Dungeon Crawl Stone Soup version 0.33.0-15-gcd872fe207 (webtiles) character file. Game seed: 4891129269967198905 95 NiggatheNiggest the Conjurer (level 4, -18/36 HPs) Began as a Deep Elf Conjurer on May 29, 2025. Demolished by an ogre ... wielding a +0 giant club (24 damage) ... on level 4 of the Dungeon. The game lasted 00:02:18 (2687 turns). NiggatheNiggest the Conjurer (Deep Elf Conjurer) Turns: 2687, Time: 00:02:19 Health: -18/36 AC: 22 Str: 4 XL: 4 Next: 40% Magic: 5/11 EV: 2 Int: 25 God: Gold: 109 SH: 0 Dex: 19 Spells: 7/10 levels left rFire . . . - Branches rCold . . . (no offhand) rNeg . . . n - melded +0 ring mail of Greater Demons {rElec rC+ Int+4} rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ o - +6 ring of dexterity HPRegen 0.26/turn q - ring of willpower MPRegen 0.24/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, magic regeneration a: no special abilities You were on level 4 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 165 gold pieces. You spent 56 gold pieces at shops. Inventory: Armour a - a +0 robe n - the +0 ring mail of Greater Demons (melded) {rElec rC+ Int+4} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Jewellery k - a ring of ice o - a +6 ring of dexterity (worn) q - a ring of willpower (worn) Scrolls d - a scroll of teleportation {unknown} f - a scroll of summoning {unknown} h - a scroll of poison {unknown} i - a scroll of noise {unknown} l - a scroll of fear {unknown} m - a scroll of enchant weapon {unknown} p - a scroll of immolation {unknown} r - 2 scrolls of identify Potions b - a potion of magic c - 2 potions of brilliance e - a potion of heal wounds {unknown} g - a potion of moonshine {unknown} j - a potion of lignification s - a potion of haste {unknown} Skills: + Level 2.6 Dodging + Level 2.7 Stealth + Level 3.7 Spellcasting * Level 5.8 Conjurations * Level 0.6 Ice Magic * Level 0.2 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 28% 1d5 8% 1 Hailstorm Conj/Ice 20% 3d7 8% 3 Sublimation of Blood Necr 4% N/A 14% 2 Frozen Ramparts Ice 14% 1d3 22% 3 Fulminant Prism Conj/Alch 10% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Curse of Agony Necr 4% N/A 95% 5 Rimeblight Ice/Necr 3% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Wu Jian Shops: D:2 ? Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You regenerate magic rapidly. Message History An ogre comes into view. It is wielding a +0 giant club. Found 21 gold pieces. Found a stone staircase leading down. An ogre is nearby! An ogre is nearby! Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. The ogre attacks as it pursues you! The ogre misses you. You turn into a tree. Your +0 ring mail of Greater Demons {rElec rC+ Int+4} melds into your body. Your roots penetrate the ground. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (91% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant club! The searing ray hits the ogre! The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 91% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is heavily wounded. (Press . to maintain the ray.) The searing ray misses the ogre. The ogre hits you but does no damage. The searing ray hits the ogre! The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########### ####<......... +........##### #####........# #........# #######........# .......♣.......# .#.####O##.#####. #............... #.####.##....... #.# ..####$ #.. >... #.# .#### .[# .# #.# .# You could see an ogre. Vanquished Creatures 3 adders 7 dart slugs 3 ribbon worms (D:2) 3 endoplasms 4 giant cockroaches 4 hobgoblins A quokka (D:3) 8 ball pythons 8 bats 6 frilled lizards 5 goblins 7 kobolds 3 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NiggatheNiggest the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 287 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 395 | D:1 | Reached skill level 5 in Conjurations 609 | D:1 | Learned a level 2 spell: Searing Ray 975 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/9 1007 | D:2 | Found Isossyps's Magic Scroll Shoppe. 1306 | D:2 | Bought a scroll of identify for 28 gold pieces 1306 | D:2 | Bought a scroll of identify for 28 gold pieces 1663 | D:2 | Identified the +0 ring mail of Greater Demons {rElec rC+ | Int+4} 1906 | D:2 | Reached XP level 4. HP: 20/24 MP: 5/11 2166 | D:3 | Found an ornate altar of the Wu Jian Council. 2678 | D:4 | Noticed an ogre 2687 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_basic D:2: layout_basic, serial_shops, shop D:3: layout_rooms, lemuel_tele_altar, minivault_27 D:4: layout_basic, uniq_edmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.8 Dodging | | 2.6 Stealth | | 2.7 Spellcasting | | 3.7 Ice Magic | | 0.6 Alchemy | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | 2 || 5 Cast: Magic Dart | 33 | || 33 Searing Ray | 33 | 18 || 51 Use: Scroll | 2 | || 2 Potion | | 1 || 1 Armour: Robe | 6 | || 6 Ring mail | 5 | 6 || 11 Skin | | 4 || 4 Dodge: Dodged | 12 | 6 || 18