Dungeon Crawl Stone Soup version 0.17.1-2-g5865329 (webtiles) character file. 0 Niddhogr the Skirmisher (level 1, 18/18 HPs) Began as a Formicid Wanderer on Feb 15, 2016. Got out of the dungeon alive. The game lasted 00:00:02 (1 turns). Niddhogr the Skirmisher (Formicid Wanderer) Turns: 1, Time: 00:00:02 Health: 18/18 AC: 2 Str: 18 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 7 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis + d - +0 club rCold . . . Clarity . c - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet unavailable) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 club (weapon) e - a +0 dagger Armour c - a +0 robe (worn) Potions b - 2 potions of curing Books a - a Young Poisoner's Handbook Spells Type Level a - Sting Conjuration/Poison 1 b - Cure Poison Poison 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Olgreb's Toxic Radiance Poison 4 e - Venom Bolt Conjuration/Poison 5 Comestibles f - a bread ration Skills: + Level 3.2 Fighting + Level 2.4 Stealth + Level 2.0 Unarmed Combat + Level 1.1 Spellcasting Level 2.6 Poison Magic You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History Welcome, Niddhogr the Formicid Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #§§ ####≈≈≈§§ #@....... #....§... ####§§≈≈§ ≈#≈≈ ≈≈# ≈# # There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Niddhogr the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Niddhogr set off with: a Young Poisoner's Handbook, 2 potions of curing, a +0 robe, a +0 club, a +0 dagger, a bread ration 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 1 | D:$ | Got out of the dungeon alive.