Seeded DCSS version 0.32-a0-1553-g811786a8ad (webtiles) character file. Game seed: 9386812938421048099 (custom seed) 169 NigelTetley the Changeling (level 5, 0/29 HPs) Began as a Demigod Shapeshifter on June 27, 2024. Slain by a water moccasin zombie (3 damage) ... in an ossuary. The game lasted 00:03:32 (3338 turns). NigelTetley the Changeling(Demigod Shapeshifter) Turns: 3338, Time: 00:03:33 Health: 0/29 AC: 1 Str: 15 XL: 5 Next: 4% Magic: 7/7 EV: 16 Int: 12 God: Gold: 98 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . - Unarmed rCold . . . (shield currently unavailable) rNeg . . . a - melded +0 animal skin rPois + n - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + r - ring of poison resistance HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: flux-form, hasted, glowing, studying 3 skills, silenced, very quick A: contaminating, reduced hp, glow, high MP 1, forlorn, divine attributes a: Begin Untransformation You were in an ossuary. You were something dangerously unstable. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 98 gold pieces. Inventory: Armour a - a +0 animal skin (melded) n - a +0 helmet (worn) Jewellery r - a ring of poison resistance (left hand) Talismans c - a beast talisman d - a flux talisman (active) Scrolls g - a scroll of identify {unknown} h - 2 scrolls of poison {unknown} i - a scroll of enchant weapon {unknown} k - 2 scrolls of teleportation {unknown} m - a scroll of immolation {unknown} o - a scroll of amnesia {unknown} p - a scroll of silence {unknown} t - a scroll of noise {unknown} Potions b - 2 potions of lignification e - a potion of cancellation {unknown} f - 2 potions of curing {unknown} j - a potion of berserk rage {unknown} l - a potion of resistance {unknown} s - a potion of heal wounds {unknown} Skills: - Level 1.0 Fighting + Level 3.6 Dodging - Level 3.0 Unarmed Combat * Level 4.4 Shapeshifting You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Shops: D:1 * Annotations: D:3 exclusion: downstairs Innate Abilities, Weirdness & Mutations You are something dangerously unstable. Foes you strike become dangerously contaminated with magical radiation. Your maximum health is decreased, since you lack skill for your form. You glow with magical radiation, making you easy to see. You are incapable of wielding weapons or throwing items. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the water moccasin zombie. The water moccasin zombie shudders as magic cascades through it! The water moccasin zombie is moderately damaged. The water moccasin zombie closely misses you. The centaur zombie hits you. The centaur zombie closely misses you. You hit the water moccasin zombie. The water moccasin zombie begins to glow. The water moccasin zombie is moderately damaged. The water moccasin zombie bites you. The centaur zombie misses you. The centaur zombie closely misses you. You hit the water moccasin zombie. The water moccasin zombie glows dangerously bright. The water moccasin zombie is heavily damaged. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie kicks you. * * * LOW HITPOINT WARNING * * * The water moccasin zombie barely misses you. You hit the water moccasin zombie but do no damage. The water moccasin zombie shudders as magic cascades through it! The water moccasin zombie is severely damaged. The centaur zombie completely misses you. The centaur zombie barely misses you. The water moccasin zombie closely misses you. It was a potion of haste. You feel yourself speed up. The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie closely misses you. The water moccasin zombie bites you. You die... #.....## # ###...# #'''# ###...# #.....## #......# #......## #.......## #..p.....# #..ZZ.ß.... #....ß#ß... #.....ß.... ##......... ##........ ##....... ####### You could see a water moccasin zombie and a centaur zombie. Vanquished Creatures A centaur zombie (Ossuary) An ogre zombie (Ossuary) A mummy (D:4) 2 adders An adder zombie (Ossuary) 3 dart slugs 3 ribbon worms (D:2) 6 ball pythons 6 endoplasms 2 giant cockroaches 9 goblins A hobgoblin (D:2) 9 jackals 3 quokkas 4 bats 9 frilled lizards 2 goblin zombies (Ossuary) 3 hobgoblin zombies (Ossuary) 2 kobolds 3 orc zombies (Ossuary) 3 rats (D:1) 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NigelTetley the Demigod Shapeshifter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 40 | D:1 | Reached skill level 1 in Fighting 175 | D:1 | Found Lohui's General Store. 289 | D:1 | Reached XP level 2. HP: 20/23 MP: 4/4 329 | D:1 | Reached skill level 3 in Shapeshifting 901 | D:2 | Identified 3 scrolls of acquirement 901 | D:2 | Acquired a manual of Spellcasting 902 | D:2 | Acquired a manual of Hexes 903 | D:2 | Acquired a manual of Dodging 988 | D:2 | Reached XP level 3. HP: 25/28 MP: 5/5 1738 | D:2 | Identified the +4 sling of the Flying Dove {drain, Will++ | SInv} 2576 | D:3 | Reached XP level 4. HP: 19/35 MP: 6/6 3051 | D:4 | Found a sand-covered staircase. 3060 | D:4 | Reached skill level 4 in Shapeshifting 3062 | Ossuary | Entered an ossuary 3269 | Ossuary | Reached XP level 5. HP: 15/40 MP: 7/7 3338 | Ossuary | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_basic, serial_shops, shop D:2: layout_basic, uniq_terence D:3: layout_loops_corners, hangedman_ru_absence, hex_medium, nicolae_elevator_lobby_asterisk D:4: layout_cave_pools, grunt_temple_overflow_holy_war, nicolae_ossuary_entry_giza, gup_sewer_entry_glass Ossuary: ossuary_hellmonk_silent_tomb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.0 Dodging | 2 3 | 3.6 Unarmed Combat | 3 | 3.0 Shapeshifting | 3 4 | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 149 | 89 || 238 Use: Scroll | 3 | || 3 Potion | | 1 || 1 Stab: Sleeping | 2 | || 2 Armour: Animal skin | 33 | || 33 Skin | 40 | 34 || 74 Dodge: Dodged | 85 | 57 || 142 Form: Flux | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3324 | 3090 | 234 | 58 | 2519 | 5 | 664.8 | Dungeon | 3052 | 2818 | 234 | 0 | 2388 | 4 | 763.0 | Ossuary | 272 | 272 | 0 | 58 | 131 | 1 | 272.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1135 daAuts D:3: 950 daAuts D:1: 897 daAuts Ossuary: 272 daAuts D:4: 68 daAuts