Neural Level 1 of the Dungeon (3, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (4, -3, D:1) a +0 sling (6, 39, D:1) a +0 dagger a goblin corpse (skeletalised by now) (7, 38, D:1) a ball python corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (7, 39, D:1) a jackal corpse (skeletalised by now) (11, 4, D:1) a quokka corpse (skeletalised by now) (22, -3, D:1) a +0 dagger (22, 25, D:1) a rat corpse (skeletalised by now) (29, 16, D:1) a bat corpse (skeletalised by now) (33, 1, D:1) a rat corpse (skeletalised by now) (37, 18, D:1) a +0 leather armour (38, 23, D:1) a +0 robe (42, 26, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (5, -8, D:2) a bat corpse (skeletalised by now) (8, -10, D:2) a quokka corpse (skeletalised by now) (10, 9, D:2) a +0 club (27, -3, D:2) a rat corpse (skeletalised by now) (37, 9, D:2) a +0 robe (47, -25, D:2) a +0 dagger (48, -23, D:2) 3 javelins (49, -5, D:2) a jackal skeleton (49, -4, D:2) a jackal skeleton (49, -3, D:2) a +0 dagger 2 stones (50, -4, D:2) a jackal skeleton Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (25, 1, D:3) a bat corpse (26, -7, D:3) a +0 whip (28, -19, D:3) an adder corpse (31, 14, D:3) a +0 whip a gnoll corpse (32, -21, D:3) a +0 cloak (32, 13, D:3) a +0 club a gnoll corpse (32, 14, D:3) a +1 flail of protection