Dungeon Crawl Stone Soup version 0.33.0-31-g3988b88ab4 (webtiles) character file. Game seed: 9631398213676912115 58 NiggatheNiggest the Conjurer (level 3, -7/19 HPs) Began as a Deep Elf Conjurer on May 31, 2025. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 3 of the Dungeon. The game lasted 00:01:15 (1806 turns). NiggatheNiggest the Conjurer (Deep Elf Conjurer) Turns: 1806, Time: 00:01:15 Health: -7/19 AC: 2 Str: 4 XL: 3 Next: 76% Magic: 6/9 EV: 11 Int: 24 God: Gold: 95 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . g - staff of cold rCold + . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 95 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves g - a staff of cold (weapon) Jewellery c - a ring of flight h - a +6 ring of intelligence Scrolls d - a scroll of fog {unknown} e - a scroll of identify {unknown} Potions b - 2 potions of magic f - a potion of curing {unknown} i - a potion of cancellation {unknown} j - a potion of lignification {unknown} k - a potion of mutation {unknown} Skills: + Level 2.7 Dodging + Level 2.7 Stealth + Level 3.3 Spellcasting * Level 5.4 Conjurations * Level 0.3 Ice Magic * Level 0.8 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 28% 4 Tukima's Dance Hex 4% N/A 30% 3 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Rending Blade Conj/Frge 17% 2d7 34% 4 Dimensional Bullseye Hex/Tloc 2% N/A 71% 4 Platinum Paragon Frge 2% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) You stop channelling your searing ray. You climb upwards. Reactivating autopickup. There is a stone staircase leading down here. Magic restored. You see here a +0 robe. You see here a bat skeleton. There is a stone staircase leading down here. You start resting. HP restored. You climb downwards. There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 74% to hit) You focus your ray upon the orc wizard. The searing ray hits the orc wizard! The orc wizard is severely wounded. (Press . to maintain the ray.) The searing ray hits the orc wizard. The orc wizard is almost dead. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! Ouch! That really hurt! The orc wizard gestures at you while chanting. You resist with some effort. You stop channelling your searing ray. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ############ ### #:.........# ....##..........# #....)........# #.<...$.o..# .........o.!oo..# ...........o...@# #####.......##### #######..# #... ### You could see 2 orc priests, an orc wizard and 2 orcs. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 6 endoplasms 2 giant cockroaches (D:2) 6 hobgoblins 2 jackals (D:1) A quokka (D:2) 4 ball pythons 5 bats 2 frilled lizards 4 goblins (D:1) 4 kobolds 5 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NiggatheNiggest the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 527 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 718 | D:1 | Reached skill level 5 in Conjurations 985 | D:2 | Found a stormy altar of Qazlal. 1077 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1189 | D:2 | Learned a level 2 spell: Searing Ray 1806 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_basic D:2: layout_rooms, basic_altar, minmay_misc_feat_tower, kennysheep_generic_room_6 D:3: layout_rooms, uniq_robin, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Dodging | | 2.7 Stealth | | 2.7 Spellcasting | | 3.3 Ice Magic | | 0.3 Alchemy | | 0.8 Action || total ---------------------------++------- Melee: Unarmed || 1 Staff || 5 Cast: Magic Dart || 67 Searing Ray || 13 Armour: Robe || 16 Dodge: Dodged || 14