Dungeon Crawl Stone Soup version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 5285860522265732025 286 NiggatheNiggest the Conjurer (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on May 31, 2025. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 4 of the Dungeon. The game lasted 00:02:38 (3957 turns). NiggatheNiggest the Conjurer (Deep Elf Conjurer) Turns: 3957, Time: 00:02:39 Health: 0/32 AC: 6 Str: 4 XL: 6 Next: 8% Magic: 9/14 EV: 12 Int: 25 God: Gold: 275 SH: 0 Dex: 15 Spells: 7/14 levels left rFire + . . - Nothing wielded rCold + . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth +++ j - +4 ring of protection HPRegen 0.25/turn o - ring of willpower MPRegen 0.28/turn %: no passive effects @: resistant, very slightly contaminated A: magic regeneration, talons 1, thin skeletal structure 1, wild magic 1, persistent drain a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 275 gold pieces. Inventory: Missiles i - a throwing net Armour a - a +0 robe (worn) Jewellery j - a +4 ring of protection (worn) o - a ring of willpower (worn) Wands f - a wand of quicksilver (16) l - a wand of flame (16) Scrolls c - a scroll of teleportation {unknown} d - a scroll of blinking {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of vulnerability {unknown} p - a scroll of identify {unknown} r - a scroll of immolation {unknown} Potions b - a potion of magic m - a potion of invisibility {unknown} n - a potion of curing q - a potion of ambrosia {unknown} Skills: + Level 2.7 Dodging + Level 3.1 Stealth + Level 4.5 Spellcasting * Level 6.8 Conjurations * Level 2.1 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 18% 3d10 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 14% N/A 19% 2 Lesser Beckoning Tloc 14% N/A 19% 2 Iskenderun's Mystic Bla Conj/Tloc 29% 2d7 (+2d3 30% 4 Fugue of the Fallen Necr 7% N/A 34% 3 Maxwell's Portable Pile Tloc 7% (3-9)d3 34% 3 Teleport Other Tloc 7% N/A 34% 3 Tukima's Dance Hex 7% N/A 34% 3 Anguish Hex/Necr 3% N/A 73% 4 Passage of Golubria Tloc 7% N/A 73% 4 Yara's Violent Unravell Hex/Alch 7% 3d5 88% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have sharp toenails. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Your spells are a little harder to cast, but a little more powerful. Your health recovers twice as slowly from being drained. Message History (press Y on the ability menu to convert to Beogh) You feel sick. You feel sick. You are no longer poisoned. There is a stone staircase leading down here. Casting: Fulminant Prism (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 14% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. There is a flash of cinnabar. You are lethally poisoned! You feel very sick. You feel very sick. * * * LOW HITPOINT WARNING * * * You feel very sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of mutation. You feel extremely strange. Your toenails lengthen and sharpen. You begin to recover more slowly from draining effects. You feel less in control of your magic. Your bones become slightly less dense. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of curing. You feel better. Casting: Fulminant Prism (extremely dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 21% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... #..########### # #............#### ## #.##########....##### ##. #.# ########.....### #.. #.# #..#########...# #.. ##.# ##....## ###.# #.. #..### #.##..### #.########†. #....### #.###...#####.(......... ####...# #.#####@...#####..####.. ###.###.....####o*......# #.. #...#####.###....####.####.. ###..####..#..##.####....... ##....##....##...#######.. ####.##..#.####...####... #.....o.##.# ###..##..## #....###.####.. ##....### #.## #..#####. ####...# You could see an orc priest and a friendly fulminant prism (unaware). Vanquished Creatures A scorpion (D:4) A bombardier beetle (D:2) An iguana (D:4) An orc wizard (D:3) 3 gnolls (D:4) 3 adders A white imp (D:3) 2 dart slugs (D:1) 8 orcs 2 ribbon worms (D:3) 5 endoplasms 2 giant cockroaches 7 hobgoblins 7 jackals 4 quokkas 8 ball pythons 7 bats A frilled lizard (D:3) 8 goblins 3 kobolds 8 rats 83 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NiggatheNiggest the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 262 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 490 | D:1 | Reached skill level 5 in Conjurations 600 | D:1 | Learned a level 2 spell: Searing Ray 988 | D:1 | Reached XP level 3. HP: 10/19 MP: 4/9 1396 | D:2 | Reached skill level 1 in Alchemy 1396 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/10 1401 | D:2 | Learned a level 4 spell: Fulminant Prism 2348 | D:3 | Found a faded altar of an unknown god. 3332 | D:4 | Reached skill level 6 in Conjurations 3332 | D:4 | Reached XP level 5. HP: 28/28 MP: 8/12 3903 | D:4 | Reached XP level 6. HP: 32/32 MP: 9/14 3953 | D:4 | Gained mutation: You have sharp toenails. [potion of | mutation] 3953 | D:4 | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 3953 | D:4 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 3953 | D:4 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 3957 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_loops_corners, serial_bayou_lagoon_a D:2: layout_loops_ring, serial_rivers, chequers_serial_rivers_large_a, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_b, chequers_serial_rivers_room_a, chequers_serial_rivers_small_3 D:3: minmay_chambers_of_twos, layout_basic, serial_corexii_hall, corexii_hall_statues_l, chequers_hall_statues_wall_a, corexii_hall_statues_x, chequers_hall_statues_y, nicolae_ecumenical_lake_church D:4: layout_rooms, minmay_misc_feat_nine_boxes Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.8 Alchemy | 1 2 | 2.1 Stealth | 3 | 3.1 Spellcasting | 4 | 4.5 Dodging | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 16 | || 16 Cast: Magic Dart | 59 | 91 || 150 Searing Ray | | 10 || 10 Fulminant Prism | | 1 || 1 Use: Potion | | 3 || 3 Armour: Robe | 13 | 15 || 28 Dodge: Dodged | 18 | 25 || 43