Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 2788579874259028938 49 NiggatheNiggest the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on June 15, 2025. Slain by a cerulean imp ... wielding a +2 spear ... summoned by Natasha (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:14 (1027 turns). NiggatheNiggest the Conjurer (Deep Elf Conjurer) Turns: 1027, Time: 00:01:15 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 53% Magic: 9/9 EV: 1 Int: 24 God: Gold: 41 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: constricted A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - 3 scrolls of identify {unknown} e - a scroll of poison {unknown} i - a scroll of blinking {unknown} Potions b - a potion of magic c - a potion of ambrosia {unknown} f - a potion of attraction {unknown} g - a potion of mutation {unknown} h - a potion of moonshine {unknown} Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 3.4 Spellcasting + Level 5.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 17% 3d6 10% 3 Sublimation of Blood Necr 4% N/A 16% 2 Summon Ice Beast Ice/Summ 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Curse of Agony Necr 4% N/A 96% 5 Permafrost Eruption Ice/Erth 2% 2x4d1 100% 6 Rimeblight Ice/Necr 2% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found a leather armour. The hobgoblin shoots a sling bullet. The sling bullet hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, wielding a +0 sling and wearing a +5 ring of evasion (66% to hit) You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin. The hobgoblin is almost dead. (Press . to maintain the ray.) The ball python hisses angrily. The searing ray hits the hobgoblin! You kill the hobgoblin! Natasha hisses angrily. You stop channelling your searing ray. You see here a frilled lizard corpse. A bat comes into view. Natasha hisses. You see here a ball python corpse. Natasha casts a spell. The ball python attacks as it pursues you! The ball python bites you but does no damage. The ball python misses you. The ball python bites you but does no damage. The cerulean imp attacks as it pursues you! The cerulean imp hits you from afar with a +2 spear. The ball python attacks as it pursues you! The ball python misses you. The cerulean imp hits you from afar with a +2 spear. The ball python bites you. The ball python barely misses you. The ball python attacks as it pursues you! The ball python closely misses you. The ball python completely misses you. The ball python bites you. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python's grasp on you weakens, but your attempt to escape fails. The cerulean imp hits you from afar with a +2 spear. You die... ####.#.# #.# ....>#.####.# #...........# #.##.#.###### #.##.#.# #.##.#.############ #.##.#............# #.##.###########.## #.##...h....# #@# ......###.######S# ..#...# #..h5..#5## ###...# ######.h..# .....h# #..### ####..##.# #..# .........# #..# ....†##### #... .#.#.#######.##### You could see Natasha, a cerulean imp (summoned) and a ball python. Vanquished Creatures Terence (D:2) 3 endoplasms 2 hobgoblins 2 quokkas (D:1) 4 ball pythons 7 bats (D:1) 2 frilled lizards 2 goblins (D:1) 4 kobolds 4 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NiggatheNiggest the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 245 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 367 | D:1 | Reached skill level 5 in Conjurations 653 | D:1 | Learned a level 2 spell: Searing Ray 769 | D:2 | Noticed Terence 827 | D:2 | Killed Terence 828 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/9 996 | D:2 | Noticed Natasha 1027 | D:2 | Slain by a cerulean imp Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_loops_ring, chequers_serial_rivers_room_a D:2: layout_basic, dilly_ecumenical_altar_fadedgnrine, uniq_terence, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.5 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 3.4 Action || total ---------------------------++------- Cast: Magic Dart || 34 Searing Ray || 9 Armour: Robe || 12 Dodge: Dodged || 6