Dungeon Crawl Stone Soup version 0.26-a0-278-g3b0d5afba5 (webtiles) character file. Game seed: 6116197398299507667 0 Niddhogr the Magician (level 1, 13/13 HPs) Began as a Formicid Hedge Wizard on July 12, 2020. Got out of the dungeon alive. The game lasted 00:00:16 (1 turns). Niddhogr the Magician (Formicid Hedge Wizard) Turns: 1, Time: 00:00:16 Health: 13/13 AC: 2 Str: 14 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . SeeInvis + a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 1.7 Dodging + Level 2.4 Stealth + Level 3.2 Spellcasting + Level 0.8 Conjurations Level 1.0 Summonings Level 0.8 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj #... 16% 1 Your spell library contained the following spells: Spells Type Power Failure Level Call Imp Summ #....... 22% 2 Slow Hex #....... 34% 2 Conjure Flame Conj/Fire #....... 50% 3 Mephitic Cloud Conj/Pois/Air #....... 52% 3 Blink Tloc Unusable N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Niddhogr the Formicid Hedge Wizard. The bosom of this dungeon contains the fabulous artefact, the Orb of Zot. Found 3 gold pieces. Found two stairs. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #{ { {{ {{{# #r{ { { .# .. { { { .s# #### #### #.... ....# +⌠....###....⌠+ #......@....$.# #..⌠...>...⌠..# ###+#######+### You could see a giant cockroach (asleep) and a rat. Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_basic, solitary_fountain Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Niddhogr the Formicid Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 1 | D:$ | Got out of the dungeon alive. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 1.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 1.0 +-------+-------+-------+-------+-------+----------------------