Dungeon Crawl Stone Soup version 0.33-a0-311-g6419177204 (webtiles) character file. Game seed: 17064506426001547504 59 NigelTetley the Insei (level 3, 0/42 HPs) Began as a Demonspawn Gladiator on Nov 12, 2024. Succumbed to Terence's poison ... on level 2 of the Dungeon on Nov 13, 2024. The game lasted 00:01:41 (1352 turns). NigelTetley the Insei (Demonspawn Gladiator) Turns: 1352, Time: 00:01:42 Health: 0/42 AC: 21 Str: 18 XL: 3 Next: 78% Magic: 3/3 EV: 2 Int: 9 God: Gold: 160 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - melded +0 leather armour rPois + (helmet currently unavailable) rElec . h - melded +0 cloak rCorr . (gloves currently unavailable) SInv . m - melded +1 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.08/turn %: no passive effects @: brilliant, lethally poisoned (0 -> -5), tree-form A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, (antennae 1), (sharp scales 1), strong 1, no potion heal 1, (time-warped blood 1) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 160 gold pieces. Inventory: Missiles c - 5 throwing nets (quivered) d - a javelin Armour a - a +0 leather armour (melded) b - a +0 helmet h - a +0 cloak (melded) m - a +1 pair of boots (melded) Scrolls e - 2 scrolls of identify j - a scroll of fear Potions i - a potion of heal wounds {unknown} n - a potion of haste {unknown} Skills: + Level 2.5 Fighting + Level 2.3 Throwing + Level 3.1 Dodging * Level 3.4 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. ((You have a pair of small antennae on your head.)) ((You are partially covered in razor-sharp scales. (AC +1, Slay +1))) Your muscles are strong. (Str +4, Int/Dex -1) Potions are less effective at restoring your health. ((Your blood hastes a few of your allies when you are sufficiently damaged.)) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. It was a potion of curing. You feel better. Terence hits you with a +1 trident of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! It was a potion of lignification. You turn into a tree. Your +0 cloak melds into your body. Your +1 pair of boots melds into your body. Your +0 leather armour melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel very sick. Terence barely misses you. As you read the scroll labelled DACEAJ KIURU, it crumbles to dust. It is a scroll of identify. j - 2 scrolls of fear * * * LOW HITPOINT WARNING * * * You feel very sick. Terence completely misses you. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. Terence looks frightened! * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. It was a potion of mutation. You feel extremely strange. Your system partially rejects the healing effects of potions. The flow of your blood desyncs from the flow of time itself. You feel stronger. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of brilliance. You feel clever all of a sudden. You die... ###.#..# #...###### #.##..##..## #.# #......# #.# ###..#.########### #[# #..#..#........# #.# #..##.#?.......# #.# #.# #..........# #.# #. ###........# #.#####.# #.♣......# ###....................# ....###########........# #.)...# #....@...# ......# ########## #.....# ####### You could see Terence (fleeing). Vanquished Creatures 2 adders A gnoll (D:1) A dart slug (D:2) 2 bats 5 endoplasms 3 goblins 2 hobgoblins 2 jackals (D:1) A quokka (D:1) 2 ball pythons 3 kobolds 4 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NigelTetley the Demonspawn Gladiator began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 46 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 46 | D:1 | Reached XP level 2. HP: 15/22 MP: 2/2 933 | D:2 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 933 | D:2 | Reached XP level 3. HP: 17/28 MP: 3/3 1341 | D:2 | Noticed Terence 1350 | D:2 | HP: 2/42 [poisoned by Terence] 1351 | D:2 | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 1351 | D:2 | Gained mutation: Your blood hastes a few of your allies | when you are sufficiently damaged. [potion of mutation] 1351 | D:2 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 1352 | D:2 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_loops_cross, serial_forest, infiniplex_forest_lined_ring, infiniplex_forest_split, infiniplex_forest_lined_room_2, infiniplex_forest_diagonal, infiniplex_forest_lined_room_2, infiniplex_forest_straight_5, infiniplex_forest_end_3, hex_tiny D:2: layout_rooms, dk_noncrumbling_3, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Throwing | 2 | 2.3 Unarmed Combat | 3 | 3.4 Dodging | 3 | 3.1 Fighting | | 2.5 Action || total ---------------------------++------- Melee: Unarmed || 112 Punch || 4 Use: Potion || 4 Scroll || 2 Armour: Leather armour || 55 Dodge: Dodged || 84 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1345 | 1323 | 22 | 99 | 985 | 2 | 672.5 | Dungeon | 1345 | 1323 | 22 | 99 | 985 | 2 | 672.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1039 daAuts D:2: 306 daAuts