Dungeon Crawl Stone Soup version 0.29-a0-234-g0dae59b3db (webtiles) character file. Game seed: 1622001267661936823 80 Niddhogr the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Mar 1, 2022. Quit the game on level 3 of the Dungeon. The game lasted 00:05:58 (2443 turns). Niddhogr the Conjurer (Demonspawn Conjurer) Turns: 2443, Time: 00:05:59 Health: 30/30 AC: 4 Str: 10 XL: 4 Next: 18% Magic: 2/7 EV: 12 Int: 19 God: Gold: 127 SH: 0 Dex: 11 Spells: 1/7 levels left rFire . . . SeeInvis . c - +1 short sword (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: molten scales 1, demonic touch 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 127 gold pieces. Innate Abilities, Weirdness & Mutations You are partially covered in molten scales. (AC +2) Your touch may inflict minor irresistible damage on your foes. Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 5.4 Conjurations * Level 1.7 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level m - Magic Dart Conj 88% 1d7 1% 1 s - Searing Ray Conj 44% 2d6 2% 2 v - Vampiric Draining Necr 8% 2d6 24% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Skeleton Necr 16% N/A 9% 1 Pain Necr 32% 1d5 9% 1 Conjure Flame Conj/Fire 12% 6-21 17% 3 Dazzling Flash Conj/Hex 24% N/A 17% 3 Ignite Poison Fire/Tmut/Pois 1% N/A 45% 3 Fulminant Prism Conj/Hex 6% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 50% 4 Sticky Flame Conj/Fire 12% 2d4 50% 4 Inventory: Hand Weapons c - a +1 short sword of electrocution (weapon) (You found it on level 1 of the Dungeon) Missiles f - 5 poisoned darts Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of identify {unknown} d - a scroll of fog {unknown} g - a scroll of noise {unknown} j - 3 scrolls of fear {unknown} l - a scroll of blinking {unknown} m - a scroll of acquirement {unknown} Potions e - 2 potions of mutation {unknown} h - a potion of might {unknown} i - a potion of haste {unknown} k - 2 potions of heal wounds {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ Annotations: D:2 1 exclusion .#..... #...... ##.#.#.. .#......# ....#.#.# ##.....######. #....†........ #†# #@# #.# #.# #.# #.###### #.....<# ######## There were no monsters in sight! Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! 😎 MP[-1] You lost 1 mp, and now have 1/6 mp. m - a scroll labelled QUUCVY KOOTU 😎 MP[+5] Your mp is fully restored (6). n - a +0 plate armour You now have 122 gold pieces (gained 7). You now have 127 gold pieces (gained 5). You see here 29 stones. Key pressed, stopping explore. You drop a +0 plate armour. You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 club. A hobgoblin comes into view. The hobgoblin shouts! The goblin shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (72% to hit) The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) 😎 MP[-2] You lost 2 mp, and now have 4/6 mp. The searing ray hits the hobgoblin. 😎 MP[-1] You lost 1 mp, and now have 3/6 mp. The searing ray hits the hobgoblin! You kill the hobgoblin! 😎 MP[-1] You lost 1 mp, and now have 2/6 mp. You see here a hobgoblin corpse. Things that are here: a +0 club; a goblin corpse; 😎 MP[+4] Your mp is fully restored (6). j - 3 scrolls labelled COQOAL QEUMM (gained 1) You open the door. Found a stone staircase leading up. There is an open door here. There is an open door here. Things that are here: a +0 club; a goblin corpse You see here a hobgoblin corpse. Partly explored, can't reach some places. You open the door. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Okay, then. A ball python comes into view. An adder and a quokka come into view. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (asleep, 100% to hit) The searing ray hits the adder! The adder hisses angrily. (Press . to maintain the ray.) The ball python hisses angrily. A giant cockroach comes into view. 😎 MP[-2] You lost 2 mp, and now have 4/6 mp. The searing ray hits the adder! You kill the adder! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... Molten scales grow over part of your body. 😎 HP[+6] MP[-1] You now have 30 max hp (+6). Your hp is fully restored (30). 😎 MP[-1] You lost 1 mp, and now have 2/7 mp. You finish channelling your searing ray. The quokka closely misses you. 😎 MP[-1] You lost 1 mp, and now have 1/7 mp. You hit the ball python. Lightning courses through the ball python! You kill the ball python! You hit the quokka. Your touch misses the quokka. The quokka misses you. You hit the quokka. Lightning courses through the quokka! You kill the quokka! You hit the giant cockroach. You touch the giant cockroach. The giant cockroach barely misses you. The giant cockroach closely misses you. You hit the giant cockroach. You kill the giant cockroach! 😎 MP[+1] No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.4 Necromancy | 1 | 1.7 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Short sword | 39 | 5 || 44 Hand axe | 10 | || 10 Touch | 8 | 1 || 9 Cast: Magic Dart | 36 | || 36 Searing Ray | 4 | || 4 Stab: Sleeping | 1 | || 1 Armor: Robe | 16 | || 16 Dodge: Dodged | 37 | 4 || 41 Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_basic, serial_shops, nicolae_diamond_shop D:2: layout_basic D:3: layout_basic, nicolae_uskayaw_murder_on_the_dancefloor, pdpol_wu_jian_five_deadly_venoms, mainiacjoe_overflow_two_lobes, serial_shops, shop, serial_glass, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_b, glass_columns_b, glass_columns_b Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Niddhogr the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | magus.rc [v1.11.3] 227 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 227 | D:1 | Reached XP level 2. HP: 11/19 MP: 0/5 424 | D:1 | Learned a level 2 spell: Searing Ray 735 | D:1 | Found Tuqiu's Armour Boutique. 1251 | D:1 | Reached skill level 5 in Conjurations 1323 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 1695 | D:2 | Noticed a phantom 1835 | D:2 | You pick up a book of Necromancy and begin reading... 1835 | D:2 | You add the spells Pain, Animate Skeleton and Vampiric | Draining to your library. 1840 | D:2 | Learned a level 3 spell: Vampiric Draining 1860 | D:2 | You add the spells Conjure Flame, Ignite Poison and Sticky | Flame to your library. 2104 | D:2 | Reached skill level 1 in Necromancy 2435 | D:3 | Gained mutation: You are partially covered in molten | scales. (AC +2) [demonic ancestry] 2435 | D:3 | Reached XP level 4. HP: 30/30 MP: 3/7 2443 | D:3 | Quit the game Vanquished Creatures 3 adders A worm (D:2) A dart slug (D:1) 4 ball pythons 5 bats 6 endoplasms 4 giant cockroaches 4 goblins 4 hobgoblins 3 quokkas A frilled lizard (D:2) 3 kobolds 2 rats (D:1) 41 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 115 | 0 | 0.0 | 41 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 42 | 0 | 0.0 | 22 | 0 | 0.0 D:2 | 54 | 0 | 0.0 | 15 | 0 | 0.0 D:3 | 19 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 38.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 38.3 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2448 | 2399 | 49 | 0 | 2121 | 3 | 816.0 | Dungeon | 2448 | 2399 | 49 | 0 | 2121 | 3 | 816.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1525 daAuts D:2: 901 daAuts D:3: 22 daAuts