Ngotmuk Level 1 of the Dungeon (0, 0, D:1) a +0 spear (-28, 2, D:1) a +0 club (-16, 3, D:1) a +0 scale mail (-6, 10, D:1) 3 stones (-4, 10, D:1) a stone (-1, 10, D:1) a +0 dagger (-20, 14, D:1) a +0 club (4, 17, D:1) a +0 hand axe (-21, 21, D:1) a +0 club (-34, 27, D:1) a +0 ring mail (-3, 31, D:1) 22 stones (2, 32, D:1) a +0 club (10, 36, D:1) a +0 dagger (-20, 39, D:1) a +0 dagger (-21, 41, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a cursed +0 whip (2, 0, D:2) a +0 club a +0 club (26, 0, D:2) 13 poisoned needles (23, 5, D:2) a +0 dagger (24, 11, D:2) 14 bolts (-2, 13, D:2) a +0 club (43, 17, D:2) 14 sling bullets (-2, 19, D:2) 2 stones (1, 20, D:2) a +0 hunting sling 17 stones (0, 28, D:2) a +0 club (10, 29, D:2) a +0 dagger a +0 hunting sling 24 stones (12, 30, D:2) a stone (18, 31, D:2) a +0 dagger (12, 36, D:2) a +0 hunting sling (26, 37, D:2) a +0 chain mail (17, 38, D:2) a +0 ring mail (38, 39, D:2) a +0 club (23, 42, D:2) 33 stones (48, 43, D:2) 14 poisoned needles Level 3 of the Dungeon (25, 2, D:3) 8 tomahawks (18, 8, D:3) 18 sling bullets (19, 8, D:3) a +0 spear (4, 9, D:3) a +0 club (12, 10, D:3) a +0 robe (13, 10, D:3) a +0 club (29, 10, D:3) a +0 short sword (-23, 27, D:3) a +0 robe (17, 30, D:3) 17 bolts (8, 33, D:3) 9 arrows Level 4 of the Dungeon (10, 4, D:4) a +0 dagger (21, 7, D:4) a stone (21, 9, D:4) 2 stones (21, 10, D:4) a +0 dagger a cursed +0 robe (7, 12, D:4) a +0 scale mail (21, 12, D:4) a +0 dagger a stone (21, 14, D:4) a +0 club a +0 hunting sling 11 stones (22, 14, D:4) a +0 dagger (27, 18, D:4) a +0 ring mail (-35, 19, D:4) a +0 club (34, 25, D:4) a +0 short sword (17, 36, D:4) 16 stones Level 5 of the Dungeon [Shop] Feolausk's Weapon Shoppe the +4 hand axe "Imemmagu" {flame, +Blink rF+ Int-5 Dex-2} (443 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-5). It affects your dexterity (-2). It protects you from fire. It lets you blink. a +0 glaive (91 gold) a +0 trident of flaming (116 gold) a +2 dagger of speed (252 gold) a +0 dagger (28 gold) a +2 great sword of electrocution (394 gold) a +0 club (14 gold) a +4 bardiche of venom (459 gold) 23 bolts (64 gold) a +0 trident (49 gold) (0, 0, D:5) 11 arrows of dispersal (-6, 11, D:5) a +0 shortbow 8 arrows (-7, 13, D:5) 2 arrows (-7, 14, D:5) 3 arrows (-8, 15, D:5) 3 arrows (-10, 18, D:5) an arrow (-9, 18, D:5) an arrow (16, 20, D:5) 26 stones (34, 26, D:5) a cursed -3 trident (10, 31, D:5) a +0 hand axe a +0 ring mail (22, 37, D:5) a cursed -2 club (22, 38, D:5) 4 tomahawks (32, 40, D:5) 27 sling bullets (18, 41, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) 21 arrows (-16, 5, D:6) a poisoned arrow (-13, 5, D:6) 9 stones (-14, 6, D:6) 2 stones (-12, 6, D:6) a stone (-14, 7, D:6) a stone (-11, 7, D:6) a stone (-15, 9, D:6) a poisoned arrow (-14, 9, D:6) 3 poisoned arrows a +0 whip (-10, 9, D:6) 2 stones (-7, 9, D:6) a quokka skeleton (-13, 10, D:6) 3 poisoned arrows (-11, 10, D:6) a stone (-13, 11, D:6) 2 poisoned arrows (-12, 11, D:6) 3 stones (-11, 11, D:6) 2 arrows (-13, 12, D:6) a poisoned arrow (-12, 12, D:6) 3 poisoned arrows a +0 shortbow a +2 hand axe of electrocution a +0 dagger a +1 robe of magic resistance an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (-13, 13, D:6) a +0 club (-12, 13, D:6) a +0 ring mail an orc corpse (skeletalised by now) (-11, 13, D:6) a +0 robe a +0 dagger (-12, 14, D:6) 2 arrows (-13, 15, D:6) 4 arrows (-13, 16, D:6) an arrow (-14, 17, D:6) a +0 long sword a +0 shortbow 3 arrows a centaur corpse (-13, 17, D:6) an adder corpse