Dungeon Crawl Stone Soup version 0.26-a0-278-g3b0d5afba5 (webtiles) character file. Game seed: 6877056539207520974 0 Niddhogr the Skirmisher (level 1, 18/18 HPs) Began as a Formicid Wanderer on July 12, 2020. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). Niddhogr the Skirmisher (Formicid Wanderer) Turns: 1, Time: 00:00:04 Health: 18/18 AC: 8 Str: 16 XL: 1 Next: 0% Magic: 1/1 EV: 9 Int: 13 God: Gold: 0 SH: 0 Dex: 8 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +2 scale mail rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +2 scale mail (worn) Potions b - a potion of lignification {!q} c - a potion of curing Skills: + Level 3.2 Fighting Level 1.0 Axes + Level 1.0 Throwing + Level 2.1 Armour + Level 1.2 Stealth Level 1.2 Shields + Level 1.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, Niddhogr the Formicid Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of lignification {!q}, a potion of curing, a +2 scale mail. Your library has no spells. Unknown command. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #+# #.# #.# #.# ##.## #####...##### +.....@.....+ ##.........## ##.......## ##.....## ##...## ##.## ### There were no monsters in sight! Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_basic, st_stairs_2 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Niddhogr the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Niddhogr set off with the following items: a +0 club, a | potion of lignification {!q}, a potion of curing, a +2 | scale mail 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D:$ | Got out of the dungeon alive. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 1.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 1.0 +-------+-------+-------+-------+-------+----------------------