Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 12041839871288253152 98 NiggatheNiggest the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on June 14, 2025. Killed by nerve-wracking pain ... invoked by an orc priest (12 damage) ... on level 3 of the Dungeon. The game lasted 00:02:56 (2321 turns). NiggatheNiggest the Conjurer (Deep Elf Conjurer) Turns: 2321, Time: 00:02:57 Health: -1/24 AC: 3 Str: 4 XL: 4 Next: 43% Magic: 6/11 EV: 11 Int: 25 God: Gold: 65 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . i - +1 short sword (protect) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . n - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons i - a +1 short sword of protection (weapon) Armour a - a +0 robe (worn) n - a +0 pair of boots (worn) Wands j - a wand of polymorph (4) Scrolls d - a scroll of butterflies {unknown} e - a scroll of blinking {unknown} g - a scroll of amnesia {unknown} h - 3 scrolls of teleportation {unknown} k - a scroll of fear {unknown} l - 2 scrolls of identify {unknown} o - a scroll of immolation {unknown} Potions b - a potion of magic c - a potion of haste {unknown} f - 2 potions of moonshine {unknown} m - a potion of curing {unknown} p - a potion of brilliance q - a potion of mutation {unknown} Skills: + Level 2.8 Dodging + Level 2.6 Stealth + Level 3.4 Spellcasting * Level 6.0 Conjurations * Level 0.9 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 15% N/A 12% 3 Fulminant Prism Conj/Alch 10% 3d8 24% 4 Dazzling Flash Hex/Fire 8% N/A 28% 3 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Curse of Agony Necr 4% N/A 95% 5 Silence Hex/Air 2% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History An orc priest is nearby! An orc priest is nearby! You stop channelling your searing ray. You see here a +0 flail. You don't have enough magic to cast this spell. You see here a +0 flail. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start waiting. Done waiting. You climb downwards. There is a stone staircase leading up here. You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The searing ray misses the orc priest. The orc priest hits you with a +0 war axe. The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest hits you with a +0 war axe! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 war axe and wearing a +0 leather armour (moderately wounded, 81% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is heavily wounded. (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! Ouch! That really hurt! You die... #.......................... #.........###.............. #.........# #.............. #.........# #........o..... ########### #.).....####### ##'###### # #)# # #####)# # #@o...# # ####### # You could see an orc priest. Vanquished Creatures An orc wizard (D:3) Robin (D:2) 2 adders (D:2) 3 dart slugs (D:1) 4 orcs (D:3) 2 endoplasms 4 hobgoblins 2 ball pythons (D:2) 7 bats 8 frilled lizards 9 goblins 4 kobolds A rat (D:1) 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NiggatheNiggest the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 216 | D:1 | Reached XP level 2. HP: 12/15 MP: 2/8 288 | D:1 | Reached skill level 5 in Conjurations 822 | D:2 | You fall into a shaft and drop 1 floor! 912 | D:3 | Learned a level 2 spell: Searing Ray 1003 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1447 | D:2 | Noticed Robin 1491 | D:2 | Killed Robin 2076 | D:3 | Reached skill level 6 in Conjurations 2076 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/10 2321 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_loops_cross D:2: layout_basic, uniq_robin D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.0 Dodging | | 2.8 Stealth | | 2.6 Spellcasting | | 3.4 Alchemy | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 2 | || 2 Cast: Magic Dart | 60 | || 60 Searing Ray | 9 | 5 || 14 Use: Potion | 1 | || 1 Armour: Robe | 11 | 3 || 14 Dodge: Dodged | 14 | 6 || 20