NigelTetley Level 1 of the Dungeon (0, 0, D:1) a staff of fire (15, 12, D:1) a +0 dagger a goblin skeleton (18, 1, D:1) a +0 dagger a kobold skeleton (18, 2, D:1) a +0 whip (31, 2, D:1) a +0 club (42, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (3, -10, D:2) a +0 short sword 5 stones (5, -3, D:2) a +0 dagger (17, 5, D:2) a +0 dagger a kobold skeleton (21, -7, D:2) a +0 short sword (35, -1, D:2) a bat skeleton (51, 0, D:2) a hobgoblin corpse (skeletalised by now) (52, 14, D:2) a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin skeleton (4, 7, D:3) a +0 mace a +0 scale mail the human corpse of Terence (skeletalised by now) (6, -8, D:3) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (6, -7, D:3) an adder corpse (skeletalised by now) (10, 8, D:3) a quokka skeleton (16, 15, D:3) a quill talisman (19, -6, D:3) a human corpse (skeletalised by now) (20, -6, D:3) the +7 staff of the Meek {protect, meekguard} (21, 29, D:3) a quokka corpse (skeletalised by now) (22, 29, D:3) a quokka skeleton (25, -4, D:3) a +0 mace a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (26, -5, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (27, 10, D:3) a +0 club (28, -19, D:3) a +0 dagger a +0 sling (30, 11, D:3) a bat skeleton (31, 1, D:3) a +0 hand axe (33, 5, D:3) a +0 dagger a stone (34, 24, D:3) a hobgoblin skeleton a bat skeleton (34, 25, D:3) a +0 club a goblin skeleton a rat skeleton Level 4 of the Dungeon (2, -28, D:4) a +0 short sword (2, -11, D:4) an orb of wrath (4, -7, D:4) a ball python corpse (skeletalised by now) (5, 10, D:4) 6 boomerangs (15, -15, D:4) a +2 dagger of electrocution (21, 1, D:4) a hound skeleton (21, 2, D:4) a hound corpse (skeletalised by now) (23, 2, D:4) a +0 flail a +0 flail the +6 whip of the Bedazzling Coward {flame, rF- rC++ Will++} rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. a gnoll corpse (skeletalised by now) an adder corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (24, -25, D:4) an iguana skeleton (26, 1, D:4) a +0 club (26, 2, D:4) a quill talisman (27, -12, D:4) a quokka skeleton (34, -4, D:4) the +5 ring mail of Etwukusm {rElec rC+ Regen+ Str-2} rElec: It insulates you from electricity. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Str-2: It affects your strength (-2). (36, 5, D:4) a +0 dagger (41, -28, D:4) a +0 mace a +1 chain mail of willpower an orc corpse (skeletalised by now) (44, -26, D:4) a +0 flail an orc corpse (skeletalised by now) (49, -27, D:4) a +0 short sword an orc corpse (skeletalised by now) (49, -15, D:4) the +2 hat "Egguittu" {rF- Str+6} rF-: It makes you vulnerable to fire. Str+6: It affects your strength (+6). Level 5 of the Dungeon (1, 2, D:5) a jackal corpse (skeletalised by now) (9, -9, D:5) a centaur corpse (skeletalised by now) (10, -9, D:5) a +0 leather armour (14, 16, D:5) a +0 falchion (19, 11, D:5) a +0 giant spiked club (20, 9, D:5) a quokka corpse (24, 3, D:5) a +0 trident a +0 chain mail an orc corpse