NigelTetley Level 1 of the Dungeon [Shop] Quf Kut's Antique Weapon Emporium a +0 club (10 gold) a +0 dagger (42 gold) a +0 sling (31 gold) a +0 hand axe (63 gold) a +0 long sword of draining (174 gold) a +0 sling (31 gold) a +1 orcbow of flaming (298 gold) a +0 quarterstaff (105 gold) the +10 morningstar "Eos" {elec, Halo rElec} (1659 gold) Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. a +4 dire flail of protection (588 gold) a +2 short sword of freezing (365 gold) [Shop] Omad's Jewellery Emporium a +5 ring of evasion (unknown) (396 gold) a +5 ring of evasion (unknown) (396 gold) the ring "Rucze" {^Contam rF+ rC- Int+6 SInv Fire} (475 gold) [ring of fire] ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. Fire: It increases the power of your Fire spells. the ring "Tepugic" {Fly rF- Will+ Int+2 Dex+4} (392 gold) [ring of flight] Fly: It grants you flight. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). an amulet of magic regeneration (unknown) (330 gold) a riddle talisman (660 gold) a scarab talisman (275 gold) a +4 ring of slaying (unknown) (396 gold) a +6 ring of dexterity (unknown) (396 gold) (0, 2, D:1) a stone (1, 3, D:1) a +0 leather armour (3, -12, D:1) a +0 club (5, -22, D:1) a bat corpse (9, -26, D:1) a giant cockroach corpse (10, 6, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (11, 5, D:1) a rat corpse (skeletalised by now) (14, 10, D:1) a staff of fire (23, -3, D:1) a bat corpse (23, 4, D:1) a +0 dagger