Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 14637876981499230393 107 NiggatheNiggest the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on June 12, 2025. Slain by a sleepcap (6 damage) ... on level 4 of the Dungeon. The game lasted 00:02:33 (2348 turns). NiggatheNiggest the Conjurer (Deep Elf Conjurer) Turns: 2348, Time: 00:02:33 Health: -1/24 AC: 2 Str: 10 XL: 4 Next: 56% Magic: 0/10 EV: 12 Int: 25 God: Gold: 73 SH: 0 Dex: 17 Spells: 6/9 levels left rFire + . . q - +2 whip of Sloth {spect, rCorr Dex+4} rCold + + . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ j - ring of protection from fire HPRegen 0.24/turn m - ring of Reacritz {*Slow rC++ Str+6 SInv Stlth+} MPRegen 0.24/turn %: slow self (1%) @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 106 gold pieces. You spent 33 gold pieces at shops. Inventory: Hand Weapons q - the +2 whip of Sloth (weapon) {spect, rCorr Dex+4} (You found it on level 3 of the Dungeon) rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). Armour a - a +0 robe (worn) Jewellery j - a ring of protection from fire (worn) m - the ring of Reacritz (worn) {*Slow rC++ Str+6 SInv Stlth+} (You found it on level 2 of the Dungeon) [ring of strength] *Slow: It may slow you when you take damage. rC++: It greatly protects you from cold. Str+6: It affects your strength (+6). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. o - an amulet of the acrobat Scrolls c - 2 scrolls of identify {unknown} e - 2 scrolls of blinking {unknown} f - 2 scrolls of fear {unknown} g - 2 scrolls of fog {unknown} h - a scroll of noise {unknown} k - 2 scrolls of teleportation p - a scroll of brand weapon {unknown} Potions b - a potion of magic d - 2 potions of brilliance {unknown} i - 3 potions of curing {unknown} l - a potion of heal wounds {unknown} n - a potion of resistance {unknown} Skills: + Level 2.6 Dodging + Level 2.8 Stealth + Level 3.3 Spellcasting * Level 6.1 Conjurations * Level 1.2 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 11% 3d8 22% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Detonation Catalyst Fire/Alch 7% 2d1 91% 5 Yara's Violent Unravell Hex/Alch 3% 3d4 91% 5 Hellfire Mortar Fire/Erth/Frge 2% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ru Yredelemnul Shops: D:1 * D:2 ? D:3 ( Annotations: D:3 Ijyb, Natasha, Sigmund D:4 Eustachio Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you. You wake up. You focus your ray upon the sleepcap. The searing ray hits the sleepcap! The sleepcap is severely damaged. (Press . to maintain the ray.) The sleepcap releases spores at you but does no damage. The searing ray hits the sleepcap. The sleepcap is almost destroyed. The sleepcap releases spores at you. The searing ray hits the sleepcap but does no damage. The sleepcap is almost destroyed. The sleepcap releases spores at you but does no damage. The searing ray hits the sleepcap but does no damage. The sleepcap is almost destroyed. You finish channelling your searing ray. The sleepcap barely misses you. You focus your ray upon the sleepcap. The searing ray hits the sleepcap but does no damage. The sleepcap is almost destroyed. (Press . to maintain the ray.) The sleepcap releases spores at you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (almost destroyed, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is almost destroyed. (Press . to maintain the ray.) The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. The sleepcap releases spores at you. You die... .# #..###### .# #..# .# #..# .###..# ......# ####.######## #.# #....# #.###.##.############ #...._.......@f...... #.###.##.############ #.# #....# #.# ###### #.# ### You could see a sleepcap. Vanquished Creatures Jessica (D:3) A gnoll (D:3) An adder (D:3) 2 dart slugs 3 ribbon worms (D:2) 10 endoplasms 2 giant cockroaches (D:2) 4 hobgoblins (D:1) 5 quokkas 3 ball pythons 9 bats 3 frilled lizards 3 goblins 3 kobolds 9 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NiggatheNiggest the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 62 | D:1 | Found Pilipupp's Assorted Antiques. 66 | D:1 | Got Awocac's Tome of Hylic Gears 182 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 309 | D:1 | Reached skill level 5 in Conjurations 745 | D:1 | Learned a level 2 spell: Searing Ray 890 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1147 | D:2 | Found Rirchec's Magic Scroll Emporium. 1154 | D:2 | Bought a scroll of teleportation for 33 gold pieces 1420 | D:2 | Identified the ring of Reacritz {*Slow rC++ Str+6 SInv | Stlth+} 1944 | D:3 | Noticed Jessica 1953 | D:3 | Killed Jessica 1954 | D:3 | Reached XP level 4. HP: 23/24 MP: 5/10 1956 | D:3 | Reached skill level 1 in Alchemy 2037 | D:3 | Reached skill level 6 in Conjurations 2044 | D:3 | Found a sacrificial altar of Ru. 2085 | D:3 | Found Osuas's Weapon Shop. 2086 | D:3 | Identified the +2 whip of Sloth {spect, rCorr Dex+4} 2102 | D:3 | Noticed Ijyb 2103 | D:3 | Noticed Natasha 2135 | D:3 | Noticed Sigmund 2294 | D:4 | Noticed Eustachio 2326 | D:4 | Found a basalt altar of Yredelemnul. 2348 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_ring, serial_shops, shop D:2: layout_loops_ring, serial_shops, shop, minivault_27 D:3: layout_basic, nicolae_ru_path_of_blood, nicolae_tso_carved_into_rock, serial_shops, shop, minmay_unequal, uniq_ijyb, uniq_natasha, uniq_sigmund, uniq_jessica D:4: layout_basic, lemuel_crystal_altar, trog_ov_bears_minmay, uniq_eustachio Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.1 Alchemy | 1 | 1.2 Dodging | | 2.6 Stealth | | 2.8 Spellcasting | | 3.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 41 | 2 || 43 Searing Ray | 24 | 10 || 34 Armour: Robe | 9 | 10 || 19 Dodge: Dodged | 6 | 3 || 9