Seeded DCSS version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 2772133428319353497 (custom seed) 29754 NigelTetley the Nimble (level 13, 0/145 HPs) Began as an Octopode Shapeshifter on Feb 18, 2024. Was an Initiate of Gozag. Slain by a blink frog (16 damage) ... on level 4 of the Lair of Beasts. The game lasted 00:30:01 (24111 turns). NigelTetley the Nimble (Octopode Shapeshifter) Turns: 24111, Time: 00:30:02 Health: 0/145 AC: 1 Str: 20 XL: 13 Next: 47% Magic: 13/13 EV: 29 Int: 18 God: Gozag Gold: 92 SH: 0 Dex: 26 Spells: 12/12 levels left rFire + + . - Unarmed rCold + + . (shield currently unavailable) rNeg + . . (helmet restricted) rPois + (no amulet) rElec . g - ring of resist corrosion rCorr + o - ring of positive energy SInv . r - ring of poison resistance Will ++... k - ring of willpower Stlth u - ring of Trepidation {Will+ Int+2 Dex+10 Stlth-} HPRegen 0.44/turn B - ring "Facuvo Dojo" {^Contam Fly rF+ rC+++ Str+6} MPRegen 0.13/turn j - ring "Bubrecs" {+Blink rF+ rC- Int+4} (no ring) %: no passive effects @: berserking, flux-form, gold aura, flying, hasted, glowing, very quick A: glow, contaminating, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation, Renounce Religion, Evoke Blink, Potion Petition, Call Merchant, Bribe Branch You were on level 4 of the Lair of Beasts. You worshipped Gozag. Gozag was noncommittal. You were something dangerously unstable. You visited 3 branches of the dungeon, and saw 16 of its levels. You collected 2623 gold pieces. You spent 1591 gold pieces at shops. You paid 940 gold pieces to Gozag. Inventory: Jewellery g - a ring of resist corrosion (left tentacle) j - the ring "Bubrecs" (on tentacle) {+Blink rF+ rC- Int+4} (You took it off a deep elf pyromancer on level 11 of the Dungeon) [ring of protection from fire] Int+4: It affects your intelligence (+4). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. +Blink: It lets you blink. k - a ring of willpower (on tentacle) o - a ring of positive energy (right tentacle) r - a ring of poison resistance (on tentacle) u - the ring of Trepidation (on tentacle) {Will+ Int+2 Dex+10 Stlth-} (You bought it in a shop on level 1 of the Dungeon) [ring of willpower] Int+2: It affects your intelligence (+2). Dex+10: It affects your dexterity (+10). Will+: It increases your willpower. Stlth-: It makes you less stealthy. B - the ring "Facuvo Dojo" (on tentacle) {^Contam Fly rF+ rC+++ Str+6} (You bought it in a shop on level 1 of the Dungeon) [ring of strength] Str+6: It affects your strength (+6). rF+: It protects you from fire. rC+++: It renders you almost immune to cold. Fly: It grants you flight. ^Contam: It causes magical contamination when unequipped. Talismans b - a beast talisman c - a flux talisman (active) Wands n - a wand of paralysis (9) q - a wand of roots (19) v - a wand of quicksilver (8) w - a wand of mindburst (16) Scrolls d - a scroll of revelation e - 2 scrolls of amnesia i - 2 scrolls of enchant weapon p - a scroll of enchant armour t - 4 scrolls of blinking x - a scroll of fog y - a scroll of vulnerability Potions a - a potion of berserk rage {unknown} f - a potion of enlightenment h - a potion of resistance l - 5 potions of curing m - 2 potions of brilliance s - 3 potions of might z - a potion of cancellation {unknown} A - 2 potions of mutation C - a potion of magic {unknown} Skills: * Level 12.2 Fighting * Level 12.3 Dodging - Level 7.4 Stealth + Level 9.2 Unarmed Combat + Level 10.7 Shapeshifting You had 12 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 22% 1 Freeze Ice 0% 1d3 22% 1 Shock Conj/Air 0% 1d3 22% 1 Sting Conj/Alch 0% 1d3 22% 1 Jinxbite Hex 0% N/A 32% 2 Mercury Vapours Alch/Air 0% N/A 32% 2 Frozen Ramparts Ice 0% 1d1 54% 3 Hailstorm Conj/Ice 0% 3d5 54% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 54% 3 Summon Ice Beast Ice/Summ 0% N/A 54% 3 Swiftness Air 0% N/A 54% 3 Airstrike Air 0% 2d(0-16) 91% 4 Brom's Barrelling Bould Conj/Erth 0% 2d3 91% 4 Olgreb's Toxic Radiance Alch 0% N/A 91% 4 Alistair's Intoxication Alch 0% N/A 99% 5 Borgnjor's Vile Clutch Necr/Erth 0% N/A 99% 5 Fireball Conj/Fire 0% 3d3 99% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 99% 5 Iskenderun's Battlesphe Conj 0% 2d6 99% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Eringya's Noxious Bog Alch 0% 4d6 100% 6 Sculpt Simulacrum Ice/Alch 0% N/A 100% 6 Orb of Destruction Conj 0% 9d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (0/1) D:7 Lair (4/5) D:8 Shoals (0/4) Lair:2 Snake (0/4) Lair:2 Orc (1/2) D:10 Slime: Lair:4-5 Altars: Ashenzari Dithmenos Gozag Hepliaklqana Kikubaaqudgha Trog Yredelemnul Zin Shops: D:1 (:*= D:6 * D:10 ( Orc:1 [ Annotations: D:6 exclusion: downstairs D:9 exclusion: upstairs Lair:1 3 runed translucent doors, Qeunugg's ghost, journeyman TeAE Lair:4 exclusion: oklob plant Innate Abilities, Weirdness & Mutations You are something dangerously unstable. You glow with magical radiation, making you easy to see and hit. Foes you strike become dangerously contaminated with magical radiation. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The basilisk is distracted by your dazzling golden aura. The elephant is distracted by your dazzling golden aura. The elephant completely misses you. x2 The elephant trumpets! The elephant trumpets! The basilisk hisses angrily. You batter the elephant!! You kill the elephant! The blink frog is no longer distracted by gold. x2 The blink frog blinks! Unknown command. You tentacle-slap the elephant. The elephant begins to glow. The elephant is no longer distracted by gold. The elephant is lightly wounded. The elephant is no longer distracted by gold. x2 The elephant is distracted by your dazzling golden aura. The elephant completely misses you. The elephant misses you. The elephant is distracted by your dazzling golden aura. The elephant trumpets! You bludgeon the elephant! The elephant glows dangerously bright. You squeeze the elephant! The elephant is moderately wounded. You hear a trumpeting! The blink frog is distracted by your dazzling golden aura. The blink frog gives a loud, deep croak! You bludgeon the elephant! The elephant shudders as magic cascades through it!! The elephant twists and deforms. The elephant is severely wounded. The elephant is no longer distracted by gold. The blink frog hits you! * * * LOW HITPOINT WARNING * * * The blink frog blinks! The elephant tramples you. * * * LOW HITPOINT WARNING * * * You hold your ground! The elephant misses you. You bludgeon the elephant! The elephant begins to glow. You squeeze the elephant. The elephant is almost dead. The blink frog blinks! The blink frog hits you! You die... Your body crumbles into a pile of gold. .......