NigelTetley Level 1 of the Dungeon [Shop] Juistet's Book Shoppe a book of Spatial Translocations (216 gold) a book of Minor Magic (192 gold) a book of Cantrips (192 gold) a book of Displacement (264 gold) a book of Battle (312 gold) a book of Chaos (600 gold) [Shop] Bomy's Weapon Shoppe a +0 spear (42 gold) a +0 mace (42 gold) a +2 rapier of protection (235 gold) a +2 long sword of venom (226 gold) 8 stones (11 gold) 3 stones (4 gold) the +6 great sword of Imminent Death {vamp, rElec rPois Int+3 Stlth-} (1016 gold) Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. rPois: It protects you from poison Stlth-: It makes you less stealthy. a +0 dagger (28 gold) [Shop] Elluxon's One-of-a-Kind Rings a +10 ring of slaying (2747 gold) a +10 ring of strength (1001 gold) the ring "Vocim" {Fly rCorr} (331 gold) [ring of flight] Fly: It grants you flight. rCorr: It protects you from acid and corrosion. the ring "Facuvo Dojo" {^Contam Fly rF+ rC+++ Str+6} (896 gold) [ring of strength] Str+6: It affects your strength (+6). rF+: It protects you from fire. rC+++: It renders you almost immune to cold. Fly: It grants you flight. ^Contam: It causes magical contamination when unequipped. a +3 ring of intelligence (110 gold) a +2 ring of slaying (231 gold) the ring of Trepidation {Will+ Int+2 Dex+10 Stlth-} (613 gold) [ring of willpower] Int+2: It affects your intelligence (+2). Dex+10: It affects your dexterity (+10). Will+: It increases your willpower. Stlth-: It makes you less stealthy. [Shop] Akhaut's Assorted Antiques a potion of lignification (66 gold) a +0 trident (77 gold) a scroll of enchant weapon (165 gold) a wand of roots (8) (422 gold) (12, 17, D:1) 4 poisoned darts (15, 22, D:1) a +0 ring mail (18, -4, D:1) a +2 dagger of protection (19, 0, D:1) a +0 hand axe (24, 29, D:1) a +0 dagger (24, 30, D:1) a +0 short sword (29, -7, D:1) a +0 leather armour (44, 16, D:1) a +0 dagger (54, 30, D:1) a +0 short sword a stone Level 2 of the Dungeon (12, 33, D:2) a +0 whip (46, 29, D:2) a +0 long sword (51, 20, D:2) a +0 chain mail (53, -2, D:2) a +0 chain mail (55, -10, D:2) a +0 spear Level 3 of the Dungeon Level 4 of the Dungeon (2, -8, D:4) a +0 hammer (11, 11, D:4) 7 stones (40, 25, D:4) a +0 club Level 5 of the Dungeon (8, 34, D:5) 6 stones (10, -17, D:5) a +0 mace a +0 animal skin a +2 helmet a +0 club a +0 short sword a +0 club a +0 dagger a +0 dagger a +0 club a +0 club Level 6 of the Dungeon [Shop] Pish's Assorted Antiques the +5 robe of Night {Dark Will+ SInv} (1440 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. a +2 robe of willpower (424 gold) a +0 plate armour (552 gold) a +0 robe (16 gold) a +0 trident (84 gold) a ring of fire (600 gold) a potion of might (96 gold) (0, 0, D:6) 4 javelins (5, -8, D:6) a +0 dagger (5, 6, D:6) a +1 scimitar of freezing a +0 robe a +4 flail of freezing a +0 robe a +3 short sword a +0 robe a +2 great sword a +0 robe (6, -12, D:6) a +0 dagger a curare-tipped dart (6, -10, D:6) a +0 dagger (7, -11, D:6) a +0 dagger (8, -15, D:6) a +0 short sword 2 stones (9, -28, D:6) a +0 spear (9, -15, D:6) a +0 short sword 3 stones (10, -15, D:6) a +0 shortbow (10, 0, D:6) 5 poisoned darts (13, 0, D:6) a +0 spear (14, -35, D:6) a +0 leather armour (14, -22, D:6) a +0 falchion (14, 0, D:6) a +0 club a +0 flail (15, -1, D:6) a +0 whip (18, 1, D:6) a +4 rapier (24, -28, D:6) a +0 giant spiked club (25, 6, D:6) a +0 giant club (29, -22, D:6) a +0 leather armour (34, 17, D:6) a +0 giant spiked club Level 7 of the Dungeon Level 8 of the Dungeon (0, 0, D:8) a flux talisman (8, 2, D:8) a scroll of noise (18, -20, D:8) a scroll of vulnerability (22, -18, D:8) a potion of berserk rage (25, -17, D:8) 20 gold pieces (29, 1, D:8) 2 stones (31, -18, D:8) 9 gold pieces the Ecumenical Temple