Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 9196396860697144430 345 NiggatheNiggest the Conjurer (level 6, -2/32 HPs) Began as a Deep Elf Conjurer on June 13, 2025. Was an Initiate of Sif Muna. Shot with an arrow by a centaur (12 damage) ... on level 5 of the Dungeon. The game lasted 00:04:17 (3521 turns). NiggatheNiggest the Conjurer (Deep Elf Conjurer) Turns: 3521, Time: 00:04:17 Health: -2/32 AC: 4 Str: 4 XL: 6 Next: 32% Magic: 0/15 EV: 11 Int: 31 God: Sif Muna [......] Gold: 148 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . y - +0 helmet rElec . (no cloak) rCorr . c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ s - +6 ring of intelligence HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 174 gold pieces. You spent 26 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) y - a +0 helmet (worn) Jewellery s - a +6 ring of intelligence (worn) u - a +6 ring of intelligence Wands x - a wand of warping (4) Scrolls d - 3 scrolls of enchant weapon {unknown} f - 6 scrolls of identify g - a scroll of enchant armour {unknown} h - a scroll of brand weapon {unknown} j - a scroll of noise {unknown} k - 2 scrolls of immolation {unknown} l - a scroll of butterflies {unknown} m - a scroll of teleportation {unknown} n - a scroll of fog {unknown} q - a scroll of poison {unknown} r - a scroll of silence {unknown} t - a scroll of amnesia {unknown} v - a scroll of acquirement {unknown} w - a scroll of revelation {unknown} Potions b - a potion of magic e - a potion of enlightenment {unknown} i - 2 potions of resistance {unknown} o - a potion of attraction {unknown} p - a potion of curing {unknown} Skills: + Level 0.2 Fighting + Level 2.5 Dodging + Level 3.2 Stealth + Level 4.9 Spellcasting * Level 7.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 12% 4 d - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 60% 3d10 3% 3 Apportation Tloc 14% N/A 5% 1 Kinetic Grapnel Frge 28% 1d5 5% 1 Poisonous Vapours Alch/Air 28% 1d1 5% 1 Sandblast Erth 14% 2d6 5% 1 Summon Small Mammal Summ 28% N/A 5% 1 Passwall Erth 7% N/A 17% 3 Vampiric Draining Necr 7% 2d6 17% 3 Nazja's Percussive Temp Frge 3% 4d4 83% 5 Splinterfrost Shell Ice/Frge 3% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Dithmenos Fedhas Gozag Hepliaklqana Makhleb Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Zin The Shining One Shops: D:1 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The arrow hits you! You focus your ray upon the centaur. The searing ray misses the centaur. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you. The searing ray hits the centaur! The centaur is moderately wounded. The centaur shoots an arrow. The arrow misses you. The searing ray hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 orcbow (heavily wounded, 90% to hit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 12% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You stop channelling your searing ray. The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. Casting: Fulminant Prism (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 12% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits your fulminant prism. The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. Casting: Fulminant Prism (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the centaur. The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! You die... .#. ... #.# #.# ###.# ...# # ..#.###.###### #. .....c.@.....#######.### .!#####.####........#... #.# #.######.##^# ..# #.#### #)##.# #### ##....# #.##.. ##..##.# #.###. ####...##.###.###. +.(..............[ ####.....#....###. You could see a centaur. Vanquished Creatures A bombardier beetle (D:3) An orc priest (D:4) Jessica (D:2) 3 iguanas (D:4) 2 orc wizards (D:4) 6 adders A dart slug (D:4) 7 endoplasms A giant cockroach (D:3) 9 hobgoblins 6 jackals 9 orcs 7 quokkas 4 ball pythons 4 bats 3 frilled lizards 10 goblins 2 kobolds 4 rats 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NiggatheNiggest the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 57 | D:1 | Reached XP level 2. HP: 13/15 MP: 1/8 301 | D:1 | Found The Oracle's Delphic Readings. 332 | D:1 | Reached skill level 5 in Conjurations 584 | D:1 | Bought a scroll of identify for 26 gold pieces 617 | D:2 | Noticed Jessica 628 | D:2 | Killed Jessica 629 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/9 693 | D:1 | Learned a level 2 spell: Searing Ray 840 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/11 906 | D:2 | Reached skill level 6 in Conjurations 1998 | D:3 | Reached XP level 5. HP: 28/28 MP: 6/13 2216 | D:3 | Learned a level 4 spell: Fulminant Prism 2221 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2812 | D:4 | Reached skill level 7 in Conjurations 2812 | D:4 | Reached XP level 6. HP: 20/32 MP: 6/15 3151 | D:4 | Found a staircase to the Ecumenical Temple. 3169 | Temple | Entered the Ecumenical Temple 3241 | Temple | Became a worshipper of Sif Muna the Loreminder 3449 | D:5 | Entered Level 5 of the Dungeon 3461 | D:5 | Identified the +0 leather armour "Nuh Pio" {Harm *Silence | rPois Will++} 3521 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_rooms, nicolae_nh_oracle_at_delphi D:2: layout_basic, uniq_jessica D:3: layout_basic, nrook_mini_vaults, grunt_ministairs_10 D:4: layout_loops_ring, minmay_temple_entry_overgrown, serial_glass, glass_columns_b, glass_columns_b D:5: cheibrodos_fzero, layout_loops_corners Temple: minmay_temple_bridge_d Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 7 | 7.4 Spellcasting | 4 | 4.9 Stealth | 3 | 3.2 Fighting | | 0.2 Dodging | | 2.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 3 || 3 Cast: Magic Dart | 46 | || 46 Searing Ray | 10 | 45 || 55 Fulminant Prism | | 4 || 4 Iskenderun's Myst | | 1 || 1 Armour: Robe | 1 | 18 || 19 Dodge: Dodged | 1 | 17 || 18