Dungeon Crawl Stone Soup version 0.26-a0-278-g3b0d5afba5 (webtiles) character file. Game seed: 2596186075314892916 0 Niddhogr the Stinger (level 1, 13/13 HPs) Began as a Formicid Venom Mage on July 12, 2020. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). Niddhogr the Stinger (Formicid Venom Mage) Turns: 1, Time: 00:00:07 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 1.7 Dodging + Level 2.4 Stealth + Level 2.1 Spellcasting + Level 1.1 Transmutations + Level 4.0 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Sting Tmut/Pois #... 9% 1 Your spell library contained the following spells: Spells Type Power Failure Level Poisonous Vapours Pois/Air #..... 16% 2 Ignite Poison Fire/Tmut/Pois #....... 34% 3 Mephitic Cloud Conj/Pois/Air #....... 38% 3 Olgreb's Toxic Radiance Pois ##...... 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Niddhogr the Formicid Venom Mage. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a staircase leading out of the dungeon. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ♣.♣ ♣.♣♣ ♣.♣ P..♣♣ ♣.♣♣....♣ ♣.♣P.⌠... ♣.♣.... ♣....♣ ♣...♣♣♣♣♣ ♣@....... ♣♣♣♣♣♣♣♣♣ There were no monsters in sight! Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic, minmay_misc_feat_iff Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Niddhogr the Formicid Venom Mage began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 1.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 1.0 +-------+-------+-------+-------+-------+----------------------