Niere Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 11, D:1) a +0 club (4, -19, D:1) a +0 club (17, 9, D:1) a +0 robe (22, -30, D:1) a +0 dagger (26, -19, D:1) a +0 club (27, -6, D:1) a +0 club (33, 20, D:1) 17 bolts (34, 8, D:1) a +0 club (39, 13, D:1) a cursed +0 robe (45, -25, D:1) a +0 club (45, -14, D:1) a +0 ring mail (52, -7, D:1) 16 arrows (52, -1, D:1) a +0 club (54, 10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 19 arrows (3, 1, D:2) 26 bolts (3, 10, D:2) a +0 falchion (10, -21, D:2) a +0 short sword (16, -20, D:2) a +0 war axe a +3 flail a +0 leather armour a +0 dagger a +0 scale mail of fire resistance a +0 dagger a +0 robe (16, 22, D:2) a +0 giant club (21, 3, D:2) a +0 robe (26, -6, D:2) a +0 whip (32, 12, D:2) a +0 spear (32, 13, D:2) a +0 whip (32, 16, D:2) a +0 dagger (32, 17, D:2) a +0 club a +0 spear (39, -6, D:2) a +0 spear (40, -6, D:2) a +0 dagger (54, -2, D:2) 14 arrows (54, 0, D:2) a +0 dagger (57, 5, D:2) a +0 dagger (58, 33, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 flail (8, -20, D:3) a +0 hunting sling (11, -4, D:3) a +0 dagger (13, -4, D:3) 22 arrows (14, -12, D:3) a +0 hand axe (14, -8, D:3) a +0 giant club (17, -17, D:3) a +0 club (23, -12, D:3) a +1 centaur barding (29, -27, D:3) a +0 leather armour a +0 mace (29, -26, D:3) a +0 leather armour a +0 mace (33, -20, D:3) 4 bolts (34, -2, D:3) 11 bolts (37, -26, D:3) a +0 club (41, -26, D:3) a +0 club (41, -2, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a cursed +0 buckler (8, 29, D:4) a +0 dagger (9, 29, D:4) a +0 trident (9, 30, D:4) a +0 robe a +0 dagger (12, 47, D:4) a +0 flail (13, 13, D:4) a +0 flail a +0 chain mail (13, 45, D:4) a +0 ring mail (13, 46, D:4) a +0 ring mail a +0 hand axe (13, 47, D:4) a +0 glaive a +0 robe (13, 49, D:4) a +0 leather armour a +0 rapier (15, 48, D:4) a +0 club (22, 1, D:4) a +0 giant club (24, 8, D:4) a +0 chain mail (27, -10, D:4) an uncursed ring of attention (31, 38, D:4) a +0 robe Level 5 of the Dungeon [Shop] Valluurph's Weapon Shop the +7 quarterstaff "Kuinasm" {holy, +Inv rF- MR+ Int+7} (834 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+7). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It lets you turn invisible. a +0 dagger (24 gold) a +0 quarterstaff of draining (110 gold) the +12 falchion "Koagh" {slice, Dex+2} (908 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). a +0 short sword (36 gold) a +0 trident (42 gold) 29 arrows (69 gold) a +0 flail (42 gold) a +0 long sword (42 gold) a +2 glaive of chopping (260 gold) [Shop] Gorum's General Store a potion of haste (120 gold) a scroll of teleportation (36 gold) 19 arrows (45 gold) a scroll of teleportation (36 gold) a +2 glaive of distortion (338 gold) 25 arrows (60 gold) a cursed +0 scale mail (12 gold) a scroll of identify (24 gold) (11, -2, D:5) a +0 leather armour (13, 12, D:5) a +0 robe a +0 dagger (15, 10, D:5) a +0 short sword (21, 27, D:5) a +0 ring mail (29, 31, D:5) 14 arrows (30, 23, D:5) 16 arrows (40, 14, D:5) a +0 scythe a cursed +0 robe (43, 3, D:5) a +0 giant club (50, -1, D:5) 19 arrows Level 6 of the Dungeon (3, -15, D:6) a throwing net a +0 spear a +0 whip (4, -18, D:6) a +0 trident a +0 club (4, -17, D:6) a +0 spear (4, -16, D:6) a +0 club (5, -16, D:6) a +0 hand axe a +0 robe a cursed +0 dagger (6, -16, D:6) a +0 whip (23, -12, D:6) a +0 leather armour (27, -19, D:6) a +0 leather armour (28, -31, D:6) a +0 leather armour a +0 short sword (29, -31, D:6) a +0 short sword (31, -6, D:6) a +0 dagger a +0 robe (31, -5, D:6) a +0 ring mail a +0 club a +0 chain mail (32, -32, D:6) a +0 robe a +0 dagger a +0 robe a cursed +0 war axe a +0 robe a +1 great sword a +0 robe a cursed -3 hand axe a +0 robe a +0 long sword a +0 robe a cursed +3 flail a +0 leather armour a +0 club (32, -7, D:6) a +0 dagger a +0 robe (37, -41, D:6) a +0 leather armour a +0 short sword (41, -41, D:6) a +0 trident a cursed -2 plate armour Level 7 of the Dungeon (5, 19, D:7) a +0 hand axe (6, 20, D:7) a +0 falchion (7, 20, D:7) a +0 dagger a +0 robe (14, 6, D:7) a +0 hand crossbow (24, 2, D:7) 27 arrows (26, 17, D:7) a +0 club (29, 13, D:7) a +0 whip of distortion (29, 14, D:7) a +0 scale mail a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (9, 14, D:8) a +0 scale mail (10, 25, D:8) a +0 ring mail (11, -10, D:8) a +0 glaive (17, -9, D:8) a cursed -2 club (18, -3, D:8) a +0 robe a cursed -3 great sword (18, 3, D:8) a +0 whip (19, -1, D:8) a +0 chain mail a +0 hand axe (19, 2, D:8) a +0 chain mail a +0 club (19, 3, D:8) a +0 leather armour a +0 club (25, 18, D:8) a +0 giant club a +0 giant spiked club (26, 14, D:8) a +0 dagger (26, 19, D:8) a +0 shortbow 19 arrows (34, 29, D:8) a +0 club (43, 36, D:8) a +0 giant club (44, 30, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow 12 arrows (2, -6, D:9) an arrow (3, -9, D:9) a +0 robe (3, -2, D:9) an arrow (4, -5, D:9) a +0 shortbow 5 arrows (4, -3, D:9) an arrow (4, -2, D:9) 2 arrows (6, 11, D:9) a +0 war axe (28, -19, D:9) 27 bolts (30, 3, D:9) 32 arrows (31, -14, D:9) a +0 plate armour a +0 short sword (31, -13, D:9) an arrow (31, 4, D:9) a cursed +0 robe a cursed +0 mace (32, 1, D:9) a +0 giant club a +0 dire flail (32, 3, D:9) a +0 robe (33, -10, D:9) 3 arrows (33, -9, D:9) a cursed -1 club (33, 2, D:9) a +0 robe a +0 falchion (34, -9, D:9) 2 arrows (34, -7, D:9) 11 arrows a +0 shortbow (34, 2, D:9) a +0 robe a +3 mace (35, -14, D:9) a +0 buckler 13 bolts a +0 hand crossbow (36, -12, D:9) a bolt (36, -7, D:9) a +0 club (36, -6, D:9) a +0 robe (37, -17, D:9) a +0 animal skin a +0 robe a +0 animal skin a +0 animal skin a +0 animal skin (37, -10, D:9) a bolt (37, -9, D:9) a +0 club (37, 1, D:9) a +0 robe (44, 5, D:9) a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 hand axe a +0 plate armour a +0 leather armour a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 rapier (14, -29, D:10) the +9 falchion of Tattit {drain, rPois rN+ Str-4 Int+6} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-4). It affects your intelligence (+6). It protects you from poison. It protects you from negative energy. (14, -10, D:10) a +0 shortbow an arrow an uncursed amulet of magic regeneration (14, -9, D:10) an arrow (15, -10, D:10) an arrow (15, 6, D:10) 21 bolts (16, -10, D:10) an arrow (17, -9, D:10) 2 arrows (18, -10, D:10) an arrow (58, -37, D:10) a +2 great sword of flaming Level 11 of the Dungeon [Shop] Totuyworgh's Weapon Shop a +0 scimitar (56 gold) a +0 morningstar (56 gold) the +5 morningstar of Cuodul {crush, rF+ Int+4} (747 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from fire. a cursed -2 quarterstaff (1 gold) a +0 quarterstaff (56 gold) 20 sling bullets (140 gold) a +0 morningstar (56 gold) a +2 hand axe of electrocution (273 gold) a +0 trident (49 gold) a +1 trident of pain (219 gold) (4, 11, D:11) 18 sling bullets (51, 40, D:11) 19 bolts Level 12 of the Dungeon [Shop] Darel's Magic Scroll Emporium a scroll of teleportation (42 gold) a scroll of remove curse (42 gold) a scroll of enchant weapon (105 gold) a scroll of remove curse (42 gold) a scroll of teleportation (42 gold) a scroll of fear (49 gold) (0, 0, D:12) a +0 robe (11, -3, D:12) the amulet of Suspected Treachery {Gourm Int+7} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+7). the +1 robe "Vianai" {Str+3} It affects your strength (+3). the ring of the Pharaoh's Fist {*Slow rPois MP+9 Str+2} [ring of magical power] It affects your strength (+2). It protects you from poison. It affects your magic capacity (+9). It may slow you when you take damage. (12, -18, D:12) a +0 chain mail a +0 short sword (13, -18, D:12) a +0 robe a +0 dagger (15, 3, D:12) a +0 chain mail (28, 9, D:12) a cursed +0 long sword (35, -15, D:12) 19 stones (35, -4, D:12) a +0 chain mail (43, 2, D:12) a +0 trident (52, 2, D:12) a +0 dagger a +0 robe (54, -9, D:12) a +0 short sword a +0 mace a +0 hand axe a +0 morningstar a cursed -1 club a +0 leather armour a +0 whip a +0 leather armour a +0 dagger a +0 ring mail (54, -8, D:12) a +0 dagger a +0 scale mail a +0 club a +0 trident a +0 chain mail Level 13 of the Dungeon (2, -1, D:13) a large rock (4, 4, D:13) 18 bolts (4, 5, D:13) the +4 great sword of Floods {venom, *Noise Int+8 Stlth+} It poisons the flesh of those it strikes. It affects your intelligence (+8). It may make noises in combat. It makes you more stealthy. (5, 3, D:13) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. (5, 5, D:13) a +0 chain mail (6, 3, D:13) the +10 glaive "Suhuser" {holy, rC+ Int+4 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). It protects you from cold. It lets you see invisible. (6, 5, D:13) the +10 plate armour "Goxeax" {rElec rC- Dex+4} It affects your dexterity (+4). It makes you vulnerable to cold. It insulates you from electricity. (11, 3, D:13) a +0 dire flail a +3 dire flail of holy wrath (12, 4, D:13) a +0 giant spiked club a +0 giant club (43, -29, D:13) 10 arrows (44, -29, D:13) a wand of random effects (13) (44, -28, D:13) a +0 robe (45, -26, D:13) a +2 long sword of slicing a +0 plate armour a +0 large shield Level 14 of the Dungeon (0, 3, D:14) a +0 spear a +0 robe (1, -1, D:14) a +0 long sword (3, -3, D:14) a +0 robe a +0 dagger (4, -7, D:14) a cursed -3 spear (13, -10, D:14) a +0 dagger (22, -1, D:14) a +0 long sword (24, -14, D:14) a +0 leather armour (26, -17, D:14) an uncursed ring of magical power (34, -15, D:14) a +0 rapier Level 15 of the Dungeon (16, 9, D:15) a scroll of immolation the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail a +0 flail a +0 plate armour (0, 1, Orc:1) a +0 robe (1, 1, Orc:1) a +1 dagger of speed Level 2 of the Orcish Mines [Shop] Untetug's General Store a wand of flame (20) (143 gold) a +0 scale mail (52 gold) 28 stones (36 gold) a +0 hunting sling (19 gold) a potion of invisibility (104 gold) a +2 falchion of protection (202 gold) a potion of brilliance (52 gold) a +6 fustibalus of flaming (767 gold) a ration (65 gold) a crystal ball of energy (260 gold) a scroll of remove curse (39 gold) a +0 dagger (26 gold) [Shop] Afapen's Gadget Shop a wand of scattershot (2) (270 gold) a lightning rod (4/4) (600 gold) a lightning rod (4/4) (600 gold) a phial of floods (600 gold) a lamp of fire (600 gold) a wand of flame (21) (172 gold) a wand of polymorph (9) (165 gold) a wand of random effects (15) (127 gold) a fan of gales (600 gold) a sack of spiders (300 gold) a wand of acid (8) (360 gold) a fan of gales (600 gold) a lightning rod (4/4) (600 gold) a wand of iceblast (11) (225 gold) a wand of scattershot (3) (315 gold) [Shop] Qisoaruck's Assorted Antiques Sif Muna's Volume of the Aerial Compass (988 gold) Spells Type Level a - Swiftness Charms/Air 2 b - Shroud of Golubria Charms/Translocation 2 c - Summon Lightning Spire Summoning/Air 4 d - Lightning Bolt Conjuration/Air 5 e - Deflect Missiles Charms/Air 6 a scroll of identify (38 gold) a scroll of noise (19 gold) a wand of acid (3) (266 gold) a scroll of remove curse (57 gold) a scroll of amnesia (66 gold) a +2 falchion of slicing (313 gold) a book of Frost (665 gold) [Shop] Qurrahiy's Book Boutique a book of Minor Magic (300 gold) a manual of Bows (1656 gold) a book of the Warp (1350 gold) a book of Conjurations (450 gold) a book of Clouds (675 gold) a book of Air (525 gold) the Incunabulum of Contamination and Combat Magic (706 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Magic Dart Conjuration 1 c - Throw Flame Conjuration/Fire 2 d - Stone Arrow Conjuration/Earth 3 e - Iskenderun's Mystic Blast Conjuration 4 f - Olgreb's Toxic Radiance Poison 4 g - Irradiate Conjuration/Transmutation 5 a book of Transfigurations (825 gold) a book of Minor Magic (300 gold) a book of Flames (525 gold) a book of Clouds (675 gold) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (17, -36, Lair:1) a +0 chain mail (26, -41, Lair:1) a cursed -1 rapier (54, -6, Lair:1) a +0 dire flail Level 2 of the Lair of Beasts (7, 29, Lair:2) a +0 ring mail (9, 46, Lair:2) a cursed -2 rapier (17, 37, Lair:2) 15 arrows (28, 47, Lair:2) a +0 leather armour (32, 23, Lair:2) 31 arrows (48, 21, Lair:2) a +0 hand crossbow Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 great sword (50, 20, Lair:3) a +0 robe Level 4 of the Lair of Beasts (3, 1, Lair:4) a +1 cloak 19 stones (6, -2, Lair:4) a +0 hand axe a +0 robe a cursed -5 ring of intelligence Level 5 of the Lair of Beasts (28, -6, Lair:5) 20 stones (35, 3, Lair:5) 15 sling bullets Level 6 of the Lair of Beasts (0, 0, Lair:6) a +1 flail of protection (3, 1, Lair:6) a cursed -2 spear (4, 1, Lair:6) a +0 rapier a +1 robe of cold resistance a +0 buckler (13, 6, Lair:6) a +0 spear a +0 buckler (14, 8, Lair:6) a +0 rapier a +0 robe (14, 10, Lair:6) a +0 dagger a +0 robe (16, -25, Lair:6) 19 stones Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (2, 4, Shoals:1) 9 sling bullets (still there?) 11 sling bullets (still there?) 15 sling bullets (still there?) (3, 6, Shoals:1) 3 sling bullets (4, 5, Shoals:1) 8 stones (5, 5, Shoals:1) a +0 spear (still there?) a stone (still there?) (8, -40, Shoals:1) a +0 trident (17, -26, Shoals:1) a tomahawk (29, 8, Shoals:1) 7 gold pieces (35, -8, Shoals:1) 5 sling bullets (unseen) Level 1 of the Spider Nest (0, 0, Spider:1) a +0 scale mail (10, -5, Spider:1) a +0 flail (25, 1, Spider:1) a wand of polymorph (11) (28, -6, Spider:1) a +0 rapier (59, 22, Spider:1) a +0 mace (61, 22, Spider:1) a +0 hand axe Level 2 of the Spider Nest Level 3 of the Spider Nest Level 4 of the Spider Nest (0, 0, Spider:4) 27 stones (2, -2, Spider:4) 19 arrows (3, -35, Spider:4) a jumping spider corpse (8, -9, Spider:4) a moth of wrath corpse (9, -17, Spider:4) a redback corpse (12, -34, Spider:4) a +0 war axe (12, -33, Spider:4) (unseen) (17, -23, Spider:4) a potion of ambrosia (20, -14, Spider:4) a potion of ambrosia Level 5 of the Pits of Slime (0, 0, Slime:5) the +10 plate armour of Weirdness {MR+} It affects your resistance to hostile enchantments. (2, 0, Slime:5) the +6 long sword of the Head {freeze, Dex+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+5). (9, 9, Slime:5) the cursed +1 hand crossbow "Yfetiov" {venom, +Blink Dex+2} It poisons the ammo it fires. It affects your dexterity (+2). It lets you blink. It has a curse placed upon it.