Neural Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 4, D:1) 11 gold pieces (19, -11, D:1) a frilled lizard skeleton (20, -12, D:1) a rat skeleton (29, 7, D:1) a bat corpse (skeletalised by now) (41, 3, D:1) a +0 mace (42, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (9, -3, D:2) a +0 club (19, 19, D:2) a +0 club a goblin skeleton (25, 8, D:2) a +0 leather armour (28, 36, D:2) a ball python corpse (skeletalised by now) (33, 31, D:2) a +0 dagger (38, -6, D:2) a hobgoblin corpse (skeletalised by now) (39, -6, D:2) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (40, 34, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (40, 37, D:2) a rat skeleton (41, -3, D:2) a +0 club 4 stones (49, 2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour of poison resistance (unseen) (2, -3, D:3) a +0 dagger (6, -6, D:3) a +0 trident