Dungeon Crawl Stone Soup version 0.29-a0-231-g945431f764 (webtiles) character file. Game seed: 16298049083613026067 12 Niddhogr the Conjurer (level 2, 19/19 HPs) Began as a Formicid Conjurer on Mar 18, 2021. Got out of the dungeon alive. The game lasted 00:02:55 (348 turns). Niddhogr the Conjurer (Formicid Conjurer) Turns: 348, Time: 00:02:56 Health: 19/19 AC: 2 Str: 11 XL: 2 Next: 45% Magic: 5/5 EV: 12 Int: 17 God: Gold: 47 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . SeeInvis + c - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 47 gold pieces. Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Skills: - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting + Level 4.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Dazzling Flash Conj/Hex 16% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d6 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 63% 4 Inventory: Hand Weapons c - a +0 club (weapon) (You took it off a hobgoblin on level 1 of the Dungeon) Missiles Q - 29 stones Armour a - a +0 robe (worn) Scrolls d - a scroll of removedness Potions b - 3 potions of attraction {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ..... #####........#### ..... #....#####...# .....##...##≈≈≈##..# ........†##≈≈P≈≈##.# #.#...#†##≈≈≈.≈≈≈### ........#≈≈P.8.P≈≈# #...#...#≈≈.....≈≈## #.#.#...8≈.......≈8### ♣#.#.#†#.'.P8.@.8P.'..# ♣........8≈.......≈8..# ♣#.......#≈≈.....≈≈#..# ♣........#≈≈P.8.P≈≈#..# ≈♣♣≈....#..##≈≈≈.≈≈≈##..# ≈≈≈≈........##≈≈P≈≈##...# ≈≈♣≈.........##≈≈≈##....# ≈≈≈♣..........#####.....# ≈≈PP.............#..#...### There were no monsters in sight! Message History Unknown command. Unknown command. Unknown command. d - a scroll labelled GOGYMA REXE MP restored: 5 You now have 47 gold pieces (gained 17). Q - 29 stones A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! Options error: Bad channel -- pray (~/.crawlrc:4965) Options error: Bad channel -- food (~/.crawlrc:4968) Options error: Bad channel -- rotten_meat (~/.crawlrc:4985) Welcome back, Niddhogr the Formicid Conjurer. Unknown command. Saving game... please wait. 🤖 Initializing magus.rc ... Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:5439) ✅ Successfully initialized magus.rc [v1.11.3] Welcome back, Niddhogr the Formicid Conjurer. Press ? for a list of commands and other information. A goblin is nearby! Okay, then. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. 😎 MP[-1] You lost 1 mp, and now have 4/5 mp. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! 😎 MP[-1] You lost 1 mp, and now have 3/5 mp. No target in view! Saving game... please wait. 🤖 Initializing magus.rc ... Options error: Bad monster_list_colour key: strict_neutral (~/.crawlrc:5439) ✅ Successfully initialized magus.rc [v1.11.3] Welcome back, Niddhogr the Formicid Conjurer. Press ? for a list of commands and other information. Okay, then. A frilled lizard comes into view. 😎 MP[+1] A frilled lizard comes into view. The frilled lizard hisses angrily. You closely miss the frilled lizard. The frilled lizard barely misses you. You miss the frilled lizard. The frilled lizard misses you. The frilled lizard closely misses you. You closely miss the frilled lizard. The frilled lizard barely misses you. You closely miss the frilled lizard. The frilled lizard closely misses you. 😎 MP[+1] Your mp is fully restored (5). You closely miss the frilled lizard. The frilled lizard bites you. 😕 HP[-1] You take 1 damage, and now have 18/19 hp. You hit the frilled lizard. You kill the frilled lizard! The frilled lizard barely misses you. You see here a frilled lizard corpse. You closely miss the frilled lizard. The frilled lizard bites you but does no damage. You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a frilled lizard corpse. 😎 HP[+1] Your hp is fully restored (19). You open the door. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 4 | 4.1 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 2.1 Action || total -------------------------++------- Melee: Club || 12 Unarmed || 2 Cast: Magic Dart || 17 Armor: Robe || 1 Dodge: Dodged || 11 Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_rooms, serial_shops, nicolae_shop_behind_doors, serial_bayou, serial_bayou_crossing, serial_bayou_shore_a, serial_bayou_lake_a, serial_bayou_pond_e Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Niddhogr the Formicid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 122 | D:1 | Identified a +0 club 135 | D:1 | Reached XP level 2. HP: 16/19 MP: 1/5 188 | D:1 | Reached skill level 4 in Conjurations 302 | D:1 | Identified a +0 dagger 303 | D:1 | Upgraded the game from 0.27-a0-676-gc1da3516c2 to | 0.27-a0-679-g77a6b55cf3 303 | D:1 | Upgraded the game from 0.27-a0-679-g77a6b55cf3 to | 0.29-a0-231-g945431f764 303 | D:1 | magus.rc [v1.11.3] 312 | D:1 | magus.rc [v1.11.3] 348 | D:$ | Got out of the dungeon alive. Vanquished Creatures A ball python (D:1) A bat (D:1) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 11 creatures vanquished. Vanquished Creatures (others) 5 plants (D:1) 5 creatures vanquished. Grand Total: 16 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 18 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 18 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 351 | 341 | 10 | 0 | 262 | 1 | 351.0 | Dungeon | 351 | 341 | 10 | 0 | 262 | 1 | 351.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 351 daAuts