Ngotmuk Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 7, D:1) a stone (20, 7, D:1) a +0 dagger (11, 8, D:1) a stone (-3, 9, D:1) 25 stones (12, 9, D:1) a stone (15, 9, D:1) a +0 club (33, 10, D:1) a +0 dagger (20, 11, D:1) 23 stones (21, 16, D:1) a cursed +0 hunting sling (30, 16, D:1) a stone (39, 30, D:1) 14 poisoned sling bullets (38, 32, D:1) 21 stones (3, 34, D:1) a +0 club (-12, 37, D:1) a +0 club (14, 47, D:1) a +0 club (43, 47, D:1) a +0 dagger Level 2 of the Dungeon (25, 3, D:2) a +0 dagger (5, 4, D:2) a stone (15, 13, D:2) a +2 dagger of venom (43, 14, D:2) a wand of frost (18) (-6, 21, D:2) a +0 club a +0 dagger (0, 21, D:2) a +0 hand axe (25, 25, D:2) a +0 ring mail (30, 38, D:2) a +0 leather armour (27, 39, D:2) a +0 hunting sling (24, 42, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed -2 short sword (-56, 33, D:3) a +0 plate armour (2, 34, D:3) 13 sling bullets (-13, 35, D:3) a cursed -2 club (-38, 40, D:3) 6 curare-tipped needles (-30, 42, D:3) a +0 flail a +0 ring mail (-30, 44, D:3) 23 sling bullets (-44, 45, D:3) a +0 leather armour (0, 45, D:3) 14 gold pieces (3, 46, D:3) 9 gold pieces (-18, 52, D:3) a +0 mace a +0 ring mail a +0 leather armour (4, 53, D:3) a +0 club (-14, 59, D:3) a tomahawk (-11, 59, D:3) a +0 short sword 2 tomahawks a +0 leather armour a +0 war axe Level 4 of the Dungeon (-59, 1, D:4) a +0 scale mail (-21, 1, D:4) a +0 club (-26, 5, D:4) 17 stones (-60, 15, D:4) a +0 club a +0 leather armour (-61, 16, D:4) a +0 mace a +0 scale mail a +0 club (-59, 17, D:4) a +0 dagger a +0 leather armour (-29, 23, D:4) the cursed +3 hand axe of Dim Light {elec, rC+++ Str+2 Dex-4 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It affects your dexterity (-4). It renders you almost immune to cold. It makes you more stealthy. It has a curse placed upon it. (unseen) (-39, 24, D:4) a +0 giant spiked club (-61, 27, D:4) a +0 mace (-60, 27, D:4) a cursed +0 dagger a +0 robe (-60, 28, D:4) a +0 club a +0 hand axe a +0 leather armour (-52, 34, D:4) a cursed -2 club (-43, 38, D:4) a +0 giant club (-66, 41, D:4) a +0 hand axe (-66, 42, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (-30, 49, D:4) a +0 club (-34, 57, D:4) 21 stones Level 5 of the Dungeon (-1, 4, D:5) a +0 club (37, 6, D:5) an arrow (37, 7, D:5) an arrow (50, 9, D:5) 8 javelins (35, 10, D:5) a wand of slowing (28) a wand of disintegration (13) a wand of fire (7) (36, 10, D:5) a cursed -3 shortbow 14 arrows (37, 10, D:5) an arrow (49, 10, D:5) a +0 leather armour (50, 10, D:5) a +0 mace a +0 hand axe (51, 10, D:5) a +0 short sword (35, 12, D:5) an arrow (37, 12, D:5) an arrow (37, 14, D:5) an arrow (23, 15, D:5) a +0 plate armour (24, 16, D:5) a +0 whip (34, 24, D:5) a quokka corpse (skeletalised by now) (49, 24, D:5) a +0 long sword (39, 28, D:5) a stone (39, 29, D:5) a stone (40, 32, D:5) a stone (24, 38, D:5) a +0 club a +0 dagger (24, 39, D:5) a +0 leather armour a +0 club (41, 56, D:5) 7 silver tomahawks (-7, 57, D:5) 18 sling bullets (-10, 61, D:5) 8 javelins (17, 61, D:5) a +0 arbalest Level 6 of the Dungeon (0, 0, D:6) 13 stones (8, 5, D:6) a +0 dagger (3, 11, D:6) a meat ration