Dungeon Crawl Stone Soup version 0.33-a0-311-g6419177204 (webtiles) character file. Game seed: 16430988135906517947 0 NigelTetley the Ducker (level 1, 16/16 HPs) Began as a Demonspawn Gladiator on Nov 12, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (0 turns). NigelTetley the Ducker (Demonspawn Gladiator) Turns: 0, Time: 00:00:09 Health: 16/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 8 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . a - +0 flail rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.0 Fighting - Level 2.6 Maces & Flails + Level 1.7 Throwing + Level 2.6 Dodging * Level 0.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, NigelTetley the Demonspawn Gladiator. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a rapier. Found a staircase leading out of the dungeon. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### +..# #.@# +....# #..#.... ####....# ...# ...# .)# .## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NigelTetley the Demonspawn Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_rooms, serial_shops, shop, shop, chequers_serial_rivers_room_a Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+