Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 6144108879729070518 195 NiggatheNiggest the Conjurer (level 5, 0/42 HPs) Began as a Deep Elf Conjurer on June 12, 2025. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:02:39 (2346 turns). NiggatheNiggest the Conjurer (Deep Elf Conjurer) Turns: 2346, Time: 00:02:39 Health: 0/42 AC: 2 Str: 4 XL: 5 Next: 45% Magic: 16/23 EV: 12 Int: 25 God: Gold: 118 SH: 0 Dex: 19 Spells: 6/13 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth h - ring of magical power HPRegen 0.27/turn o - +6 ring of dexterity MPRegen 0.36/turn %: no passive effects @: berserking (expiring), lethally poisoned (0 -> -2), very quick A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 118 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery h - a ring of magical power (worn) o - a +6 ring of dexterity (worn) Scrolls d - 4 scrolls of identify {unknown} f - a scroll of noise {unknown} g - a scroll of poison {unknown} i - a scroll of enchant weapon {unknown} j - a scroll of enchant armour {unknown} l - a scroll of amnesia {unknown} m - 3 scrolls of immolation {unknown} q - a scroll of vulnerability {unknown} r - a scroll of acquirement {unknown} u - a scroll of blinking {unknown} Potions b - a potion of magic c - a potion of moonshine {unknown} e - a potion of might {unknown} k - 3 potions of berserk rage n - a potion of curing {unknown} p - 2 potions of lignification {unknown} s - a potion of heal wounds {unknown} t - a potion of brilliance {unknown} Skills: + Level 0.1 Fighting + Level 2.6 Dodging + Level 2.8 Stealth + Level 4.7 Spellcasting * Level 6.3 Conjurations * Level 1.0 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Fulminant Prism Conj/Alch 12% 3d8 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 18% N/A 10% 3 Construct Spike Launche Frge 10% 2d3 13% 2 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 22% 4 Launch Clockwork Bee Frge 5% N/A 26% 3 Forge Blazeheart Golem Fire/Frge 5% N/A 63% 4 Freezing Cloud Conj/Ice/Air 8% 6-21 69% 5 Hellfire Mortar Fire/Erth/Frge 2% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Xom Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You finish channelling your searing ray. The scorpion stings you. The goblin barely misses you. You focus your ray upon the scorpion. The searing ray hits the scorpion! The scorpion is almost dead. (Press . to maintain the ray.) The scorpion stings you! The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are poisoned. The scorpion poisons you! The goblin barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (almost dead, 81% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion! You kill the scorpion! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Your Alchemy skill increases to level 1! You have reached level 5! It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. The goblin barely misses you. You are too berserk! You punch the goblin! You kill the goblin! * * * LOW HITPOINT WARNING * * * You feel sick. Okay, then. You are too berserk! You are too berserk! * * * LOW HITPOINT WARNING * * * You feel sick. You feel a strong urge to attack something. You die... ........)...## .............## ..........#...# .............## .....[...###.# .........##.<# ....###.##...# ...###......## ........@..# ........)..(...# ................. ................. ..............#.# .......#......# # ..#######.#### ## There were no monsters in sight! Vanquished Creatures A scorpion (D:4) 7 adders 2 dart slugs (D:1) 10 orcs 5 endoplasms 5 hobgoblins 3 jackals (D:1) 2 quokkas (D:1) 6 ball pythons 7 bats 2 frilled lizards (D:2) 13 goblins 7 kobolds 7 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NiggatheNiggest the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 148 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 290 | D:1 | Reached skill level 5 in Conjurations 616 | D:1 | Reached XP level 3. HP: 19/19 MP: 9/9 619 | D:1 | Learned a level 2 spell: Searing Ray 1138 | D:2 | Identified the medusa talisman of the Butcher {*Silence | +Blink rCorr Dex+3} 1434 | D:2 | Found a stormy altar of Qazlal. 1627 | D:3 | Reached XP level 4. HP: 24/24 MP: 11/11 1674 | D:3 | Learned a level 4 spell: Fulminant Prism 1776 | D:3 | Found a shimmering altar of Xom. 2027 | D:3 | Reached skill level 6 in Conjurations 2342 | D:4 | Reached skill level 1 in Alchemy 2342 | D:4 | Reached XP level 5. HP: 2/28 MP: 14/14 2343 | D:4 | HP: 2/42 [poisoned by a scorpion] 2346 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_loops_ring, minmay_tromino_i2 D:2: layout_basic, basic_altar D:3: layout_loops_cross, xom_teletrap_fun D:4: layout_cave_pools, serial_park, serial_park_avenue1, serial_park_gazebo [serial_park_minivault_5x5_7], serial_park_square3 [serial_park_minivault_5x5_8], uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.3 Spellcasting | 4 | 4.7 Alchemy | 1 | 1.0 Fighting | | 0.1 Dodging | | 2.6 Stealth | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 4 || 4 Cast: Magic Dart | 63 | || 63 Searing Ray | 16 | 26 || 42 Use: Potion | | 1 || 1 Armour: Robe | 10 | 11 || 21 Dodge: Dodged | 5 | 12 || 17