Dungeon Crawl Stone Soup version 0.33.0-15-gcd872fe207 (webtiles) character file. Game seed: 13771971273963808308 1484 NiggatheNiggest the Destroyer (level 8, 0/42 HPs) Began as a Deep Elf Conjurer on May 30, 2025. Was a Follower of Vehumet. Shot with an arrow by a centaur (12 damage) ... on level 7 of the Dungeon. The game lasted 00:04:41 (4869 turns). NiggatheNiggest the Destroyer (Deep Elf Conjurer) Turns: 4869, Time: 00:04:42 Health: 0/42 AC: 3 Str: 4 XL: 8 Next: 50% Magic: 15/21 EV: 12 Int: 26 God: Vehumet [*.....] Gold: 338 SH: 0 Dex: 13 Spells: 11/22 levels left rFire + . . o - staff of fire rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . p - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of wizardry HPRegen 0.27/turn (no ring) MPRegen 0.34/turn %: wizardry (x1) @: very slightly contaminated A: magic regeneration a: Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 338 gold pieces. Inventory: Armour a - a +0 robe (worn) g - a scarf of harm p - a +0 helmet (worn) Magical Staves o - a staff of fire (weapon) Jewellery f - a ring of wizardry (worn) Wands q - a wand of flame (20) Scrolls c - a scroll of blinking {unknown} e - a scroll of immolation {unknown} h - 2 scrolls of vulnerability {unknown} j - 7 scrolls of identify {unknown} k - 6 scrolls of teleportation {unknown} l - 2 scrolls of revelation {unknown} v - a scroll of enchant armour {unknown} Potions b - 2 potions of magic d - 2 potions of ambrosia {unknown} i - 2 potions of moonshine {unknown} m - 2 potions of invisibility {unknown} n - a potion of mutation {unknown} r - a potion of curing {unknown} s - a potion of heal wounds {unknown} t - a potion of berserk rage {unknown} u - a potion of resistance {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Staves + Level 3.6 Dodging + Level 4.1 Stealth + Level 7.8 Spellcasting * Level 9.1 Conjurations + Level 0.3 Translocations * Level 4.0 Alchemy You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 22% 3d12 1% 4 d - Iskenderun's Mystic Conj/Tloc 34% 2d8 (+2d4 3% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Blink Tloc 24% N/A 3% 2 Call Imp Summ 20% N/A 3% 2 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:6 Altars: Gozag Uskayaw Vehumet Wu Jian Yredelemnul Shops: D:5 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the water moccasin! You kill the water moccasin! Vehumet accepts your kill. You feel your power returning. Your Alchemy skill increases to level 4! You finish channelling your searing ray. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a water moccasin corpse. A centaur comes into view. Found a stone staircase leading up. A centaur is nearby! A centaur is nearby! A centaur is nearby! Found a robe. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A wight comes into view. It is wielding a +0 scimitar. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. Nothing appears to happen. The centaur shouts! The centaur wields a +3 shortbow. The centaur shoots an arrow. The arrow hits you! You hear a shout! The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. You hear an explosion! You hear a shout! The centaur shoots an arrow. The arrow hits you! You die... #.### #.....#.#.... #.#.. #.....#.#.... #z#.# #.....#.#... ## c<.# #.....#.#... #.. #..# ###..######. #...#c.# ### #.### #.# #[.....####..# ###..# ###. #....#.c#..######..### ##..# #... ##....@.#.#.†...# #.... #... ###.....#.#.....# #.... #.# #........#.#.....# #.o. # ##.......#.#.....# #... ##.##..######..## ###. #.#.### ### #.# #.## ## #.. .. You could see a centaur. Vanquished Creatures A hornet (D:7) Blorkula the Orcula (D:7) A water moccasin (D:7) 3 black bears 2 centaurs A phantom (D:5) 2 bullfrogs A scorpion (D:6) 3 vampire bats (D:7) 2 hounds A jelly (D:5) 2 iguanas A sleepcap (D:7) Terence (D:2) Natasha (D:2) 5 adders 2 white imps 2 ufetubi (D:5) 2 dart slugs 6 orcs A ribbon worm (D:4) 7 endoplasms 6 giant cockroaches 5 hobgoblins 4 quokkas 3 ball pythons 3 bats (D:1) 3 frilled lizards (D:1) 3 goblins 6 kobolds 5 rats 86 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NiggatheNiggest the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 87 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 281 | D:1 | Reached skill level 5 in Conjurations 751 | D:1 | Learned a level 2 spell: Searing Ray 818 | D:2 | Reached XP level 3. HP: 16/19 MP: 2/10 872 | D:2 | Found a faded altar of an unknown god. 1057 | D:2 | Noticed Natasha 1060 | D:2 | Killed Natasha 1352 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 1526 | D:2 | Noticed Terence 1535 | D:2 | Killed Terence 1849 | D:3 | Found an opulent altar of Gozag. 1889 | D:3 | Found a radiant altar of Vehumet. 1981 | D:3 | Became a worshipper of Vehumet 2027 | D:3 | Found a basalt altar of Yredelemnul. 2287 | D:3 | Reached skill level 6 in Conjurations 2287 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/13 2296 | D:3 | Learned a level 4 spell: Fulminant Prism 2301 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2573 | D:4 | Reached skill level 1 in Alchemy 2720 | D:4 | Found a hide-covered altar of Uskayaw. 2853 | D:5 | Entered Level 5 of the Dungeon 2901 | D:5 | Noticed a black bear 2911 | D:5 | Killed a black bear 2912 | D:5 | Reached skill level 5 in Spellcasting 2912 | D:5 | Reached XP level 6. HP: 32/32 MP: 3/16 3006 | D:5 | Reached skill level 7 in Conjurations 3127 | D:5 | Found an ornate altar of the Wu Jian Council. 3142 | D:5 | Found Lungask's Weapon Shop. 3489 | D:5 | Reached XP level 7. HP: 36/36 MP: 13/18 4026 | D:6 | Reached * piety under Vehumet 4026 | D:6 | Offered knowledge of Shock by Vehumet. 4201 | D:6 | Found a staircase to the Ecumenical Temple. 4258 | D:6 | Reached skill level 8 in Conjurations 4380 | D:6 | Identified the scarab talisman "Zuij" {rPois Int+3 Stlth-} 4456 | D:7 | Noticed a hornet 4462 | D:7 | Killed a hornet 4463 | D:7 | Reached XP level 8. HP: 15/42 MP: 5/20 4657 | D:7 | Noticed Blorkula the Orcula 4762 | D:7 | Killed Blorkula the Orcula 4763 | D:7 | Reached skill level 9 in Conjurations 4869 | D:7 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_loops_ring, minmay_misc_feat_doors, palyth_stone_intersect, chequers_serial_rivers_micro_c D:2: layout_basic, serial_corexii_hall, chequers_hall_statues_corner_a, corexii_hall_statues_l, shapermc_ecumenical_altar_venn, minmay_pentomino_x4, uniq_terence, uniq_natasha D:3: layout_basic, grunt_gozag_breadcrumbs, nicolae_vehumet_altar_sigil, mainiacjoe_overflow_alcove_2 D:4: layout_cave_pools, nicolae_overflow_crystal_walls D:5: layout_basic, mainiacjoe_overflow_six_doors_small, serial_shops, nicolae_shop_swords_in_saltire D:6: layout_basic, temple_fountains D:7: due_chaos_kobolds, layout_rooms, minmay_misc_feat_rugged, nicolae_houndstooth_variations, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 5 6 7 8 9 | 9.1 Stealth | 3 4 | 4.1 Spellcasting | 4 5 6 7 | 7.8 Alchemy | 2 3 4 | 4.0 Dodging | 3 | 3.6 Fighting | | 0.5 Staves | | 0.5 Translocations | | 0.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 7 | | || 7 Staff | | 3 | || 3 Cast: Magic Dart | 39 | | || 39 Searing Ray | 14 | 29 | 17 || 60 Fulminant Prism | | 4 | 10 || 14 Iskenderun's Myst | | | 3 || 3 Armour: Robe | 9 | 9 | 26 || 44 Dodge: Dodged | 15 | 13 | 16 || 44