Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 10852000142581549405 91 NiggatheNiggest the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on June 13, 2025. Succumbed to a scorpion's poison ... on level 3 of the Dungeon. The game lasted 00:01:11 (2000 turns). NiggatheNiggest the Conjurer (Deep Elf Conjurer) Turns: 2000, Time: 00:01:12 Health: -2/24 AC: 2 Str: 4 XL: 4 Next: 34% Magic: 8/10 EV: 11 Int: 25 God: Gold: 122 SH: 0 Dex: 13 Spells: 2/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of positive energy HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (-2 -> -16) A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 122 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a ring of positive energy (worn) Wands f - a wand of paralysis (6) Scrolls c - 3 scrolls of amnesia {unknown} d - a scroll of enchant armour {unknown} g - 3 scrolls of identify {unknown} h - a scroll of enchant weapon {unknown} i - a scroll of teleportation {unknown} Skills: + Level 2.6 Dodging + Level 2.7 Stealth + Level 3.2 Spellcasting * Level 5.8 Conjurations * Level 1.3 Fire Magic * Level 0.6 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d6 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You focus your ray upon the scorpion. The searing ray hits the scorpion but does no damage. (Press . to maintain the ray.) The searing ray hits the scorpion. The scorpion is moderately wounded. The scorpion closely misses you. The scorpion stings you but does no damage. The searing ray misses the scorpion. The scorpion stings you. The searing ray hits the scorpion. The scorpion is heavily wounded. You finish channelling your searing ray. The scorpion stings you. You are poisoned. The scorpion poisons you! You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is severely wounded. (Press . to maintain the ray.) You feel very sick. The scorpion stings you but does no damage. The searing ray hits the scorpion. The scorpion is almost dead. You feel very sick. The scorpion stings you. You are too injured to fight recklessly! Magic courses through your body. You stop channelling your searing ray. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (almost dead, 81% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion! You kill the scorpion! (Press . to maintain the ray.) You die... ......# ...._ ..... ...... ...# ###... #†.# G#... #..# ###...###..# ...........###### #......†......# #......@..###.. #........## #..(.....# #......### #.....## #####.# #.## #. #..### #.. ##...# ... There were no monsters in sight! Vanquished Creatures A scorpion (D:3) Ijyb (D:2) 2 adders (D:2) A ribbon worm (D:2) A dart slug (D:2) 7 endoplasms 5 hobgoblins 5 jackals (D:1) 3 quokkas 2 ball pythons 2 bats (D:2) 2 frilled lizards (D:1) A giant cockroach (D:1) 12 goblins 2 kobolds 2 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NiggatheNiggest the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 214 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 236 | D:1 | Identified the inkwell talisman "Ukhlegitu" {rCorr Dex+2} 391 | D:1 | Reached skill level 5 in Conjurations 1012 | D:2 | Reached skill level 1 in Fire Magic 1018 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1021 | D:2 | Learned a level 2 spell: Searing Ray 1106 | D:2 | Noticed Ijyb 1126 | D:2 | Killed Ijyb 1168 | D:2 | Reached XP level 4. HP: 23/24 MP: 4/10 1950 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1978 | D:3 | Noticed a golden eye 1979 | D:3 | Found a faded altar of an unknown god. 1983 | D:3 | Noticed an eye of devastation 1999 | D:3 | HP: 1/24 [scorpion (6)] 2000 | D:3 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_basic D:2: kennysheep_the_goblin_king, layout_basic, nrook_mini_vaults D:3: cheibrodos_greedy_goblins, layout_rooms, nicolae_overflow_hidden_temple, hellmonk_ecumenical_altar_watching_god, grunt_ministairs_8, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.8 Fire Magic | 1 | 1.3 Dodging | | 2.6 Stealth | | 2.7 Spellcasting | | 3.2 Ice Magic | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 47 | || 47 Searing Ray | 8 | 13 || 21 Use: Potion | | 1 || 1 Armour: Robe | 5 | 8 || 13 Dodge: Dodged | 6 | 1 || 7