Dungeon Crawl Stone Soup version 0.17-a0-129-g9432df0 (webtiles) character file. 316077 Ngotmuk the Severer (level 20, -1/220 (224) HPs) Began as a Deep Dwarf Fighter on Mar 23, 2015. Was the Champion of Ru. Killed from afar by a deep elf high priest (27 damage) ... with a burst of hellfire ... on level 5 of the Vaults on Mar 24, 2015. The game lasted 04:23:44 (43050 turns). Ngotmuk the Severer (Deep Dwarf Fighter) Turns: 43050, Time: 04:23:45 HP: -1/220 (224) AC: 34 Str: 34 XL: 20 Next: 52% MP: 13/19 EV: 19 Int: 8 (11) God: Ru [******] Gold: 5050 SH: 17 Dex: 11 Spells: 0 memorised, 19 levels left rFire + . . SeeInvis . D - +5 demon whip (venom) rCold + . . Clarity . b - +3 plate armour {rPois} rNeg + + . SustAb . u - +2 shield "Funioley" {rPois rF+ Int+2} rPois + Gourm . L - +0 hat {MR+} rElec . Spirit . s - +2 cloak {rPois} rCorr . Warding . e - +2 pair of gloves rMut . Stasis . I - +0 pair of boots MR +++.. (no amulet) Stlth .......... M - ring "Ziubec" {rPois rN+ Str+7 Slay+3} S - +5 ring of evasion @: lethally poisoned (-1 -> -1), exhausted, non-regenerating, drained, extremely resistant to hostile enchantments, extremely unstealthy A: damage resistance, recharge devices, rough black scales 1, slimy green scales 1, cold resistance 1, dopey 1, negative energy resistance 1, sense surroundings 3, robust 2, screaming 1, slow healing 3, inability to drink while threatened, no stealth, hated by all, no ice magic, no summoning magic, no transmutations magic, magic vulnerability 1, MP-powered wands 1, unskilled 1 a: Device Recharging, Draw Out Power, Power Leap, Apocalypse, Renounce Religion }: 2/15 runes: serpentine, barnacled You were on level 5 of the Vaults. You worshipped Ru. Ru was exalted by your worship. You were not hungry. You visited 6 branches of the dungeon, and saw 42 of its levels. You also visited: Labyrinth. You collected 5570 gold pieces. You spent 520 gold pieces at shops. Inventory: Hand weapons D - a +5 demon whip of venom (weapon) O - the +3 hand axe of Responsibility {vamp, rElec rN+ Dex-3} (You bought it in a shop on level 4 of the Orcish Mines) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (-3). It insulates you from electricity. It protects you from negative energy. Armour b - a +3 plate armour of poison resistance (worn) e - a +2 pair of gloves (worn) i - the +5 leather armour of the Earth {Dex+4} (You found it on level 1 of the Vaults) It affects your dexterity (+4). s - a +2 cloak of poison resistance (worn) u - the +2 shield "Funioley" (worn) {rPois rF+ Int+2} (You found it on level 4 of the Snake Pit) It affects your intelligence (+2). It protects you from fire. It protects you from poison. y - the +1 buckler "Pnas Oci" {rC+ Str+2} (You took it off Norris on level 3 of the Snake Pit) It affects your strength (+2). It protects you from cold. I - a +0 pair of boots (worn) K - a +2 shield of protection L - a +0 hat of magic resistance (worn) Jewellery E - an uncursed ring of protection from magic M - the ring "Ziubec" (right hand) {rPois rN+ Str+7 Slay+3} (You found it in a labyrinth) [ring of poison resistance] It affects your strength (+7). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. It protects you from negative energy. Q - the amulet of Plodev {Stasis Int+4 Stlth+} (You found it on level 2 of the Shoals) [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your intelligence (+4). It makes you more stealthy. S - a +5 ring of evasion (left hand) Magical devices a - a wand of random effects (21) d - a wand of heal wounds (0) g - a wand of invisibility (0) j - a wand of digging (9) v - a wand of paralysis (12) Scrolls l - 21 scrolls of remove curse m - 8 scrolls of immolation o - 4 scrolls of fear p - 4 scrolls of fog t - 9 scrolls of teleportation x - 16 scrolls of identify z - 4 scrolls of blinking B - 6 scrolls of amnesia H - 6 scrolls of enchant armour Z - 3 scrolls of magic mapping Potions c - 3 potions of magic h - 13 potions of curing k - a potion of haste q - a potion of heal wounds r - a potion of flight w - 6 potions of brilliance A - a potion of lignification C - 4 potions of cancellation G - 4 potions of restore abilities J - 5 potions of agility P - 4 potions of might R - a potion of resistance V - 3 potions of berserk rage Comestibles f - 15 bread rations n - 9 slices of pizza F - a meat ration N - 7 royal jellies Skills: + Level 13.2(11.9) Fighting - Level 17.2(17.7) Axes * Level 13.7(15.2) Maces & Flails + Level 15.3(14.0) Armour + Level 14.9(13.6) Dodging + Level 15.3(14.0) Shields You had 19 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:5 Lair (8/8) D:11 Shoals (5/5) Lair:5 Snake (5/5) Lair:6 Slime (0/6) Lair:8 Orc (4/4) D:11 Vaults (5/5) D:13 Crypt (0/3) Vaults:3 Depths (0/5) D:15 Elf: Orc:3-4 Altars: Ashenzari Dithmenos Elyvilon Gozag Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog The Shining One Jiyva Shops: D:4 ? Orc:4 *:*( Shoals:2 ( Shoals:3 }[ Snake:1 !:(* Snake:2 ( Vaults:2 ![*% Vaults:4 =**(*(} Portals: Pandemonium: Orc:4 Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You are dopey. (Int -2) You resist negative energy. You passively map a large area around you. You do not heal naturally. You cannot drink potions while threatened. You cannot be stealthy. You are hated by all. You cannot study or cast Ice magic. You cannot study or cast Summoning magic. You cannot study or cast Transmutations magic. You are slightly vulnerable to magic. You are somewhat unskilled (-1 Apt). You are partially covered in rough black scales (AC +4, Dex -1). You are partially covered in slimy green scales (AC +2). Your flesh is cold resistant. You are very robust (+20% HP). You occasionally shout uncontrollably at your foes. You expend magic power (3 MP) to slightly strengthen your wands. Message History The yaktaur captain is healed. The sphinx is healed. The stone giant is healed. An anaconda comes into view. The deep elf priest shoots an arrow. The arrow hits you but does no damage. The sphinx falters for a moment. The shadow dragon begins to attack, but is stunned by your will! The deep elf high priest begins to pray, but is stunned by your will! You see here an arrow. The yaktaur captain is stunned by your will and fails to attack. The deep elf priest begins to pray, but is stunned by your will! The deep elf high priest begins to pray, but is stunned by your will! The yaktaur captain is stunned by your will and fails to attack. The stone giant throws a large rock. The large rock barely misses you. The sphinx begins to cast a spell, but is stunned by your will! The yaktaur captain is stunned by your will and fails to attack. The deep elf priest utters a dark prayer and points at you. Your life force is offered up. The yaktaur captain is healed. The sphinx is healed. The stone giant is healed. The deep elf high priest mumbles some strange prayers to its god against you. The hellfire explodes! The burst of hellfire engulfs you! You die... * ,* ,#.#[...#..)#.. , , , , ..#....#.#.#.. ** * * ###.#....#.#..## , , , , :.)#....#.).... ,* ** #.###)#....#.(.##. , , ,, ,,, ,......c)...S)).... ** *** *###########.H)..(.)##### , , , ......(..)..Dcp.((....... , , ........@.p.He[<<())..... ,,............e)