NiggerDarts Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -4, D:1) a +0 short sword (12, -11, D:1) a +0 sling (19, 3, D:1) a +0 club (21, -8, D:1) a +0 dagger (21, 30, D:1) a +0 robe (24, 22, D:1) a +0 sling (29, 1, D:1) a +2 dagger of protection a +0 club a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club 2 stones (4, -1, D:2) a +0 ring mail (4, 16, D:2) a +0 spear (7, 35, D:2) a +0 short sword (21, 20, D:2) 4 stones a +0 short sword (29, 35, D:2) a +0 club (34, 21, D:2) a +0 rapier (48, 0, D:2) a +0 hand axe Level 3 of the Dungeon (1, 0, D:3) a +0 whip a +3 spear (6, -8, D:3) a +0 spear (7, -8, D:3) a +0 hand axe (12, 8, D:3) a +0 spear (13, 8, D:3) a +0 club (14, 1, D:3) a +0 mace (15, -5, D:3) 4 stones (15, 0, D:3) a +0 scale mail (25, 19, D:3) a +0 quarterstaff (30, 14, D:3) a +0 whip of draining (unseen) (31, 14, D:3) a +0 whip (31, 15, D:3) a +0 scale mail a +0 hand axe (32, 17, D:3) a +0 ring mail a +0 club (36, 28, D:3) 2 stones a +0 dagger a +0 dagger (48, -4, D:3) a +0 ring mail (50, 2, D:3) a +0 mace (50, 19, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Kiowki's Antique Weapon Boutique the +3 flail of Alixitz {speed, Drain rElec rF+ MP+9} (1674 gold) Attacks with this weapon are significantly faster. rF: It protects you from fire. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Drain: It drains your maximum health when unequipped. a +0 quarterstaff (112 gold) a +0 trident (98 gold) a +3 vorpal battleaxe (747 gold) a +1 lajatang of electrocution (1246 gold) a +0 dagger (56 gold) a +2 short sword of electrocution (546 gold) a +0 war axe (98 gold) a +0 long sword (98 gold) a +2 trident of flaming (512 gold) [Shop] Sel Kuyb's Jewellery Boutique an amulet of magic regeneration (420 gold) a ring of resist corrosion (280 gold) a ring of protection from fire (350 gold) the ring "Oziblem" {rCorr Str+4} (495 gold) [ring of resist corrosion] Str: It affects your strength (+4). rCorr: It protects you from acid and corrosion. a +6 ring of strength (504 gold) a ring of protection from cold (350 gold) a +6 ring of intelligence (504 gold) a +6 ring of intelligence (504 gold) an amulet of reflection (420 gold) [Shop] Uxze Rua's Book Boutique a manual of Summonings (800 gold) Issuguh's Lessons on Dimensional Pyromania (340 gold) Spells Type Level a - Blink Translocation 2 b - Inner Flame Hexes/Fire 3 c - Gell's Gravitas Translocation 3 d - Summon Forest Summoning/Translocation 5 a book of Air (220 gold) a book of Dreams (240 gold) a book of Conjurations (200 gold) a book of the Hunter (260 gold) a book of Dreams (240 gold) a book of Debilitation (200 gold) [Shop] Funaep's Assorted Antiques a +0 giant spiked club (60 gold) a +0 spear (96 gold) a +3 short sword of venom (659 gold) a +0 buckler (144 gold) a box of beasts (1280 gold) (0, 0, D:4) a +0 trident (6, -13, D:4) a +0 pair of gloves (9, -26, D:4) 4 stones (21, -6, D:4) a +0 short sword (35, -25, D:4) a +0 short sword 4 stones (39, 13, D:4) 6 stones (51, -8, D:4) a +0 short sword (51, -4, D:4) a +0 short sword (52, -7, D:4) a +0 robe a +0 dagger (53, -7, D:4) a +0 ring mail a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (2, 8, D:5) a +0 scale mail (5, -4, D:5) a +0 war axe (18, -10, D:5) 2 scrolls of noise (26, 17, D:5) a +0 giant club (34, -9, D:5) a +0 helmet (38, 26, D:5) a +1 spectral quarterstaff Level 6 of the Dungeon [Shop] Niysed's Antique Weapon Shoppe a +0 spectral lajatang (1224 gold) a +0 shortbow (93 gold) the +7 shortbow "Tuvomam" {freeze, Dex+3} (1664 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+3). a +0 quarterstaff (124 gold) a +0 glaive (201 gold) the +6 war axe of Crystal {freeze, Stlth+} (1429 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Stlth: It makes you more stealthy. the +9 hand axe of Gallantry {flame, *Corrode rElec Str+3 Int+2} (2148 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+3). Int: It affects your intelligence (+2). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. a +0 dagger (62 gold) a +4 whip of electrocution (874 gold) (0, 0, D:6) a +0 trident (4, 12, D:6) a +0 robe (6, 4, D:6) the +3 leather armour "Senam" {Fly rPois rF+} rF: It protects you from fire. rPois: It protects you from poison. Fly: It grants you flight. (6, 9, D:6) 5 stones (10, 13, D:6) a +0 leather armour a +0 dagger (11, 12, D:6) a +0 flail (13, 13, D:6) a +0 dagger a +0 robe (13, 26, D:6) 8 stones (19, -11, D:6) a +0 robe (19, 25, D:6) a ring of flight (20, 23, D:6) a potion of invisibility (20, 26, D:6) a potion of attraction (20, 27, D:6) 25 gold pieces (20, 41, D:6) a +0 whip (22, 17, D:6) 8 stones (22, 20, D:6) 22 gold pieces (22, 21, D:6) a scroll of brand weapon (31, 5, D:6) a +0 dagger (39, 10, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour a +0 hand axe (0, 1, D:7) a +0 chain mail a +0 short sword (1, 0, D:7) a +0 scale mail a +0 war axe (27, 24, D:7) a +0 hand axe (31, 9, D:7) a +0 dagger a +0 robe a +0 dagger a +0 ring mail (31, 10, D:7) a +0 hand axe a +0 hand axe (31, 11, D:7) a +0 spear (31, 12, D:7) a +0 halberd (33, 13, D:7) a +0 halberd of flaming (33, 19, D:7) a +0 leather armour Level 8 of the Dungeon [Shop] Nuorucec's Distillery a potion of berserk rage (70 gold) a potion of might (56 gold) a potion of ambrosia (112 gold) (0, 0, D:8) a +0 robe (1, -15, D:8) a +0 scimitar (1, -11, D:8) a +0 short sword 4 stones a +0 short sword a +0 dagger a +0 club (2, -10, D:8) 4 stones a +0 club (5, -24, D:8) 2 potions of degeneration (7, -42, D:8) a potion of degeneration (11, -42, D:8) a +1 hand axe of freezing (11, -13, D:8) a +0 short sword (16, 2, D:8) a +0 great sword a +0 hand axe (17, 8, D:8) a +0 plate armour a demonspawn corpse (19, -8, D:8) a +0 chain mail (25, -7, D:8) the +6 scale mail of Tempters {rC+ rCorr} rC: It protects you from cold. rCorr: It protects you from acid and corrosion. a +0 antimagic trident (29, 4, D:8) a +0 shortbow (30, -39, D:8) a +0 mace (30, -7, D:8) a +0 robe (30, 5, D:8) a +0 hand axe (31, -26, D:8) a +0 quarterstaff 3 stones 6 stones (33, -26, D:8) a +0 scale mail 8 stones (34, 8, D:8) a +0 short sword a +2 dagger a +0 robe (35, 5, D:8) a +0 ring mail (35, 8, D:8) a +0 whip a +0 mace a +0 robe (38, -29, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger (38, -27, D:8) a +0 club a +0 plate armour a +0 dire flail 4 potions of degeneration (38, 8, D:8) a +4 war axe a +0 robe (42, -30, D:8) 2 potions of degeneration (42, -29, D:8) 2 potions of degeneration (43, -27, D:8) a +0 spear (44, -30, D:8) 2 potions of degeneration (44, -28, D:8) a +0 spear (44, -27, D:8) a +0 spear (44, -25, D:8) 2 potions of degeneration (45, -30, D:8) 2 potions of degeneration (45, -29, D:8) a +0 kite shield (45, -28, D:8) a +0 spear (45, -6, D:8) a +0 scimitar a +0 plate armour (46, -29, D:8) a +2 short sword of speed (46, -27, D:8) 2 potions of degeneration (47, -3, D:8) a +0 giant club a +0 giant club (49, -4, D:8) a +0 robe (53, -4, D:8) 3 stones Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (2, -18, D:9) a +0 robe (15, -8, D:9) a +1 vampiric dagger a +0 robe (16, -8, D:9) a +0 flail a +0 leather armour a +0 dagger a +0 robe (27, -1, D:9) 5 stones (29, -8, D:9) a +0 spear (30, -8, D:9) a +0 spear a +0 ring mail 3 stones (31, -8, D:9) a +0 spear (31, -3, D:9) a +0 giant spiked club a +0 giant spiked club (32, -8, D:9) a +0 shortbow (33, -8, D:9) a +0 halberd (40, 11, D:9) a +0 scale mail a +0 spear (41, 11, D:9) a +0 whip (41, 12, D:9) a +0 club a +0 whip (48, 13, D:9) a +0 scale mail (48, 31, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (2, 8, D:10) a +0 dagger (9, -9, D:10) a +0 club (10, -8, D:10) a +0 scale mail a +2 spear of venom (11, -7, D:10) a +0 spear (12, -38, D:10) a +0 plate armour a +0 halberd (12, -7, D:10) a +0 flail (12, -5, D:10) a +0 whip (13, -38, D:10) a +0 club (13, -6, D:10) a +0 halberd (13, -5, D:10) a +0 dagger (13, -4, D:10) a +0 club (14, -39, D:10) a +0 dagger (17, -28, D:10) a +0 leather armour a +0 dagger (17, -20, D:10) 7 stones (19, 6, D:10) a +2 buckler (23, -8, D:10) a +4 long sword of holy wrath the +8 tower shield of the Leaf {Regen+ Int+2} Int: It affects your intelligence (+2). Regen: It increases your rate of health regeneration. (25, 8, D:10) a +0 leather armour (27, -35, D:10) a +0 robe a +0 dagger (28, -3, D:10) a +0 trident a +0 robe (30, -35, D:10) a +0 robe a +0 trident (30, -33, D:10) a +0 robe a +2 dagger of freezing (35, -31, D:10) a +0 robe a +0 great sword (37, -16, D:10) a +0 trident Level 11 of the Dungeon (5, -21, D:11) a +0 club (5, 4, D:11) a +0 falchion (9, 1, D:11) a +0 robe (17, -36, D:11) a +0 dire flail a +0 giant spiked club (24, -17, D:11) 6 stones (26, -23, D:11) a +0 troll leather armour (33, -13, D:11) a +0 buckler (35, -19, D:11) a +0 dagger (35, -4, D:11) a +0 long sword (39, -3, D:11) a +1 robe of cold resistance a +0 quarterstaff of freezing (41, -23, D:11) 4 stones (44, -3, D:11) a +0 chain mail a +0 short sword (49, -9, D:11) a +0 leather armour (55, -32, D:11) a +0 ring mail (56, -7, D:11) a +0 shortbow Level 12 of the Dungeon (0, 0, D:12) a phantom mirror (1, -16, D:12) a +0 pair of gloves (3, -15, D:12) a +0 longbow a +0 whip (3, -14, D:12) a +0 spear (4, -14, D:12) a +0 scale mail a +0 spear (5, -16, D:12) a +0 spear (5, -14, D:12) 2 stones a +0 spear (8, 13, D:12) a +0 ring mail (17, 17, D:12) 5 stones (19, -17, D:12) a +0 trident (20, -30, D:12) a +0 chain mail (21, -6, D:12) a +0 robe (28, -4, D:12) a +0 leather armour a +0 mace (28, -3, D:12) a +0 robe a +0 dagger (28, -2, D:12) a +0 war axe a +0 club (29, -4, D:12) a +0 hand axe (29, -3, D:12) the +2 troll leather armour "Faka" {Harm Regen+} Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (32, -4, D:12) a +1 chain mail of fire resistance a +0 flail (32, -3, D:12) a +1 kite shield of reflection (33, -4, D:12) a +0 troll leather armour a +0 whip (34, -4, D:12) the amulet "Pyleth" {Acrobat rCorr Stlth+} [amulet of the acrobat] It increases your evasion while moving and waiting. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (34, -3, D:12) 2 scrolls of brand weapon (45, -6, D:12) a +0 whip a +0 hand axe Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow (3, 15, D:13) a +0 troll leather armour (9, 43, D:13) a +2 vorpal flail (10, 27, D:13) a scroll of summoning (14, 24, D:13) a +0 glaive (14, 35, D:13) a +0 short sword (14, 36, D:13) a +0 whip a +0 dagger (14, 37, D:13) a +0 short sword of flaming a +0 robe a +0 dagger (16, 18, D:13) a +0 robe (19, 29, D:13) a +2 short sword of draining (19, 31, D:13) a +0 leather armour a +0 long sword (19, 37, D:13) a +0 arbalest (21, 29, D:13) a +0 shortbow (21, 36, D:13) a +0 arbalest (22, 27, D:13) a +0 shortbow (22, 28, D:13) 25 poisoned darts (22, 30, D:13) a +0 leather armour a +0 short sword a +2 vorpal longbow (22, 37, D:13) a +0 arbalest (23, 4, D:13) a +0 longbow (23, 28, D:13) a potion of magic (23, 38, D:13) a +0 arbalest (38, 5, D:13) 2 scrolls of noise (41, 3, D:13) a +0 troll leather armour (46, -11, D:13) 7 stones (47, -11, D:13) 8 stones (47, -4, D:13) 6 stones (48, -8, D:13) a +0 club (48, -6, D:13) 6 stones (49, -5, D:13) a +0 club (49, 11, D:13) a +0 shortbow (50, -5, D:13) a +0 club (50, -3, D:13) 2 stones (50, -1, D:13) a +0 scimitar of flaming (53, -3, D:13) 7 stones (56, 35, D:13) a +0 longbow a +0 great sword a +0 ring mail (65, 14, D:13) a +0 rapier a +0 leather armour Level 14 of the Dungeon (0, 0, D:14) 6 stones (10, 1, D:14) a +0 shortbow (10, 18, D:14) a +0 dagger a +0 robe (13, 20, D:14) a +2 scimitar of flaming (15, 21, D:14) a +0 robe (26, -4, D:14) a +0 helmet (42, -11, D:14) a +0 longbow (42, -10, D:14) an amulet of the acrobat (43, -12, D:14) a +0 shortbow (43, -11, D:14) a +0 shortbow (43, -6, D:14) a +0 plate armour a +1 morningstar of holy wrath (44, -12, D:14) a +0 shortbow (44, -1, D:14) a +3 scimitar of flaming (47, 0, D:14) a +0 ring mail a +0 great mace (53, 11, D:14) a +0 scale mail (54, 7, D:14) a +0 falchion (57, -7, D:14) 2 scrolls of enchant weapon (58, 1, D:14) a +0 robe a +1 dagger of protection (58, 13, D:14) a +0 robe (64, -13, D:14) 8 scrolls of enchant weapon (69, 13, D:14) a +0 rapier (70, 1, D:14) a +0 chain mail Level 15 of the Dungeon (0, 0, D:15) a +0 pair of boots (1, 32, D:15) a +0 whip (4, -14, D:15) a scroll of brand weapon (4, 29, D:15) a +0 chain mail (6, 12, D:15) a +0 robe a +0 dagger (7, 8, D:15) 4 stones (7, 11, D:15) a +0 long sword (10, 9, D:15) a +0 robe (11, 4, D:15) a +0 chain mail a +0 great sword (11, 5, D:15) a +0 giant club (12, 4, D:15) a +0 leather armour a +0 dagger (12, 5, D:15) a +0 robe a +0 dagger (13, 4, D:15) a +0 giant spiked club (38, -12, D:15) the +3 helmet of Quiet Fog {rN++} rN: It greatly protects you from negative energy. (unseen) (39, -11, D:15) 16 gold pieces (39, -10, D:15) a tin of tremorstones (2/2) (40, 5, D:15) a +0 hand axe a +0 leather armour (41, 4, D:15) a large rock (42, 3, D:15) a large rock (43, -10, D:15) 20 gold pieces (44, -11, D:15) a potion of heal wounds (44, -10, D:15) 10 gold pieces (44, -2, D:15) a +0 dagger a +0 robe (45, -13, D:15) an amulet of magic regeneration (45, -3, D:15) a +0 battleaxe (45, -1, D:15) a +0 war axe a +0 chain mail of fire resistance a +0 kite shield (46, -10, D:15) 47 gold pieces (46, -9, D:15) 21 gold pieces (47, 4, D:15) a +0 robe of willpower (51, 17, D:15) 7 stones (65, -2, D:15) 11 atropa-tipped darts the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +0 robe a +0 war axe of electrocution (1, -3, Orc:1) a +0 short sword a +0 ring mail (1, -2, Orc:1) a +1 flail of draining (1, -1, Orc:1) a +0 flail a +0 leather armour (1, 0, Orc:1) a +0 falchion a +0 leather armour a +2 dagger of draining a +0 robe (2, -3, Orc:1) a +0 dagger (2, 0, Orc:1) a +0 club a +0 chain mail a +0 hand axe (3, 4, Orc:1) a +0 giant club (7, 10, Orc:1) a +0 mace a +0 plate armour (10, -5, Orc:1) a +0 robe a +0 dagger (11, -12, Orc:1) a +0 robe a +0 dagger (12, -11, Orc:1) a +0 plate armour a +0 trident a +0 arbalest (12, -3, Orc:1) a +0 robe a +0 dagger (13, -4, Orc:1) a +0 ring mail a +0 short sword (13, -3, Orc:1) a +0 leather armour a +0 trident a +0 falchion (13, -2, Orc:1) a +0 robe a +0 dagger (13, -1, Orc:1) a +0 giant spiked club (14, -27, Orc:1) a +0 trident a +0 falchion (15, -27, Orc:1) a +0 chain mail a +0 mace (18, -32, Orc:1) a +0 flail (19, -32, Orc:1) a +0 dagger a +0 club (19, -30, Orc:1) a +0 leather armour a +0 flail (20, -32, Orc:1) a +0 whip a +0 robe a +0 dagger (20, -31, Orc:1) a +0 leather armour a +0 falchion a +0 chain mail a +0 short sword (20, -30, Orc:1) a +0 club (21, -31, Orc:1) a +0 trident (30, -15, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Imifo's Antique Armour Shoppe a +0 ring mail (84 gold) a +0 plate armour (483 gold) a +0 ring mail of fire resistance (231 gold) a +1 robe of cold resistance (266 gold) a +0 scale mail (84 gold) a +0 robe (14 gold) a +0 chain mail (94 gold) a +0 buckler of protection (241 gold) a +0 pair of gloves (94 gold) [Shop] Xeiptaiphurr's Antique Weapon Emporium a +0 spear (93 gold) a +0 short sword (93 gold) a +0 morningstar (124 gold) a +0 trident (108 gold) a +2 short sword of distortion (604 gold) a +0 mace (93 gold) a +2 rapier of holy wrath (595 gold) a +0 mace (93 gold) a +0 long sword of protection (192 gold) a +1 spectral quarterstaff (527 gold) [Shop] Zyoxuk's Distillery a potion of cancellation (120 gold) a potion of might (60 gold) [Shop] Deijoces's Jewellery Emporium an amulet of faith (560 gold) a ring of positive energy (280 gold) a ring of protection from fire (350 gold) a +6 ring of intelligence (504 gold) an amulet of the acrobat (420 gold) the ring of Hedonism {Fire rPois Int+4} (624 gold) [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+4). rF: It protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. a ring of wizardry (420 gold) a ring of resist corrosion (280 gold) (0, 0, Orc:2) a +0 dire flail a +0 chain mail (1, -4, Orc:2) a +0 short sword a +0 scale mail (1, 0, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 ring mail (2, -7, Orc:2) a +0 dagger (2, -6, Orc:2) a +0 club (2, -5, Orc:2) a +0 dagger of venom a +0 dagger a +0 robe a +0 hand axe a +0 chain mail a +0 whip (2, -2, Orc:2) a +0 scimitar a +0 scale mail (2, -1, Orc:2) a +0 trident a +0 plate armour (2, 1, Orc:2) a +0 dagger a +0 ring mail (2, 2, Orc:2) a +1 dagger of speed a +0 robe (3, -3, Orc:2) a +0 great mace a +0 plate armour (4, 3, Orc:2) a +0 halberd a +0 plate armour of fire resistance (15, -21, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe (18, -25, Orc:2) a +0 dagger a +0 robe (19, -25, Orc:2) a +0 dagger a +0 robe (20, -26, Orc:2) a +0 dagger a +2 robe of fire resistance (20, -25, Orc:2) a +0 dagger a +0 robe (22, -20, Orc:2) 6 scrolls of amnesia (23, -26, Orc:2) a +0 dagger a +0 leather armour (25, -26, Orc:2) a +2 quarterstaff of draining (26, -28, Orc:2) a +0 spear a +0 robe (26, -26, Orc:2) a +0 giant club (27, -29, Orc:2) a +0 dagger a +0 robe (27, -28, Orc:2) a +0 dagger (27, -23, Orc:2) a +0 dagger a +0 robe (28, -29, Orc:2) a +2 robe of cold resistance (28, -28, Orc:2) a +0 hand axe (28, -22, Orc:2) a +0 giant club (28, -2, Orc:2) a +0 robe a +0 dagger (29, -34, Orc:2) a +0 dagger a +0 robe (29, -2, Orc:2) a +0 giant spiked club a +0 leather armour a +0 whip a +0 falchion a +0 scale mail a +0 short sword a +0 leather armour a +0 short sword a +0 short sword a +0 robe a +0 dagger (30, -17, Orc:2) a +0 club a +0 scale mail (30, -2, Orc:2) a +0 ring mail a +0 short sword a +0 chain mail a +0 battleaxe a +0 short sword a +0 whip (31, -2, Orc:2) a +0 chain mail a +0 war axe (32, -2, Orc:2) a +0 robe a +0 dagger (34, -35, Orc:2) a +0 dagger a +2 robe of cold resistance (34, -3, Orc:2) a +1 short sword of venom (35, -35, Orc:2) a +0 dagger a +0 robe (35, 0, Orc:2) a +0 dagger (36, -36, Orc:2) a +0 dagger a +0 robe (36, -35, Orc:2) a +0 whip a +0 robe a +0 dagger a +0 robe (36, -34, Orc:2) a +0 hand axe a +0 antimagic spear a +0 robe a +0 dagger a +0 robe (38, -28, Orc:2) a +0 dagger a +0 robe (38, -27, Orc:2) a +0 dagger a +0 robe (38, -25, Orc:2) a +0 dagger a +0 robe (40, -20, Orc:2) a +0 giant club a +0 robe (40, 3, Orc:2) a +0 plate armour a +0 hand axe (41, -28, Orc:2) a +0 dagger a +0 robe (41, 4, Orc:2) a +0 shortbow (42, -28, Orc:2) a +0 hand axe a +0 ring mail (42, -27, Orc:2) a +0 dagger a +0 robe (42, 4, Orc:2) a +0 giant spiked club (43, 4, Orc:2) a +0 ring mail a +0 rapier of speed (45, -26, Orc:2) a +0 dagger a +0 robe (45, 2, Orc:2) a +0 robe a +0 dagger (47, -28, Orc:2) a +0 dagger a +0 robe (47, 0, Orc:2) a +0 robe a +0 dagger a +0 robe a +0 dagger (47, 7, Orc:2) a +2 long sword of flaming (51, -2, Orc:2) a +0 club (51, -1, Orc:2) a +0 robe a +0 dagger (52, -27, Orc:2) 2 potions of brilliance (52, -3, Orc:2) a +0 dagger a +0 robe Level 1 of the Elven Halls [Shop] Posie's Weapon Emporium a +0 dagger (34 gold) a +0 vampiric spear (187 gold) a +2 mace of holy wrath (295 gold) 5 stones (8 gold) a +0 club (17 gold) a +2 dagger of electrocution (289 gold) a +3 quarterstaff of speed (493 gold) a +0 shortbow (51 gold) a +0 rapier (68 gold) a +0 hand axe of draining (125 gold) (0, 0, Elf:1) a +0 whip (1, -9, Elf:1) a +0 leather armour (1, -5, Elf:1) 7 stones (1, 7, Elf:1) 6 stones (1, 16, Elf:1) a +0 leather armour a +0 long sword (1, 18, Elf:1) a +0 war axe (2, 18, Elf:1) a +1 vorpal shortbow a +2 long sword of holy wrath a +0 leather armour (2, 28, Elf:1) a +0 leather armour a +0 long sword (3, 4, Elf:1) the +2 giant club "Lewnupra" {protect, Fly rF- Str+6 SInv} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+6). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. Fly: It grants you flight. (4, 3, Elf:1) a +0 scale mail a +0 long sword (6, 15, Elf:1) a +0 leather armour a +0 long sword (7, 18, Elf:1) a +0 scimitar (7, 20, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (9, 22, Elf:1) a +0 leather armour a +0 short sword a +0 longbow (12, 27, Elf:1) a +0 leather armour a +0 long sword (13, 28, Elf:1) a +0 scale mail a +0 long sword (18, -7, Elf:1) a +0 falchion (18, 1, Elf:1) a +0 longbow a +0 dagger a +0 leather armour (21, -4, Elf:1) a +0 war axe (22, -4, Elf:1) a +2 short sword of flaming a +0 dagger of freezing a +0 dagger a +0 ring mail (22, -3, Elf:1) a +0 shortbow a +0 scale mail a +2 flail of draining a +0 war axe (22, 12, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (22, 17, Elf:1) a +0 long sword (23, -6, Elf:1) a +0 short sword a +0 chain mail (23, -5, Elf:1) a +0 long sword a +0 chain mail (23, -4, Elf:1) a +0 dagger a +0 long sword a +0 scale mail a +0 war axe a +0 arbalest a +0 chain mail (24, -8, Elf:1) a +0 hand axe (24, -6, Elf:1) a +0 dagger a +0 robe (24, -4, Elf:1) a +0 dire flail a +1 chain mail of cold resistance (24, -3, Elf:1) a +0 short sword (25, -7, Elf:1) 8 stones (25, -6, Elf:1) a +0 scimitar a +0 short sword (25, -3, Elf:1) a +0 rapier (26, -8, Elf:1) a +0 rapier (26, -6, Elf:1) a +0 dagger (26, -5, Elf:1) a +0 club a +0 leather armour (26, -3, Elf:1) a +0 short sword (28, -6, Elf:1) a +0 short sword a +0 longbow a +0 leather armour (29, -8, Elf:1) the +9 plate armour of Ofionnei {rC- Slay+4} Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rC: It makes you vulnerable to cold. (29, -5, Elf:1) the +0 lajatang of NiggerDarts's Courage {vorpal, Drain rPois rC+ rCorr} It inflicts extra damage upon your enemies. rC: It protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. a +2 chain mail of cold resistance (33, 27, Elf:1) a +0 leather armour (37, -25, Elf:1) a +1 short sword of venom (38, 11, Elf:1) a +0 long sword (41, -25, Elf:1) 4 potions of flight (41, -24, Elf:1) the +7 hand axe of Urgency {speed, rElec} Attacks with this weapon are significantly faster. rElec: It insulates you from electricity. (41, -23, Elf:1) a +0 shortbow of freezing (41, -22, Elf:1) a +0 long sword a +0 ring mail (41, -16, Elf:1) a +2 dagger of draining (52, 11, Elf:1) 17 gold pieces (53, 11, Elf:1) 7 stones (54, 11, Elf:1) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV: It affects your evasion (+3). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (unseen) (56, 25, Elf:1) a +0 dagger (58, 13, Elf:1) an amulet of guardian spirit (59, -17, Elf:1) a +0 trident of protection (59, 29, Elf:1) a phial of floods (61, 0, Elf:1) a +2 short sword of venom (62, 4, Elf:1) a +0 scimitar (64, -9, Elf:1) 4 stones Level 2 of the Elven Halls (0, 0, Elf:2) a +0 long sword (1, 2, Elf:2) a +1 rapier of venom (2, -18, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (2, 1, Elf:2) a +1 battleaxe of draining (6, -15, Elf:2) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (6, -3, Elf:2) a +2 vampiric halberd (7, -4, Elf:2) a +1 dagger of draining (8, -15, Elf:2) a +0 long sword (16, -12, Elf:2) 3 atropa-tipped darts (18, 11, Elf:2) a ring of ice a ring of magical power an amulet of the acrobat a ring of fire a ring of see invisible an amulet of guardian spirit a ring of resist corrosion a +6 ring of intelligence a +6 ring of intelligence a ring of magical power a ring of fire an amulet of regeneration (19, 10, Elf:2) a +1 short sword of freezing (19, 11, Elf:2) a staff of cold (19, 13, Elf:2) a ring of flight (20, 11, Elf:2) the +3 greatsling "Punk" {acid, rCorr} Any ammunition fired from it is coated in acid, damaging and corroding those it strikes. rCorr: It protects you from acid and corrosion. (20, 13, Elf:2) a ring of protection from fire (21, 2, Elf:2) a +0 quarterstaff (26, -7, Elf:2) a +3 dagger (28, -13, Elf:2) a +4 dagger (28, 4, Elf:2) a +0 chain mail a +0 long sword (31, 8, Elf:2) a +0 leather armour a +0 rapier (31, 9, Elf:2) a +0 short sword (31, 10, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow a +0 leather armour a +2 longbow of flaming a +0 leather armour a +0 antimagic long sword (32, 6, Elf:2) a +3 short sword (34, 0, Elf:2) a +4 ring of protection (37, -13, Elf:2) a +0 chain mail (40, 0, Elf:2) a +0 long sword a +0 leather armour (42, -15, Elf:2) 6 stones (51, -9, Elf:2) a +2 vorpal mace (52, -10, Elf:2) a +0 long sword (58, -13, Elf:2) 2 potions of brilliance (58, -4, Elf:2) a +0 leather armour (59, -17, Elf:2) 8 stones Level 3 of the Elven Halls (0, 0, Elf:3) a +0 long sword (11, 24, Elf:3) a ring of ice (12, 39, Elf:3) a +0 cloak (17, 24, Elf:3) a +0 long sword a +0 ring mail (17, 25, Elf:3) a +0 short sword a +0 ring mail a +0 short sword (17, 28, Elf:3) a +0 dagger (17, 31, Elf:3) a potion of flight (19, 21, Elf:3) a +0 rapier (19, 31, Elf:3) a +0 robe (24, 25, Elf:3) the +6 chain mail "Ezoytofo" {rN+ Int+6} Int: It affects your intelligence (+6). rN: It protects you from negative energy. (24, 26, Elf:3) a wand of paralysis (4) (24, 31, Elf:3) a +0 leather armour a +2 falchion of holy wrath (24, 34, Elf:3) a +0 rapier a +0 leather armour a +0 rapier a ring of resist corrosion (25, 25, Elf:3) 6 stones (25, 26, Elf:3) the amulet "Xeoliher" {Spirit rN+ Will- Str+3 Stlth+} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+3). rN: It protects you from negative energy. Will: It decreases your willpower. Stlth: It makes you more stealthy. (25, 30, Elf:3) 8 scrolls of identify (26, 25, Elf:3) a +0 sling (26, 26, Elf:3) a staff of air (26, 27, Elf:3) a +4 war axe of freezing (26, 28, Elf:3) a +2 short sword of electrocution (26, 29, Elf:3) a +0 ring mail a +0 chain mail a +0 short sword a +0 longbow a +0 plate armour the +5 lochaber axe {reach-cleave, poleaxe} It can be evoked to extend its reach, and strikes at all foes within reach, dealing less damage to those not targeted. It uses either Axes or Polearms skill, whichever is higher. (27, 3, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (27, 25, Elf:3) a +5 vorpal quarterstaff (27, 28, Elf:3) a +0 dagger a +0 dagger (28, 3, Elf:3) a +0 dagger a +0 longbow a +0 leather armour (28, 25, Elf:3) a +0 robe (28, 26, Elf:3) a +1 hand axe of electrocution (28, 27, Elf:3) a +0 ring mail (29, 15, Elf:3) a +0 rapier a +2 chain mail of fire resistance (29, 25, Elf:3) a +7 vorpal quarterstaff (29, 26, Elf:3) a scarf of invisibility (29, 27, Elf:3) a +0 rapier (29, 28, Elf:3) a +0 ring mail (30, 25, Elf:3) the +2 Maxwell's thermic engine {flame, freeze} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It becomes more effective when it hits something. This effect fades over time. (30, 26, Elf:3) a +0 leather armour (30, 27, Elf:3) a staff of earth (30, 28, Elf:3) a +5 dire flail of protection (31, 25, Elf:3) a +0 spear of venom (31, 27, Elf:3) a staff of poison (31, 28, Elf:3) a phantom mirror (31, 31, Elf:3) a +0 short sword (32, 25, Elf:3) the +7 Spriggan's Knife {stab, EV+4 Stlth+} It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV: It affects your evasion (+4). Stlth: It makes you more stealthy. (32, 26, Elf:3) a box of beasts (32, 27, Elf:3) a stone (35, 10, Elf:3) a +0 leather armour a +0 rapier of venom (35, 21, Elf:3) a wand of paralysis (5) (35, 32, Elf:3) a +0 robe (still there?) a +0 spectral quarterstaff (still there?) (36, 24, Elf:3) a +0 ring mail a +1 dagger of freezing a +0 long sword (36, 25, Elf:3) a +0 ring mail a +0 scimitar (36, 31, Elf:3) a +0 trident of venom (39, 25, Elf:3) a +0 short sword (39, 27, Elf:3) a +0 long sword (39, 33, Elf:3) a staff of fire (40, 20, Elf:3) a +0 rapier (40, 28, Elf:3) a +1 hand axe of electrocution (41, 19, Elf:3) a +0 leather armour a +0 long sword (41, 21, Elf:3) a +0 leather armour a +0 rapier (41, 25, Elf:3) a +0 short sword (41, 27, Elf:3) a +0 short sword (41, 33, Elf:3) a +0 leather armour a +0 longbow (42, 33, Elf:3) a +0 scale mail a +0 lajatang of venom (43, 3, Elf:3) a +0 dagger a +0 ring mail (43, 25, Elf:3) a +0 vorpal sling (43, 27, Elf:3) a +1 sling of freezing (44, 26, Elf:3) a +0 giant club (44, 28, Elf:3) a +1 pair of boots of flying (45, 13, Elf:3) a +0 vampiric rapier a +0 leather armour a +0 vampiric rapier (49, 1, Elf:3) a +0 rapier (50, 31, Elf:3) a +0 chain mail (50, 34, Elf:3) a +0 dagger (52, 28, Elf:3) a +0 robe (53, 5, Elf:3) a +2 vorpal war axe (53, 6, Elf:3) a +2 war axe of pain (54, 24, Elf:3) a +0 battleaxe of distortion (56, 14, Elf:3) a +0 spear Level 1 of the Lair of Beasts (0, 0, Lair:1) a stone (1, 5, Lair:1) a stone (3, 3, Lair:1) a stone (10, 14, Lair:1) a potion of degeneration (20, -2, Lair:1) a +0 falchion (24, -14, Lair:1) a +0 ring mail of cold resistance (25, -9, Lair:1) the +8 hand axe of Utosmaot {holy, rPois Str+2 Int+4} It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+2). Int: It affects your intelligence (+4). rPois: It protects you from poison. (34, -13, Lair:1) a +0 scale mail (40, 20, Lair:1) a +0 kite shield (43, 23, Lair:1) a +0 mace (49, 3, Lair:1) a +0 leather armour (51, 8, Lair:1) 6 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) the +4 robe of Fihank {rF+} rF: It protects you from fire. (9, -29, Lair:2) a potion of brilliance (12, -1, Lair:2) a scroll of enchant weapon (17, -27, Lair:2) a +2 helmet (18, -33, Lair:2) a +0 chain mail a +5 battleaxe a potion of degeneration (25, -7, Lair:2) a +0 shortbow (27, 8, Lair:2) a staff of fire (42, 12, Lair:2) the +9 ring mail "Soxkag" {rF+ rC+} rF: It protects you from fire. rC: It protects you from cold. (44, -32, Lair:2) a +0 robe (45, 12, Lair:2) 5 stones (47, -14, Lair:2) a +0 ring mail (49, -10, Lair:2) a +0 robe (57, -31, Lair:2) a potion of brilliance Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 pair of gloves (22, -34, Lair:3) a +0 plate armour (24, -51, Lair:3) a ring of poison resistance (25, -50, Lair:3) a +0 mace (25, -49, Lair:3) a +0 rapier a phial of floods (25, -41, Lair:3) an amulet of faith (26, -40, Lair:3) a scroll of brand weapon (27, -41, Lair:3) a +6 ring of dexterity (29, -20, Lair:3) 3 stones (36, -32, Lair:3) a +0 scale mail (42, -29, Lair:3) a +0 robe (47, -20, Lair:3) a book of Beasts (53, 5, Lair:3) a +0 short sword Level 4 of the Lair of Beasts (0, 0, Lair:4) the +4 falchion of Impeachment {elec, rN+ Int+3 Stlth+} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+3). rN: It protects you from negative energy. Stlth: It makes you more stealthy. (6, -22, Lair:4) a +0 leather armour (10, -22, Lair:4) a phial of floods (28, -12, Lair:4) a ring of see invisible (28, -2, Lair:4) 4 stones (30, -24, Lair:4) a +0 broad axe (35, -21, Lair:4) a wand of paralysis (4) (42, 9, Lair:4) a +0 spear (46, 1, Lair:4) a +0 sling Level 5 of the Lair of Beasts (0, 0, Lair:5) a +1 vorpal long sword (1, 15, Lair:5) a +0 club (2, -11, Lair:5) a +0 chain mail (2, 1, Lair:5) a +0 plate armour (5, 23, Lair:5) a +0 broad axe (5, 26, Lair:5) 6 stones (6, 27, Lair:5) a +2 robe of resistance (7, 20, Lair:5) 3 stones (7, 28, Lair:5) a potion of brilliance (8, 26, Lair:5) a +0 morningstar (9, 22, Lair:5) a +0 battleaxe (10, 23, Lair:5) 5 stones (12, 0, Lair:5) a potion of brilliance (12, 24, Lair:5) a +0 helmet of intelligence (13, -2, Lair:5) a +4 ring of protection (25, -10, Lair:5) the +1 robe of Anarchy {Harm Str+2 Dex+4} Str: It affects your strength (+2). Dex: It affects your dexterity (+4). Harm: It increases damage dealt and taken. (26, -9, Lair:5) +0 fire dragon scales (27, 21, Lair:5) a +0 cloak (28, 17, Lair:5) a +0 great sword (34, 23, Lair:5) a +0 pair of boots (37, 35, Lair:5) a +0 chain mail (42, 7, Lair:5) a +0 leather armour (43, 41, Lair:5) a +0 robe (48, 15, Lair:5) a +0 trident (53, 37, Lair:5) +0 steam dragon scales (56, 44, Lair:5) a +0 ring mail (61, 40, Lair:5) a +0 chain mail (61, 41, Lair:5) a +0 great sword (61, 43, Lair:5) a stone (62, 41, Lair:5) a +0 falchion (62, 44, Lair:5) a potion of degeneration (64, 6, Lair:5) a +0 scale mail a +1 great mace of protection (67, 34, Lair:5) a +0 scale mail Level 1 of the Swamp (0, 0, Swamp:1) a +0 leather armour (11, 5, Swamp:1) 6 stones (15, 2, Swamp:1) a +0 spear a +0 buckler (16, -20, Swamp:1) a +0 morningstar (19, -16, Swamp:1) a potion of brilliance (19, -10, Swamp:1) a +0 arbalest (34, 6, Swamp:1) a +0 robe (34, 12, Swamp:1) a +0 dagger (39, 2, Swamp:1) 6 stones (50, -4, Swamp:1) a +0 giant spiked club (57, -12, Swamp:1) a +0 rapier a +0 robe a +0 buckler (60, -15, Swamp:1) a +0 quarterstaff a +0 robe (62, -16, Swamp:1) a +2 short sword of holy wrath a +0 robe (65, -12, Swamp:1) a scroll of identify (69, 3, Swamp:1) a +0 ring mail Level 2 of the Swamp (0, 0, Swamp:2) a book of Beasts (5, -11, Swamp:2) the +4 ring mail of Moral Flaws {rPois Int+2} Int: It affects your intelligence (+2). rPois: It protects you from poison. (8, -22, Swamp:2) a potion of degeneration (9, -14, Swamp:2) a +0 robe (10, -4, Swamp:2) a +0 spear (10, 0, Swamp:2) 2 scrolls of enchant weapon (12, -4, Swamp:2) a +0 buckler a +0 spear (13, -3, Swamp:2) a +0 robe a +0 quarterstaff (13, 2, Swamp:2) an orb of energy (15, -22, Swamp:2) a potion of magic (24, 3, Swamp:2) a +0 morningstar (25, -15, Swamp:2) a box of beasts (34, -34, Swamp:2) a +0 chain mail (35, -14, Swamp:2) a scroll of identify (46, -6, Swamp:2) 5 stones Level 3 of the Swamp (0, 0, Swamp:3) a +0 robe a +0 quarterstaff (0, 1, Swamp:3) a +0 long sword a +0 robe (0, 10, Swamp:3) 4 stones (1, 3, Swamp:3) a +2 vampiric spear (1, 11, Swamp:3) 4 poisoned darts (2, 4, Swamp:3) a +0 robe (3, 26, Swamp:3) +0 swamp dragon scales (5, 27, Swamp:3) 3 atropa-tipped darts (8, 31, Swamp:3) a +0 robe (20, 8, Swamp:3) a +0 short sword (25, 20, Swamp:3) a +0 quarterstaff a +0 robe (31, -1, Swamp:3) a +0 robe (36, 23, Swamp:3) a +0 spear a +2 buckler Level 4 of the Swamp (13, -44, Swamp:4) a +0 mace (13, -43, Swamp:4) a +0 mace (13, -2, Swamp:4) +0 swamp dragon scales (16, -14, Swamp:4) a +0 dire flail (17, -7, Swamp:4) a +0 falchion (20, -9, Swamp:4) 5 stones (26, -8, Swamp:4) a scroll of amnesia (27, -33, Swamp:4) a +0 halberd (34, -26, Swamp:4) a +0 robe (36, -35, Swamp:4) a scroll of noise (39, -24, Swamp:4) a scroll of identify (43, -29, Swamp:4) a +0 spear a +0 buckler (49, -33, Swamp:4) a +0 club (50, -34, Swamp:4) an amulet of guardian spirit (50, -25, Swamp:4) a +0 quarterstaff a +0 robe (51, -17, Swamp:4) +0 swamp dragon scales (52, -16, Swamp:4) a book of Decay (56, -48, Swamp:4) a +0 quarterstaff a +0 robe (56, -30, Swamp:4) a +0 spear 4 curare-tipped darts Level 1 of the Spider Nest (17, 8, Spider:1) a +2 mace of protection (19, -12, Spider:1) a +0 falchion (31, -1, Spider:1) a wand of paralysis (5) (40, 19, Spider:1) a +0 trident (43, 5, Spider:1) a +0 club (44, -9, Spider:1) 5 stones Level 2 of the Spider Nest (0, 0, Spider:2) 5 stones (1, -20, Spider:2) a throwing net (1, -2, Spider:2) 5 stones (7, 3, Spider:2) 4 stones (11, 12, Spider:2) a +0 pair of boots (12, -7, Spider:2) a +0 great mace (16, -28, Spider:2) a potion of degeneration (18, -7, Spider:2) 6 stones (42, 8, Spider:2) a +0 quarterstaff Level 3 of the Spider Nest (0, 0, Spider:3) a +6 dagger of freezing a +0 great sword of freezing (0, 1, Spider:3) the +4 morningstar of Somewhere Else {vorpal, rPois Int+4 Stlth-} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). rPois: It protects you from poison. Stlth: It makes you less stealthy. (0, 57, Spider:3) a +0 scale mail (1, 0, Spider:3) a +0 chain mail a +2 pair of boots of stealth a +0 chain mail (1, 1, Spider:3) a +1 kite shield of cold resistance (1, 2, Spider:3) a scroll of noise (5, 18, Spider:3) a +0 ring mail (8, 21, Spider:3) 5 poisoned darts (8, 48, Spider:3) a +0 war axe (9, 11, Spider:3) a +2 sling of flaming (28, 0, Spider:3) a +0 scale mail (32, 4, Spider:3) a potion of brilliance (40, 5, Spider:3) a +0 scale mail (41, 55, Spider:3) a scroll of noise (54, 23, Spider:3) a +0 cloak Level 4 of the Spider Nest (2, 16, Spider:4) a +1 trident of protection (6, 23, Spider:4) a +0 ring mail (8, 9, Spider:4) an orb of light (11, 28, Spider:4) 3 stones (16, 25, Spider:4) 5 stones (25, 27, Spider:4) 2 large rocks (26, 19, Spider:4) 4 stones (27, 26, Spider:4) a potion of brilliance (31, 12, Spider:4) a +3 leather armour (32, 28, Spider:4) 23 gold pieces (33, 18, Spider:4) a +2 trident of protection (33, 44, Spider:4) a +0 battleaxe (38, 33, Spider:4) a scroll of enchant weapon (42, 26, Spider:4) 2 scrolls of torment (44, 4, Spider:4) an amulet of faith (49, 19, Spider:4) a +0 great mace of holy wrath (unseen) (50, 20, Spider:4) a +0 chain mail (53, 17, Spider:4) a +1 ring mail of fire resistance (unseen) Level 1 of the Pits of Slime (0, 0, Slime:1) a +5 vorpal long sword Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime (55, -40, Slime:4) the +3 robe of Lust {Harm rElec rC+ Str+3} Str: It affects your strength (+3). rC: It protects you from cold. rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. Level 5 of the Pits of Slime (7, -9, Slime:5) a book of Changes (7, 0, Slime:5) a +0 lajatang (8, -10, Slime:5) a potion of magic (8, -9, Slime:5) a +6 flail of distortion (8, 0, Slime:5) a +2 robe of fire resistance (9, -10, Slime:5) a +1 rapier of venom (9, -2, Slime:5) the +7 short sword "Uxkecw" {drain, Fly rElec Str-2 Int+6} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (-2). Int: It affects your intelligence (+6). rElec: It insulates you from electricity. Fly: It grants you flight. (9, 0, Slime:5) a +3 whip of venom (9, 1, Slime:5) a +1 helmet of intelligence (9, 2, Slime:5) a tin of tremorstones (2/2) (10, -11, Slime:5) the +1 ring mail of Noon {Dex+4} Dex: It affects your dexterity (+4). (10, -9, Slime:5) a +3 glaive of protection (10, -1, Slime:5) a scroll of summoning (10, 0, Slime:5) a staff of poison (10, 1, Slime:5) a +0 leather armour (10, 2, Slime:5) a +0 tower shield (10, 3, Slime:5) a +0 chain mail (11, -9, Slime:5) a scroll of identify (11, -7, Slime:5) a +3 dagger of venom (11, -2, Slime:5) a +2 great mace of protection (11, 0, Slime:5) 4 stones (15, -8, Slime:5) a ring of resist corrosion (15, -2, Slime:5) a ring of protection from cold (16, -9, Slime:5) a +0 robe (16, -7, Slime:5) a staff of air (16, 0, Slime:5) a scroll of noise (16, 2, Slime:5) a scroll of identify (17, -12, Slime:5) a potion of flight (17, -11, Slime:5) a +0 leather armour (17, -10, Slime:5) a scroll of identify (17, -1, Slime:5) a scroll of torment (17, 0, Slime:5) a ring of see invisible (17, 1, Slime:5) a stone (17, 3, Slime:5) a +0 ring mail (18, -11, Slime:5) a +0 leather armour (18, -10, Slime:5) a ring of resist corrosion (18, -8, Slime:5) the +9 quarterstaff of the Witching Blowfly {vamp, Str+2 Int-4 Stlth+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+2). Int: It affects your intelligence (-4). Stlth: It makes you more stealthy. (18, -1, Slime:5) a ring of wizardry (18, 1, Slime:5) a +2 plate armour of fire resistance (18, 2, Slime:5) a staff of death (19, -9, Slime:5) a +6 ring of strength (19, -7, Slime:5) a +0 robe (19, -2, Slime:5) a scroll of identify (19, -1, Slime:5) a +0 battleaxe (19, 0, Slime:5) a phantom mirror (19, 1, Slime:5) a scroll of identify (20, -1, Slime:5) a scroll of identify Level 1 of the Vaults [Shop] Kudgh's Antique Armour Shoppe a +0 plate armour (874 gold) a +1 pair of gloves (437 gold) +0 pearl dragon scales (3800 gold) a +0 leather armour (76 gold) a +0 buckler of fire resistance (437 gold) a +3 scale mail (798 gold) a +0 robe (26 gold) a +0 plate armour (874 gold) (0, 0, Vaults:1) a +0 great mace a +0 ring mail (0, 1, Vaults:1) a +0 troll leather armour (1, 0, Vaults:1) a +0 troll leather armour (1, 13, Vaults:1) a +0 long sword a +0 arbalest a +0 scale mail (1, 32, Vaults:1) a +0 ring mail a +0 war axe (2, 25, Vaults:1) a +0 leather armour a +0 mace (2, 33, Vaults:1) the +0 hat of Liberalism {MP+9 Stlth+} MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. (3, 9, Vaults:1) a +0 scale mail (3, 33, Vaults:1) a +0 troll leather armour a +0 troll leather armour a +0 troll leather armour a +0 ring mail a +0 flail a +0 ring mail a +0 dire flail (3, 34, Vaults:1) a +0 troll leather armour (9, 3, Vaults:1) a +0 flail (25, 15, Vaults:1) a scroll of torment (25, 19, Vaults:1) a +0 scale mail (26, -6, Vaults:1) a +0 dagger a +0 robe (28, 21, Vaults:1) a +0 ring mail a +0 morningstar (29, 15, Vaults:1) a potion of flight (29, 19, Vaults:1) 31 gold pieces (30, 24, Vaults:1) a scroll of identify (36, 32, Vaults:1) a +0 war axe (42, -6, Vaults:1) a +0 morningstar a +0 ring mail (48, 1, Vaults:1) a +0 long sword a +0 ring mail (48, 27, Vaults:1) a +0 arbalest a +0 hand crossbow (50, 27, Vaults:1) a +0 arbalest (52, 28, Vaults:1) a scroll of identify (57, 51, Vaults:1) a +0 morningstar a +0 ring mail a +0 dagger a +0 robe (60, 47, Vaults:1) a +0 falchion a +0 ring mail (65, 37, Vaults:1) a potion of brilliance (69, 4, Vaults:1) a +0 scale mail (70, -4, Vaults:1) a +0 falchion a +0 ring mail (70, 45, Vaults:1) a +0 falchion (71, -4, Vaults:1) a +0 troll leather armour (71, 45, Vaults:1) a +0 dagger (72, -4, Vaults:1) a +0 dagger a +0 robe a +0 morningstar a +0 leather armour (72, 45, Vaults:1) 5 stones (76, 23, Vaults:1) a +0 dire flail a +0 animal skin (77, 21, Vaults:1) a +0 arbalest a +0 morningstar a +0 ring mail (77, 22, Vaults:1) a +0 dagger a +0 robe a +0 arbalest a +0 great mace a +0 ring mail Level 2 of the Vaults (0, 0, Vaults:2) a scroll of identify (2, -37, Vaults:2) a +1 scale mail of poison resistance (3, -37, Vaults:2) a +4 hand crossbow of freezing (4, -51, Vaults:2) a +0 hand crossbow (4, -3, Vaults:2) a +0 animal skin a +0 dire flail (6, -22, Vaults:2) a +0 dire flail a +0 animal skin (7, -47, Vaults:2) a +0 morningstar a +0 scale mail (7, -4, Vaults:2) a +0 robe (9, -47, Vaults:2) a +1 war axe 6 stones the +0 ring mail of Hedge Wizardry {rF+ rC++ Str+5 Int-4} Str: It affects your strength (+5). Int: It affects your intelligence (-4). rF: It protects you from fire. rC: It greatly protects you from cold. (9, -46, Vaults:2) a +0 arbalest (11, -55, Vaults:2) a +0 chain mail (16, -14, Vaults:2) a +0 leather armour (20, -28, Vaults:2) a +0 dagger a +0 robe (23, -31, Vaults:2) a +0 war axe a +0 plate armour (24, -51, Vaults:2) a +0 morningstar of protection a +3 leather armour (24, -50, Vaults:2) a +0 long sword a +0 plate armour a +0 glaive a +0 plate armour (24, -31, Vaults:2) a +0 halberd a +0 chain mail (24, -30, Vaults:2) a +0 bardiche a +0 plate armour (29, -38, Vaults:2) a +0 dire flail a +0 animal skin (30, -42, Vaults:2) a +0 leather armour (30, -41, Vaults:2) the +2 helmet "Vimuf" {Contam Fly rN+ Int+2} Int: It affects your intelligence (+2). rN: It protects you from negative energy. Fly: It grants you flight. Contam: It causes magical contamination when unequipped. (31, -42, Vaults:2) a potion of magic (32, -53, Vaults:2) a +0 arbalest (32, -50, Vaults:2) a +0 arbalest (32, -41, Vaults:2) a +0 dire flail a +0 dire flail a +0 scale mail the +5 great mace of Saoxzergh {elec, rC+ Str+3 Dex-2} It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+3). Dex: It affects your dexterity (-2). rC: It protects you from cold. (32, -40, Vaults:2) a +0 dire flail a +0 dire flail (32, -39, Vaults:2) a +2 great mace of flaming (32, -38, Vaults:2) a +4 trident of flaming (33, -42, Vaults:2) a scroll of identify (33, -39, Vaults:2) a +0 great mace of flaming (34, -53, Vaults:2) a +0 arbalest (34, -51, Vaults:2) a +0 arbalest (34, -42, Vaults:2) a potion of degeneration (37, -9, Vaults:2) a scroll of enchant weapon (47, -47, Vaults:2) a +0 ring mail a +0 arbalest (48, -47, Vaults:2) a +0 scale mail a +0 war axe (49, -41, Vaults:2) a +0 arbalest a +1 arbalest of freezing a +0 arbalest (50, -41, Vaults:2) a +0 arbalest a +0 chain mail a +0 dire flail a +0 arbalest (50, -17, Vaults:2) a +0 lajatang (51, -42, Vaults:2) a +0 arbalest a +0 arbalest (51, -41, Vaults:2) a +0 arbalest (56, -23, Vaults:2) a +0 club (57, -54, Vaults:2) a +0 flail a +0 ring mail (58, -55, Vaults:2) a +0 dire flail a +0 great mace (58, -54, Vaults:2) a +0 war axe a +0 scale mail (58, -53, Vaults:2) a +1 great mace of protection a +0 scale mail (58, -2, Vaults:2) a +0 troll leather armour (58, -1, Vaults:2) a +0 troll leather armour (59, -54, Vaults:2) a +1 morningstar a +0 plate armour a +0 arbalest a +0 arbalest (59, -2, Vaults:2) an atropa-tipped dart (60, -54, Vaults:2) a +0 long sword a +0 plate armour (60, -12, Vaults:2) a +0 chain mail a +0 broad axe (60, -2, Vaults:2) a +0 troll leather armour (60, -1, Vaults:2) a +0 ring mail a +0 antimagic mace (61, -26, Vaults:2) an amulet of faith a +0 chain mail a +1 battleaxe of flaming a +0 plate armour a +0 battleaxe a +0 chain mail a +0 dire flail a +0 chain mail a +0 great mace (61, -22, Vaults:2) a +0 plate armour a +0 great mace (61, -21, Vaults:2) a +0 robe a +0 dagger of draining (61, -20, Vaults:2) a +0 robe a +0 dagger a +0 arbalest (61, -19, Vaults:2) a +0 scale mail a +0 long sword a +0 arbalest (61, -17, Vaults:2) a +0 ring mail a +0 morningstar (62, -55, Vaults:2) a +0 great mace a +0 animal skin (62, -25, Vaults:2) a +0 plate armour a +0 battleaxe a +3 ring mail (62, -19, Vaults:2) a +0 arbalest of freezing (66, -15, Vaults:2) a +0 robe Level 3 of the Vaults (0, 0, Vaults:3) a +0 quarterstaff (3, 17, Vaults:3) a +0 scale mail a +0 long sword (4, -9, Vaults:3) a +0 scale mail a +0 long sword (5, -9, Vaults:3) a +0 buckler a +0 leather armour a +0 long sword (7, -12, Vaults:3) a +0 ring mail a +0 dagger (7, -10, Vaults:3) a +0 leather armour a +0 short sword a +0 shortbow (9, -9, Vaults:3) a +0 leather armour a +0 shortbow (12, -9, Vaults:3) a +0 flail (16, -24, Vaults:3) a +0 arbalest (16, -23, Vaults:3) a +0 arbalest (17, -25, Vaults:3) a +0 arbalest a +0 arbalest (17, -24, Vaults:3) a +0 arbalest (17, 22, Vaults:3) a +0 flail a +0 scale mail (18, -21, Vaults:3) a +0 ring mail (18, 14, Vaults:3) a scroll of enchant weapon (19, 17, Vaults:3) a +0 hand axe (20, 11, Vaults:3) a +0 dire flail a +0 animal skin (20, 18, Vaults:3) a +0 hand axe (22, 32, Vaults:3) a +2 pair of boots (23, 14, Vaults:3) a +0 arbalest (23, 26, Vaults:3) a +0 dire flail a +0 animal skin (24, 24, Vaults:3) a +0 flail a +0 leather armour a +0 great mace a +0 leather armour (24, 25, Vaults:3) a +0 flail a +0 scale mail (25, 24, Vaults:3) a +0 scimitar a +0 ring mail a +1 vorpal dire flail a +0 scale mail a +0 scale mail (26, -14, Vaults:3) a +0 sling (26, -13, Vaults:3) a +0 arbalest (26, 25, Vaults:3) a +0 great mace a +0 scale mail (27, 14, Vaults:3) a +0 morningstar a +0 scale mail (27, 24, Vaults:3) a potion of magic (30, -21, Vaults:3) 7 stones (32, 29, Vaults:3) a +0 hand crossbow (34, -16, Vaults:3) 8 stones (35, -10, Vaults:3) a +1 chain mail of cold resistance (35, 0, Vaults:3) a +4 rapier of electrocution a +0 cloak a +1 pair of gloves (35, 32, Vaults:3) a +0 chain mail (38, -1, Vaults:3) the +8 giant spiked club of the Lair of Beasts {vorpal, rElec rF++ Str+3} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). rF: It greatly protects you from fire. rElec: It insulates you from electricity. (39, -3, Vaults:3) a +0 great sword of flaming a +0 arbalest (39, -2, Vaults:3) a +0 leather armour a +1 vorpal flail (39, -1, Vaults:3) a +0 ring mail (40, 30, Vaults:3) a +2 great mace of protection a +0 chain mail (40, 32, Vaults:3) a potion of degeneration (41, -3, Vaults:3) a +0 leather armour a +0 great mace (42, -6, Vaults:3) a +0 great mace a +0 great mace of holy wrath a +0 scale mail a +0 ring mail a +0 long sword (42, 18, Vaults:3) a +0 scale mail (43, -7, Vaults:3) a +1 robe of cold resistance a +0 dagger of venom a +0 chain mail a +0 long sword a +0 kite shield a +0 plate armour a +1 long sword a +0 ring mail a +0 long sword a +0 arbalest a +0 plate armour a +0 great mace of draining a +0 great sword of flaming (44, -7, Vaults:3) a +0 ring mail a +4 arbalest of flaming (53, -24, Vaults:3) a +0 troll leather armour (53, -2, Vaults:3) 7 stones (54, -23, Vaults:3) the +4 plate armour "Dilosozo" {Contam +Blink Str+10 Int+3} Str: It affects your strength (+10). Int: It affects your intelligence (+3). +Blink: It lets you blink. Contam: It causes magical contamination when unequipped. (55, 21, Vaults:3) a +0 halberd of venom (56, -17, Vaults:3) a +1 vorpal sling (56, 22, Vaults:3) a +0 falchion a +0 ring mail (57, -17, Vaults:3) a scroll of identify (57, -16, Vaults:3) 4 stones (57, -11, Vaults:3) a scroll of identify (57, -10, Vaults:3) a +0 ring mail (57, 1, Vaults:3) a +0 scale mail a +0 flail a scroll of identify (57, 7, Vaults:3) 8 stones (57, 11, Vaults:3) a +0 scale mail a +0 morningstar a +0 arbalest (57, 21, Vaults:3) a +0 scale mail (68, -21, Vaults:3) a +0 troll leather armour (72, 11, Vaults:3) a +0 ring mail Level 4 of the Vaults (0, 0, Vaults:4) a +0 plate armour (0, 2, Vaults:4) the +4 scale mail of Nice Divine Compulsion {Contam rPois rF+ Int+5} Int: It affects your intelligence (+5). rF: It protects you from fire. rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. (2, -2, Vaults:4) a potion of brilliance (2, 2, Vaults:4) a staff of death (2, 8, Vaults:4) a +0 arbalest (3, 19, Vaults:4) +0 shadow dragon scales (4, -2, Vaults:4) a +1 antimagic war axe (4, 13, Vaults:4) a +0 scale mail (4, 14, Vaults:4) a +0 arbalest (4, 16, Vaults:4) a +0 flail a +0 scale mail (4, 20, Vaults:4) a +0 great mace a +0 chain mail (5, 14, Vaults:4) a +0 arbalest (6, 14, Vaults:4) a +0 arbalest (6, 16, Vaults:4) a +6 long sword of holy wrath a +0 plate armour (7, -2, Vaults:4) a +2 robe of willpower (8, 0, Vaults:4) a +0 short sword (8, 2, Vaults:4) a book of Ice (10, -7, Vaults:4) a +0 quarterstaff (12, -25, Vaults:4) a +0 scale mail a +0 falchion (12, -23, Vaults:4) a +0 morningstar (21, -5, Vaults:4) a +0 dire flail a +0 animal skin (25, -26, Vaults:4) a +0 animal skin a +0 great mace a +0 plate armour a +3 war axe of electrocution (25, -2, Vaults:4) a scroll of torment (27, -28, Vaults:4) a +1 plate armour of fire resistance (still there?) a +2 war axe of venom (still there?) (27, -26, Vaults:4) a +0 plate armour (still there?) a +3 great sword (still there?) (27, -24, Vaults:4) a +0 chain mail (still there?) a +0 great sword of freezing (still there?) (28, -27, Vaults:4) a +0 chain mail a +0 long sword a +0 plate armour a +0 long sword (28, -25, Vaults:4) a +0 plate armour a +0 great sword a +0 ring mail a +0 morningstar (29, -28, Vaults:4) +1 fire dragon scales (29, -27, Vaults:4) a +0 plate armour a +0 dire flail (29, -24, Vaults:4) a +0 chain mail a +0 great sword (31, -11, Vaults:4) a +0 morningstar a +0 ring mail (32, -12, Vaults:4) a +0 mace a +0 scale mail (32, -11, Vaults:4) a +0 robe a +0 dagger a +0 animal skin a +0 dire flail (32, -10, Vaults:4) a +2 arbalest of freezing 7 stones (34, -12, Vaults:4) a +0 arbalest a +0 spear (34, -11, Vaults:4) a +0 robe a +1 dagger of venom (35, 4, Vaults:4) a +0 longbow (35, 19, Vaults:4) a +0 battleaxe (36, -18, Vaults:4) a +0 ring mail a +0 flail (38, 4, Vaults:4) a +0 long sword a +0 arbalest a +0 ring mail (41, -20, Vaults:4) a +0 robe a +0 dagger (45, 24, Vaults:4) a +0 dagger a +0 robe (46, -21, Vaults:4) a +0 falchion a +0 scale mail (47, 20, Vaults:4) a +0 dagger a +0 robe a +0 arbalest (47, 21, Vaults:4) a +1 arbalest of flaming a +0 arbalest (48, -31, Vaults:4) a +0 great mace a +0 animal skin (48, -23, Vaults:4) a +0 arbalest (48, 20, Vaults:4) a +0 dire flail a +0 leather armour (52, -9, Vaults:4) a +0 arbalest (58, -18, Vaults:4) a +1 vorpal arbalest (59, -18, Vaults:4) a +0 chain mail a +0 war axe (60, -18, Vaults:4) a +0 arbalest (60, -17, Vaults:4) a +0 arbalest (61, -19, Vaults:4) a +0 arbalest (62, 13, Vaults:4) a +0 troll leather armour (65, 3, Vaults:4) a +2 hat (66, -15, Vaults:4) a +0 plate armour (67, 3, Vaults:4) a +0 dire flail a +0 scale mail Level 5 of the Vaults [Shop] Suimikku's Armour Shoppe a +0 scale mail (52 gold) a +2 scale mail of poison resistance (234 gold) a scarf of harm (117 gold) a +1 plate armour of fire resistance (455 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) a +0 robe (9 gold) a +0 scale mail (52 gold) a +0 scale mail (52 gold) a +0 robe (9 gold) (0, 0, Vaults:5) a +0 dire flail a +0 dire flail of protection (0, 43, Vaults:5) a +0 arbalest (4, 13, Vaults:5) a +0 flail (7, 37, Vaults:5) a phantom mirror (7, 38, Vaults:5) a +0 chain mail (7, 40, Vaults:5) a box of beasts (7, 42, Vaults:5) a staff of conjuration (7, 45, Vaults:5) a +0 dire flail a +0 dire flail (8, 41, Vaults:5) a +0 flail (8, 43, Vaults:5) a +0 trident (8, 45, Vaults:5) a +2 vorpal war axe a +2 scale mail of cold resistance a +0 buckler (9, 43, Vaults:5) a +1 great mace (10, 43, Vaults:5) a +2 vorpal falchion (11, 35, Vaults:5) the +8 morningstar "Beastbane" {vorpal, Int+6 Dex-3} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+6). Dex: It affects your dexterity (-3). a +0 plate armour (11, 43, Vaults:5) a +0 short sword (14, 4, Vaults:5) a +0 glaive (14, 7, Vaults:5) the +5 scale mail "Jidwump" {*Corrode Regen+ Stlth+} Regen: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. (14, 14, Vaults:5) a +0 plate armour (14, 15, Vaults:5) a +0 leather armour (14, 19, Vaults:5) 6 stones (14, 43, Vaults:5) a +0 leather armour (15, 43, Vaults:5) a +0 helmet (15, 50, Vaults:5) a +0 plate armour (18, 7, Vaults:5) a +0 great mace a +0 scale mail (21, 16, Vaults:5) a +0 plate armour a +0 battleaxe 5 stones a ring of poison resistance (21, 30, Vaults:5) a +1 plate armour of poison resistance (22, 17, Vaults:5) a +0 scale mail a +0 great mace a +0 arbalest 3 stones a staff of conjuration (22, 18, Vaults:5) a scroll of identify a +2 battleaxe of freezing (22, 19, Vaults:5) a +0 battleaxe a +1 plate armour of willpower (23, 18, Vaults:5) +0 shadow dragon scales a +0 chain mail a +0 war axe a +0 leather armour a +0 short sword a +0 plate armour a +3 battleaxe (23, 31, Vaults:5) a +0 great sword of flaming (24, 14, Vaults:5) a +0 troll leather armour a +0 short sword (24, 15, Vaults:5) a +0 battleaxe of freezing (24, 16, Vaults:5) a +0 kite shield a +0 chain mail a +3 vampiric war axe a +0 plate armour a +0 plate armour a +0 long sword a +0 kite shield a +0 plate armour a +0 war axe a +0 chain mail a +1 vorpal great sword a +0 buckler a +0 ring mail a +3 long sword of flaming the +6 Majin-Bo {vamp, MP+6 Int+6} It heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). (24, 17, Vaults:5) a +0 arbalest a +0 kite shield a +0 chain mail a +0 war axe a +0 plate armour a +0 battleaxe a +0 plate armour a +0 dire flail a +0 leather armour a +2 vorpal flail (24, 18, Vaults:5) +0 shadow dragon scales a +0 ring mail a +0 falchion a +0 chain mail a +1 long sword a +0 scale mail a +0 long sword 5 stones (24, 19, Vaults:5) the +1 robe "Nenyococo" {rPois Will+} rPois: It protects you from poison. Will: It increases your willpower. a +0 ring mail a +0 flail a +1 ring mail of fire resistance a +0 chain mail a +2 dire flail a +0 dire flail a +0 dire flail a +4 great mace of draining (24, 20, Vaults:5) a +0 scale mail a +0 long sword a +0 arbalest a +0 chain mail a +4 great sword of freezing a +0 arbalest a +0 plate armour a +0 long sword a +0 buckler of reflection a +0 scale mail a +2 war axe a +2 arbalest of freezing a +0 robe a scroll of identify (24, 21, Vaults:5) a +0 scale mail a +0 war axe a +0 leather armour a +0 chain mail a +1 war axe a +2 glaive of venom (25, 21, Vaults:5) a +0 arbalest of freezing a +0 kite shield a +0 chain mail a +0 long sword a +0 plate armour a +0 great sword a +0 chain mail a +1 battleaxe of flaming a +0 plate armour a +1 battleaxe a +0 scale mail a +0 rapier a +0 buckler a +2 ring mail of fire resistance a +2 long sword of holy wrath (26, 22, Vaults:5) a +0 arbalest a +0 plate armour a +0 glaive (27, 21, Vaults:5) a +0 great mace a +0 arbalest a +2 robe of fire resistance (27, 22, Vaults:5) a +0 tower shield a +0 chain mail a +0 war axe 4 atropa-tipped darts (27, 23, Vaults:5) a +0 plate armour a +0 battleaxe of distortion (27, 24, Vaults:5) a +0 scale mail a +1 dagger of draining a +0 ring mail a staff of death (28, 22, Vaults:5) a +0 flail (28, 23, Vaults:5) a +0 chain mail a +0 great sword (28, 25, Vaults:5) a potion of flight a +0 ring mail a +2 great mace of draining (29, 3, Vaults:5) 5 datura-tipped darts (29, 20, Vaults:5) 5 potions of might (29, 21, Vaults:5) 5 stones a +0 ring mail a +0 flail (45, 37, Vaults:5) the +2 hand axe of Qazlal's Approval {vorpal, rCorr Int+2 Dex+5} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+5). rCorr: It protects you from acid and corrosion. (45, 39, Vaults:5) a +0 scale mail (46, 38, Vaults:5) a +0 long sword (47, 6, Vaults:5) the +12 quarterstaff "Velufyq" {drain, rElec rPois rCorr Int-5} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (-5). rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +0 ring mail a scroll of noise (47, 28, Vaults:5) a +0 scale mail (47, 40, Vaults:5) 3 stones (47, 48, Vaults:5) a wand of paralysis (4) (48, 50, Vaults:5) a +0 war axe a +2 scale mail of positive energy a +0 buckler (51, 3, Vaults:5) a +0 scimitar (54, 50, Vaults:5) a +0 morningstar a +0 ring mail (56, 23, Vaults:5) a +0 short sword (57, 36, Vaults:5) a staff of fire (57, 40, Vaults:5) a staff of poison (59, 28, Vaults:5) a +0 great mace a +0 ring mail Level 1 of the Crypt (0, 0, Crypt:1) a +0 chain mail of fire resistance (1, 7, Crypt:1) 15 curare-tipped darts (2, -16, Crypt:1) a scroll of enchant weapon (4, -11, Crypt:1) the +1 robe "Ryzed" {-Tele rF+ Int+6 Stlth+} Int: It affects your intelligence (+6). rF: It protects you from fire. -Tele: It prevents most forms of teleportation. Stlth: It makes you more stealthy. (6, -13, Crypt:1) a +0 ring mail (9, 5, Crypt:1) a scroll of identify (9, 16, Crypt:1) a +0 robe (11, -7, Crypt:1) a +0 robe (11, -1, Crypt:1) a +3 short sword of venom (12, -18, Crypt:1) a wand of flame (9) (12, -8, Crypt:1) a +0 dagger a +0 robe (17, -9, Crypt:1) a scroll of identify (31, -1, Crypt:1) a +0 robe (31, 15, Crypt:1) a +0 battleaxe a +0 war axe (33, 16, Crypt:1) a +0 war axe (34, 3, Crypt:1) a +3 vampiric long sword (40, 16, Crypt:1) a boomerang (41, 15, Crypt:1) a +0 mace (41, 16, Crypt:1) a +0 dire flail a +0 chain mail a +1 battleaxe of flaming (42, 16, Crypt:1) a scroll of identify a +0 scimitar of draining (43, 19, Crypt:1) 8 stones (47, -3, Crypt:1) a +0 flail (47, 0, Crypt:1) a +0 glaive a +0 leather armour a +2 vorpal battleaxe (47, 1, Crypt:1) a +0 mace (47, 17, Crypt:1) a +0 short sword (47, 18, Crypt:1) a +0 halberd (48, -5, Crypt:1) a +0 robe Level 2 of the Crypt (0, 0, Crypt:2) a +0 halberd (8, -8, Crypt:2) a scroll of vulnerability (13, -5, Crypt:2) a +0 robe a +0 dagger (15, -29, Crypt:2) a +0 dire flail (16, -31, Crypt:2) a +0 halberd (16, -29, Crypt:2) a +0 chain mail a +1 battleaxe of electrocution (16, -27, Crypt:2) a +0 glaive (17, -26, Crypt:2) a +0 long sword a +0 trident (19, -27, Crypt:2) a +0 plate armour a +0 battleaxe (29, -45, Crypt:2) a +0 battleaxe (29, -44, Crypt:2) a +0 scimitar a +0 plate armour a +0 great sword of draining (30, -44, Crypt:2) a +0 robe (38, -32, Crypt:2) a ring of ice (39, -31, Crypt:2) a +0 robe (39, -29, Crypt:2) a +3 scythe of flaming (39, -25, Crypt:2) a +0 robe (40, -28, Crypt:2) a +0 dagger a +2 leather armour of poison resistance (45, -39, Crypt:2) a +0 arbalest (45, -30, Crypt:2) a +0 robe a +0 dagger (45, -29, Crypt:2) a +2 scythe of freezing (45, -14, Crypt:2) a +0 robe (45, -11, Crypt:2) a +0 plate armour a +0 great sword (45, -9, Crypt:2) a +0 scale mail a +0 dagger (46, -9, Crypt:2) a +0 robe a +0 dagger (48, -14, Crypt:2) a +0 leather armour a +0 dagger (53, -22, Crypt:2) 5 poisoned darts (54, -22, Crypt:2) a +0 morningstar of protection (56, -29, Crypt:2) a scroll of vulnerability (59, -28, Crypt:2) a +0 chain mail a +2 vorpal battleaxe (60, -17, Crypt:2) a scroll of noise Level 3 of the Crypt (0, 0, Crypt:3) a +0 scale mail (1, -2, Crypt:3) a tin of tremorstones (2/2) (1, -1, Crypt:3) a book of Geomancy (2, -1, Crypt:3) a staff of poison (2, 0, Crypt:3) a +0 ring mail (2, 16, Crypt:3) a +0 flail (4, 0, Crypt:3) a +0 hand axe a box of beasts (4, 1, Crypt:3) a +0 dire flail a +0 dire flail a +0 dire flail a +0 scimitar a +0 mace (8, 22, Crypt:3) a +0 morningstar (9, 14, Crypt:3) a +1 mace of draining (9, 15, Crypt:3) a +0 flail (23, -32, Crypt:3) a +0 ring mail of cold resistance (23, 26, Crypt:3) a +0 dagger of pain (24, -32, Crypt:3) a +4 ring of protection (26, -32, Crypt:3) a ring of protection from fire (27, 14, Crypt:3) a +0 trident (29, -2, Crypt:3) a +0 dire flail (29, 13, Crypt:3) a +0 battleaxe of venom (30, 6, Crypt:3) a +0 scimitar of protection (30, 7, Crypt:3) a +0 halberd (30, 13, Crypt:3) a +3 vampiric halberd (31, -1, Crypt:3) a +0 hand axe (31, 13, Crypt:3) a +0 trident of distortion (32, 8, Crypt:3) a scroll of identify (33, 25, Crypt:3) a +4 flail (37, 10, Crypt:3) a +0 hand axe (37, 26, Crypt:3) a +1 robe of positive energy (40, -32, Crypt:3) a staff of poison (43, -32, Crypt:3) a scroll of identify Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a wand of flame (7) (1, -16, Tomb:1) a wand of paralysis (6) (6, -20, Tomb:1) a scroll of identify (17, -3, Tomb:1) a +0 flail (18, 5, Tomb:1) 7 stones (21, -9, Tomb:1) a +0 chain mail (still there?) a +2 battleaxe (still there?) (25, -29, Tomb:1) a +0 mace (27, -4, Tomb:1) a +0 chain mail a +3 great mace (35, -16, Tomb:1) 5 stones (37, 7, Tomb:1) a ring of poison resistance (38, 0, Tomb:1) a staff of cold (38, 3, Tomb:1) the +6 ice dragon scales of Fortification {Rampage rF- rC++} rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. Rampage: It bestows one free step when moving towards enemies. (39, -3, Tomb:1) a scroll of identify (45, -31, Tomb:1) a scroll of identify (46, -21, Tomb:1) a +1 dagger of venom (49, -12, Tomb:1) a scroll of identify (52, 12, Tomb:1) a +0 triple sword (57, 1, Tomb:1) a +0 sling (58, 20, Tomb:1) a +0 ring mail Level 2 of the Tomb of the Ancients (0, 0, Tomb:2) a wand of flame (5) (0, 2, Tomb:2) a +0 flail (9, 2, Tomb:2) a +0 scale mail (9, 24, Tomb:2) a +0 chain mail a +1 great sword (16, 17, Tomb:2) a +0 battleaxe (18, 10, Tomb:2) a +0 long sword (18, 16, Tomb:2) a book of the Sky (20, -2, Tomb:2) 5 stones (21, 4, Tomb:2) 4 stones (21, 16, Tomb:2) a +0 chain mail a +1 vorpal battleaxe (24, 10, Tomb:2) a stone (28, 3, Tomb:2) a scroll of identify (28, 29, Tomb:2) a scroll of identify (29, 28, Tomb:2) a +0 war axe (33, 14, Tomb:2) a +0 cloak Level 3 of the Tomb of the Ancients (0, 10, Tomb:3) a ring of protection from cold (0, 11, Tomb:3) a +1 scale mail of cold resistance (0, 12, Tomb:3) a staff of earth (1, 11, Tomb:3) a +2 scimitar of electrocution (1, 12, Tomb:3) a phantom mirror (1, 13, Tomb:3) the ring "Gutyluco" {rPois Int+4} [ring of poison resistance] Int: It affects your intelligence (+4). rPois: It protects you from poison. (2, 12, Tomb:3) a condenser vane (2, 13, Tomb:3) a +3 short sword of venom (2, 14, Tomb:3) the +3 leather armour of Bright Joy {Fly Str+3} Str: It affects your strength (+3). Fly: It grants you flight. (3, 12, Tomb:3) a +1 shortbow of freezing (3, 13, Tomb:3) a +0 rapier of draining (3, 14, Tomb:3) a +4 short sword of protection (3, 15, Tomb:3) a +3 ring mail of fire resistance (4, 11, Tomb:3) 4 stones (4, 12, Tomb:3) a +3 ring mail of willpower (4, 13, Tomb:3) a +0 chain mail of fire resistance (4, 14, Tomb:3) a +1 morningstar of draining (4, 15, Tomb:3) the +2 long sword "Jadellis" {vorpal, Str+3} It inflicts extra damage upon your enemies. Str: It affects your strength (+3). (4, 16, Tomb:3) a book of Maledictions (5, 13, Tomb:3) a +2 trident of distortion (5, 14, Tomb:3) a box of beasts (5, 15, Tomb:3) the Spellbook of Toxic Attacks Spells Type Level a - Foxfire Conjuration/Fire 1 b - Static Discharge Conjuration/Air 2 c - Poisonous Vapours Poison/Air 2 d - Alistair's Intoxication Transmutation/Poison 5 e - Orb of Destruction Conjuration 7 (5, 16, Tomb:3) a book of Hexes (5, 17, Tomb:3) a book of the Hunter (6, 15, Tomb:3) a book of the Hunter (6, 16, Tomb:3) a +4 dagger of venom (6, 17, Tomb:3) a +4 longbow of flaming (6, 18, Tomb:3) the +3 demon whip "Wauteelo" {elec, rF- rC- Str+8 Stlth+} It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+8). rF: It makes you vulnerable to fire. rC: It makes you vulnerable to cold. Stlth: It makes you more stealthy. (7, 16, Tomb:3) 2 potions of degeneration (7, 17, Tomb:3) a +0 plate armour of cold resistance (8, 18, Tomb:3) 6 stones (9, 17, Tomb:3) a +0 falchion of protection (11, -11, Tomb:3) 2 atropa-tipped darts (11, 12, Tomb:3) an amulet of the acrobat (14, -14, Tomb:3) 2 potions of flight (16, 12, Tomb:3) a +0 trident (16, 13, Tomb:3) a +0 plate armour a +1 great sword of draining a +0 plate armour a +1 battleaxe (16, 14, Tomb:3) a +0 lajatang (16, 15, Tomb:3) a +0 plate armour a +0 vorpal great sword (16, 16, Tomb:3) a +0 plate armour a +3 great sword of draining (17, 12, Tomb:3) a +0 robe (17, 14, Tomb:3) a +0 long sword (17, 16, Tomb:3) a +0 hand axe (18, 13, Tomb:3) a +0 plate armour a +0 flail a +0 glaive a +0 trident (18, 14, Tomb:3) a +0 mace (18, 15, Tomb:3) a +0 short sword (20, 13, Tomb:3) a +0 long sword (21, -11, Tomb:3) 7 stones (21, 10, Tomb:3) a +0 flail (28, 9, Tomb:3) a +0 buckler (28, 18, Tomb:3) a phial of floods (29, -10, Tomb:3) a +0 mace (30, -11, Tomb:3) a +0 plate armour (30, 15, Tomb:3) a book of Air (32, 13, Tomb:3) 3 stones (33, 13, Tomb:3) the +8 long sword of Analysis {drain, rPois SInv} A truly terrible weapon, it drains the life of any living foe it strikes. rPois: It protects you from poison. SInv: It lets you see invisible. (34, 9, Tomb:3) a +0 ring mail (35, 8, Tomb:3) 5 stones (35, 9, Tomb:3) a +1 mace of venom (35, 10, Tomb:3) a +0 scale mail (36, 11, Tomb:3) a +0 trident (36, 12, Tomb:3) a +6 ring of strength the Vestibule of Hell (0, 0, Hell) a +2 battleaxe a +0 chain mail a +0 dagger a +0 robe (2, 4, Hell) a +4 scythe of venom (3, 3, Hell) a +0 chain mail a +2 great sword of flaming (3, 4, Hell) a +0 plate armour a +2 demon blade of distortion (4, 2, Hell) a +0 plate armour a +0 demon trident a +0 plate armour a +1 war axe of flaming (5, 1, Hell) a +0 chain mail a +5 demon trident (6, 1, Hell) a +0 plate armour a +2 long sword of flaming (6, 6, Hell) a +2 vampiric scythe (6, 9, Hell) a +3 broad axe of flaming a +0 plate armour (7, 2, Hell) a +0 chain mail a +3 war axe (12, 6, Hell) a +0 dire flail (22, 1, Hell) a +0 plate armour a +0 battleaxe of flaming a +0 plate armour a +3 vorpal demon trident (24, -24, Hell) +0 shadow dragon scales (25, -26, Hell) a condenser vane (25, -2, Hell) a +0 scythe of flaming (26, -5, Hell) the horn of Geryon (26, -3, Hell) a +0 robe a +0 dagger (27, 1, Hell) a +0 robe a +0 dagger (28, -5, Hell) the +7 sceptre of Asmodeus It can be evoked to summon fiery demons, with success rate depending on Evocations skill. Those summoned this way will remain friendly only for a limited time. (28, -4, Hell) 3 datura-tipped darts (28, -3, Hell) the +4 staff of Dispater It can be evoked to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. (28, 0, Hell) a +0 robe a +0 dagger (29, -6, Hell) a +2 scythe of venom (29, -5, Hell) a +0 hat (29, -4, Hell) a +0 robe a +0 dagger (29, -3, Hell) a +2 animal skin (29, -2, Hell) the +1 robe "Kaosicot" {rN+ Will+} rN: It protects you from negative energy. Will: It increases your willpower. Level 1 of the Iron City of Dis (0, 0, Dis:1) a +0 dire flail (0, 9, Dis:1) a +0 flail (8, 9, Dis:1) a +0 dire flail Level 2 of the Iron City of Dis (0, 0, Dis:2) a +0 flail a +0 flail (1, -9, Dis:2) a +0 dire flail (2, -10, Dis:2) a +3 battleaxe of draining a +0 plate armour (6, 5, Dis:2) a +0 morningstar (7, 5, Dis:2) a +5 trident of venom (8, 4, Dis:2) a +0 giant club a +0 giant spiked club (8, 8, Dis:2) a +0 giant club (12, 4, Dis:2) a +0 giant spiked club Level 3 of the Iron City of Dis Level 4 of the Iron City of Dis (0, 0, Dis:4) a large rock a +1 great mace of draining a +0 chain mail (1, -1, Dis:4) a large rock (1, 0, Dis:4) a large rock (2, -2, Dis:4) a large rock (5, 8, Dis:4) a +0 great mace of draining a +0 chain mail Level 6 of the Iron City of Dis (0, 0, Dis:6) a +0 giant club a +0 plate armour a +3 great mace Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 morningstar (1, -20, Dis:7) a +0 great mace of freezing (still there?) a +0 plate armour (still there?) (1, -19, Dis:7) a +0 giant club (1, -17, Dis:7) a +1 great sword of draining a +0 plate armour (1, -1, Dis:7) a +0 morningstar (3, -15, Dis:7) a +2 battleaxe of freezing a +0 chain mail (3, -14, Dis:7) a +1 great sword (still there?) a +0 chain mail (still there?) (4, -15, Dis:7) a +1 great sword of flaming a +0 plate armour (5, -17, Dis:7) a +0 dire flail a +0 giant club (7, -28, Dis:7) a +0 giant club (15, -2, Dis:7) a +1 morningstar of holy wrath a +0 dire flail (15, 2, Dis:7) a +3 flail of protection (unseen) (26, 4, Dis:7) a +0 flail (26, 6, Dis:7) a +4 flail of protection a +0 dire flail a +0 flail of protection (27, 3, Dis:7) a +0 dire flail (29, 4, Dis:7) a +0 flail (34, -29, Dis:7) a scroll of enchant armour (35, -29, Dis:7) a +0 giant club (38, -33, Dis:7) a Trismegistus Codex (38, -32, Dis:7) a box of beasts (38, -31, Dis:7) a +4 scimitar of protection (39, -33, Dis:7) the +4 mace of Cowardice {holy, Dex+5} It has been blessed by the Shining One to cause great damage to the undead and demons. Dex: It affects your dexterity (+5). (39, -31, Dis:7) a book of the Senses (40, -33, Dis:7) a staff of poison (40, -32, Dis:7) a piece from Xom's chessboard (15/15) (40, -31, Dis:7) a staff of conjuration Level 1 of Gehenna (0, 0, Geh:1) the +8 executioner's axe of Goikh {flame, rElec rF- Will+ rCorr} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Level 2 of Gehenna (1, -6, Geh:2) a +0 great sword of flaming (4, -8, Geh:2) a +2 great sword of flaming (21, -10, Geh:2) a +1 great sword of flaming Level 3 of Gehenna (2, 3, Geh:3) a +0 great sword of flaming (3, 5, Geh:3) a +2 great sword of flaming a +0 demon whip Level 4 of Gehenna (10, 3, Geh:4) a +0 great sword of flaming a +0 demon whip of venom (11, 7, Geh:4) a +2 demon whip of draining (11, 9, Geh:4) a +1 demon whip of venom Level 5 of Gehenna (0, 2, Geh:5) a +0 great sword of flaming Level 6 of Gehenna (0, 0, Geh:6) a +1 vampiric demon whip (19, 8, Geh:6) a +0 demon whip of venom a +1 demon whip of electrocution a +2 demon whip of flaming (25, 13, Geh:6) a +2 demon whip of freezing (26, 13, Geh:6) a +0 demon whip of venom Level 7 of Gehenna (3, 8, Geh:7) a +0 demon whip of electrocution (5, 6, Geh:7) a +1 demon whip of flaming (5, 9, Geh:7) a +2 demon whip of electrocution (14, 21, Geh:7) a +0 demon whip of freezing (15, 24, Geh:7) a +2 demon whip of freezing (19, 7, Geh:7) a +2 demon whip of draining (20, 13, Geh:7) a +1 great sword of flaming (20, 14, Geh:7) a +0 demon whip (25, 15, Geh:7) a +0 demon whip (25, 18, Geh:7) a +2 robe of willpower a +6 ring of intelligence (26, 19, Geh:7) the Compilation of Envenoming and Blasting Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Spider Form Transmutation/Poison 3 c - Orb of Destruction Conjuration 7 (28, 15, Geh:7) a +1 morningstar of venom (29, 15, Geh:7) a phantom mirror (29, 19, Geh:7) a +2 ring mail of poison resistance (30, 17, Geh:7) a +2 dire flail of protection (30, 40, Geh:7) a +0 demon whip (31, 19, Geh:7) a book of Vapours (32, 15, Geh:7) a +4 hand axe of electrocution Level 1 of Cocytus Level 2 of Cocytus Level 3 of Cocytus (0, 0, Coc:3) a +1 battleaxe of freezing a +1 great sword of flaming (1, -4, Coc:3) a +0 giant spiked club (2, -26, Coc:3) a +1 great sword of flaming (unseen) (2, -19, Coc:3) a +0 dire flail (2, -18, Coc:3) a +0 great sword of flaming (2, -5, Coc:3) a +0 giant club (3, -13, Coc:3) a +0 great sword of flaming (unseen) (4, -19, Coc:3) a +2 battleaxe of freezing (4, -17, Coc:3) a +2 great sword of flaming (4, -13, Coc:3) a +1 great sword of flaming (6, -13, Coc:3) a +2 great sword of flaming (unseen) (6, -10, Coc:3) a +0 giant spiked club (7, -14, Coc:3) a +0 giant club (7, -12, Coc:3) a +0 battleaxe of freezing (unseen) (8, -8, Coc:3) a +1 great sword of flaming a +1 battleaxe of freezing Level 4 of Cocytus (19, -5, Coc:4) a +2 battleaxe of freezing Level 6 of Cocytus Level 7 of Cocytus (0, 0, Coc:7) 2 stones (2, 2, Coc:7) a +0 helmet (4, 0, Coc:7) a scroll of enchant weapon (5, 0, Coc:7) a scroll of identify (7, 0, Coc:7) a Trismegistus Codex (8, 0, Coc:7) a piece from Xom's chessboard (15/15) (42, 1, Coc:7) a condenser vane (42, 3, Coc:7) a box of beasts (43, 1, Coc:7) a tin of tremorstones (2/2) (43, 3, Coc:7) a tin of tremorstones (2/2) (44, 1, Coc:7) a condenser vane (44, 3, Coc:7) a lightning rod (4/4) (45, 1, Coc:7) a lightning rod (4/4) (45, 3, Coc:7) a phantom mirror Level 1 of Tartarus Level 2 of Tartarus (13, 8, Tar:2) a +3 whip Level 3 of Tartarus Level 4 of Tartarus Level 5 of Tartarus (6, -1, Tar:5) 2 atropa-tipped darts (17, 11, Tar:5) a +1 scythe of freezing (unseen) (18, 9, Tar:5) a +3 morningstar of protection (18, 10, Tar:5) a +2 vampiric scythe (19, 9, Tar:5) a +1 scythe of venom (unseen) Level 6 of Tartarus (0, 0, Tar:6) a +1 whip Level 7 of Tartarus (0, 9, Tar:7) a +3 scythe of freezing (3, 11, Tar:7) a book of Death (4, 11, Tar:7) a phantom mirror (12, 26, Tar:7) a book of Callings (19, 23, Tar:7) a +0 scythe of venom (26, 40, Tar:7) a book of Necromancy Level 1 of the Realm of Zot (0, 28, Zot:1) 3 stones (4, 16, Zot:1) a +0 chain mail (15, 23, Zot:1) a wand of paralysis (3) (16, 22, Zot:1) a scroll of identify (20, 40, Zot:1) 6 stones (23, 8, Zot:1) +0 shadow dragon scales (24, 47, Zot:1) 3 scrolls of identify (25, 18, Zot:1) a +0 scale mail (31, 42, Zot:1) 8 stones (34, 35, Zot:1) a +2 cloak of poison resistance (35, 9, Zot:1) a +0 scimitar (35, 35, Zot:1) a +1 glaive of venom (36, 8, Zot:1) a +0 war axe (36, 35, Zot:1) a +0 cloak a +0 dire flail a +0 cloak of willpower a +2 great sword of holy wrath (37, 6, Zot:1) a +0 hand axe (37, 7, Zot:1) a +0 long sword a +0 cloak a +0 short sword a +0 dire flail (37, 34, Zot:1) a +0 cloak a throwing net a +0 great mace a +0 cloak a +0 whip (37, 35, Zot:1) a +0 cloak a +3 great sword of freezing a +0 dire flail a +0 scimitar (37, 36, Zot:1) a +0 glaive a +0 war axe (38, 34, Zot:1) a +0 dire flail a +0 glaive a +0 scimitar a +0 cloak (42, 40, Zot:1) a +0 glaive (43, 43, Zot:1) a +0 war axe (43, 48, Zot:1) a ring of see invisible (46, 22, Zot:1) a staff of cold a +1 robe the ring of Doors {Ice Str+3 Slay+2} [ring of ice] It enhances your ice magic. Str: It affects your strength (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. (47, 32, Zot:1) a scroll of noise (51, 47, Zot:1) a book of the Senses (54, 22, Zot:1) a potion of brilliance Level 2 of the Realm of Zot (6, -31, Zot:2) 6 stones (9, 5, Zot:2) 9 stones (14, -17, Zot:2) a +0 hand axe a +0 war axe (14, -14, Zot:2) a +0 hand axe a +0 cloak a +0 whip (15, -19, Zot:2) a +0 glaive (15, -14, Zot:2) a +2 flail of venom (15, -13, Zot:2) a +0 trident (15, -12, Zot:2) a +0 glaive a +2 cloak (15, -11, Zot:2) a +0 trident (16, -20, Zot:2) a +0 morningstar (17, -33, Zot:2) a +1 demon whip of electrocution (unseen) (17, -21, Zot:2) a piece from Xom's chessboard (15/15) a +0 glaive (17, -20, Zot:2) a +0 flail (18, -24, Zot:2) a +0 long sword (18, -21, Zot:2) a +0 cloak a +0 rapier (18, 12, Zot:2) a +0 dire flail (18, 13, Zot:2) a +1 cloak (19, -21, Zot:2) a +0 battleaxe (19, 12, Zot:2) a +0 great mace a +1 cloak (19, 13, Zot:2) a +0 long sword a +0 whip a +0 cloak (20, 11, Zot:2) a +0 whip a +0 cloak (20, 13, Zot:2) a +0 battleaxe (21, -31, Zot:2) a +0 long sword a +2 cloak (21, -23, Zot:2) a +0 cloak a +0 long sword (21, -21, Zot:2) the +3 trident "Sups" {flame, Dex+4} It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+4). a scroll of identify a +0 halberd (22, 12, Zot:2) a +0 morningstar (23, -36, Zot:2) the +7 arbalest of Modesty {penet, rC+ SInv} Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. rC: It protects you from cold. SInv: It lets you see invisible. (23, -21, Zot:2) a ring of ice a +0 cloak a +0 long sword a +0 flail (25, -25, Zot:2) a potion of magic (26, -28, Zot:2) a +0 cloak a +0 dagger a +0 scimitar a +0 halberd a +0 cloak a +0 cloak a +0 short sword a +0 battleaxe a +0 mace a +0 flail (27, -36, Zot:2) a +0 chain mail (27, -18, Zot:2) 5 atropa-tipped darts (31, -29, Zot:2) a +0 cloak a ring of ice (31, -28, Zot:2) a +0 dagger (31, -27, Zot:2) a +0 mace a +0 whip a +0 cloak (32, -26, Zot:2) a +0 battleaxe (32, -12, Zot:2) a +1 dire flail of protection (33, -12, Zot:2) a +0 glaive (35, -14, Zot:2) a +0 mace (35, 2, Zot:2) a +0 short sword (36, -24, Zot:2) a +0 halberd (36, -13, Zot:2) a +1 vorpal scimitar (37, -12, Zot:2) a +0 long sword a +2 vorpal war axe (38, -31, Zot:2) a +0 spear (39, -12, Zot:2) a +0 dagger a +0 cloak a +0 short sword a +0 dire flail a +0 war axe (40, -13, Zot:2) a +0 trident (40, -11, Zot:2) a +0 halberd a +0 trident (41, -17, Zot:2) a +0 glaive (46, 3, Zot:2) 7 stones Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 rapier the +3 Elemental Staff {rElec rF++ rC++ AC+5} If the wielder is skilled in Evocations, they can discharge powerful blasts of elemental energy when striking with it. It enhances your fire, ice, earth and air magic. AC: It affects your AC (+5). rF: It greatly protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. (1, -35, Zot:3) 4 silver boomerangs (1, -11, Zot:3) a +0 trident (5, -13, Zot:3) a +0 war axe (5, -12, Zot:3) a +0 dire flail (5, -11, Zot:3) a +1 battleaxe of pain a +2 cloak a +0 halberd a +0 war axe (6, -46, Zot:3) a +0 short sword (6, -17, Zot:3) a +0 morningstar (6, -11, Zot:3) a +1 vorpal battleaxe a +0 cloak a +0 war axe a +0 glaive a +0 long sword a +0 cloak (6, -10, Zot:3) a +0 battleaxe a +0 long sword a +0 dagger of holy wrath a +0 cloak (7, -37, Zot:3) 3 stones (7, -10, Zot:3) a +0 dagger a +0 cloak (22, 4, Zot:3) a +0 falchion (25, -29, Zot:3) +0 shadow dragon scales (25, -27, Zot:3) a +0 hand axe (28, 5, Zot:3) 3 poisoned darts (29, 4, Zot:3) a +0 dagger (34, 5, Zot:3) a scroll of identify (42, -33, Zot:3) a +1 sling of flaming (43, -42, Zot:3) a +2 battleaxe of electrocution (46, -26, Zot:3) a scroll of noise (47, 4, Zot:3) a +0 sling (57, -28, Zot:3) a scroll of amnesia (57, -4, Zot:3) a throwing net (57, 0, Zot:3) a scroll of identify Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 leather armour (5, -42, Zot:4) a scroll of identify (5, -37, Zot:4) an amulet of guardian spirit (5, -12, Zot:4) 5 stones (5, 0, Zot:4) +9 gold dragon scales 2 potions of degeneration (9, -2, Zot:4) a +0 flail of protection (still there?) a +0 mace (still there?) (14, -4, Zot:4) a +0 short sword a +0 cloak (15, -3, Zot:4) a boomerang of dispersal (16, -9, Zot:4) 3 silver boomerangs (16, -7, Zot:4) a +0 battleaxe a +0 cloak (16, -4, Zot:4) a +0 mace (16, -3, Zot:4) a +0 long sword a +0 cloak (17, -2, Zot:4) a +0 glaive (21, -11, Zot:4) 5 stones (28, -42, Zot:4) a book of Death (29, -32, Zot:4) a +0 robe (30, 0, Zot:4) a scroll of noise (36, -29, Zot:4) 2 stones (36, -26, Zot:4) 3 poisoned darts (36, -10, Zot:4) 5 poisoned darts Level 5 of the Realm of Zot (3, -38, Zot:5) a +0 halberd (9, -43, Zot:5) 3 stones (9, -7, Zot:5) a scroll of torment (10, -21, Zot:5) a +0 ring mail (18, -6, Zot:5) a +1 long sword of holy wrath (unseen) (19, -47, Zot:5) +0 gold dragon scales (21, -5, Zot:5) +0 storm dragon scales (22, -5, Zot:5) a +0 battleaxe a scroll of identify (23, -39, Zot:5) the +6 shortbow "Dragonslayer" {freeze, +Blink rF- Dex+2} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. +Blink: It lets you blink. (26, -34, Zot:5) +0 shadow dragon scales (27, -28, Zot:5) a wand of mindburst (2) (28, -27, Zot:5) a +1 demon trident of venom (28, -5, Zot:5) 2 datura-tipped darts a +8 club of freezing (29, -26, Zot:5) a +0 long sword (42, -30, Zot:5) a +0 halberd (42, -11, Zot:5) a datura-tipped dart (45, -6, Zot:5) a +0 rapier a +0 cloak (46, -32, Zot:5) 2 stones (46, -7, Zot:5) a +0 long sword a +0 cloak +0 storm dragon scales (47, -25, Zot:5) a +0 flail (47, -9, Zot:5) a +0 war axe a +0 hand axe (47, -8, Zot:5) a +0 whip of venom a +0 cloak a +0 morningstar (48, -9, Zot:5) a +0 rapier a +2 cloak +0 storm dragon scales (50, -14, Zot:5) a +8 club (50, -6, Zot:5) a +0 chain mail (51, -32, Zot:5) a +0 longbow (51, -13, Zot:5) a +9 club of pain a +0 dire flail a scroll of enchant armour (52, -44, Zot:5) a +0 vorpal quarterstaff (53, -34, Zot:5) a condenser vane (59, -20, Zot:5) a +0 robe Level 1 of the Depths [Shop] Quaf's Distillery a potion of degeneration (16 gold) a potion of flight (48 gold) [Shop] Vaomod's Antique Weapon Emporium the +1 quarterstaff "Jophon" {vorpal, Int+6 Dex-2} (792 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+6). Dex: It affects your dexterity (-2). a +0 flail (105 gold) a +2 short sword of venom (468 gold) a +0 spear (90 gold) a +2 antimagic flail (675 gold) a +0 quarterstaff (120 gold) a +0 club (30 gold) a +0 glaive (195 gold) a +0 battleaxe (195 gold) a +0 mace (90 gold) (0, 0, Depths:1) a wand of flame (50) a wand of mindburst (11) (1, 0, Depths:1) the ring of Immorality {rPois Int+4} [ring of poison resistance] Int: It affects your intelligence (+4). rPois: It protects you from poison. (1, 2, Depths:1) a potion of magic (1, 3, Depths:1) 2 scrolls of torment (1, 4, Depths:1) 10 scrolls of silence (2, 1, Depths:1) the +7 sceptre of Torment {pain, torment} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It occasionally torments all nearby living foes when it strikes in combat. (2, 2, Depths:1) 13 scrolls of enchant armour (2, 3, Depths:1) 8 scrolls of poison (2, 4, Depths:1) 9 scrolls of vulnerability (3, -3, Depths:1) a +0 chain mail a +0 long sword (3, 35, Depths:1) a +0 buckler (4, -11, Depths:1) a +0 robe a +0 dagger (5, -14, Depths:1) 2 scrolls of enchant armour (6, -15, Depths:1) 2 scrolls of brand weapon (6, -14, Depths:1) the ring "Tahuwoc" {*Corrode rElec Str+6 Dex+3 SInv} [ring of strength] Str: It affects your strength (+6). Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. (6, -13, Depths:1) the ring "Xitaat" {Ice rElec rN+ Will- Int+4} [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It decreases your willpower. (7, -15, Depths:1) a +6 ring of dexterity (7, -14, Depths:1) the ring "Litzeoji" {Will+ Str+4 Int+5} [ring of willpower] Str: It affects your strength (+4). Int: It affects your intelligence (+5). Will: It increases your willpower. (7, -12, Depths:1) a scroll of vulnerability (8, -15, Depths:1) a +0 scythe of flaming (8, -14, Depths:1) the ring of Ylidih {Will+ Int+2} [ring of willpower] Int: It affects your intelligence (+2). Will: It increases your willpower. (8, -13, Depths:1) the ring "Giank" {Contam +Blink rC+ Will+} [ring of willpower] rC: It protects you from cold. +Blink: It lets you blink. Contam: It causes magical contamination when unequipped. Will: It increases your willpower. (8, -12, Depths:1) the +6 hand axe of Duty {vamp, Will+ Dex+6} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Dex: It affects your dexterity (+6). Will: It increases your willpower. (8, 14, Depths:1) a +2 battleaxe of freezing (11, 14, Depths:1) a +0 robe a +0 dagger (14, 15, Depths:1) a +0 great sword of draining a +4 plate armour of fire resistance (21, 3, Depths:1) a +0 robe (27, -9, Depths:1) a +0 dire flail a +0 dire flail (27, 11, Depths:1) +0 fire dragon scales a +0 robe a +0 dagger (34, 29, Depths:1) a scroll of identify (38, 26, Depths:1) a potion of might (39, 2, Depths:1) a scroll of noise (39, 15, Depths:1) a +0 ring mail (51, 23, Depths:1) a +0 chain mail (52, 26, Depths:1) a +0 pair of gloves (54, 27, Depths:1) a +0 antimagic long sword a +0 robe (54, 35, Depths:1) 2 poisoned darts Level 2 of the Depths (0, 0, Depths:2) a +0 flail (2, -30, Depths:2) a +0 robe (15, -27, Depths:2) a +0 scale mail a +0 battleaxe (15, -2, Depths:2) a scroll of identify (19, -34, Depths:2) a +0 ring mail (19, -10, Depths:2) a +2 great sword of flaming (23, -17, Depths:2) a +0 vorpal mace (25, -30, Depths:2) a +0 chain mail (26, -24, Depths:2) a +0 flail (27, -19, Depths:2) a +0 spear (28, -18, Depths:2) a +0 vorpal glaive a +0 plate armour (28, -17, Depths:2) a +2 dagger of protection a +0 robe (29, -17, Depths:2) a +0 great sword of flaming a +0 chain mail a +0 spear a +0 buckler a +0 dagger a +0 robe a +3 demon trident a +0 plate armour a +7 lajatang of speed a +0 robe a +4 great mace a +0 plate armour (30, -18, Depths:2) a +3 demon whip a +0 chain mail (31, -16, Depths:2) a +0 vorpal demon whip a +0 plate armour a +0 robe (33, -6, Depths:2) a +0 great mace a +1 ring mail of positive energy (33, -5, Depths:2) a +0 flail of venom a +0 animal skin a +0 troll leather armour (33, -4, Depths:2) a +5 great sword of distortion a +0 plate armour (33, 9, Depths:2) a +0 trident a +0 robe (34, -6, Depths:2) a +0 great sword a +0 plate armour the +0 robe "Fusar" {Contam Str+2 Slay+5} Str: It affects your strength (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). Contam: It causes magical contamination when unequipped. (34, -3, Depths:2) +0 fire dragon scales (35, -8, Depths:2) a +0 dagger a +0 robe (35, -3, Depths:2) a +3 broad axe a +0 plate armour (36, -17, Depths:2) a +0 dagger a +0 robe (36, -3, Depths:2) a +0 war axe a +2 plate armour of fire resistance (37, -20, Depths:2) a +2 great sword of flaming a +0 dire flail a +0 dire flail (38, -20, Depths:2) a +0 robe (38, -18, Depths:2) a +0 great sword of flaming (39, -34, Depths:2) a potion of brilliance (39, -3, Depths:2) a +2 long sword a +0 chain mail (45, -8, Depths:2) a +0 leather armour (45, 2, Depths:2) a ring of ice (45, 3, Depths:2) a scroll of enchant weapon (45, 4, Depths:2) a +0 cloak (46, -10, Depths:2) a +0 ring mail (46, -9, Depths:2) a +4 ring of protection (46, 7, Depths:2) a +0 ring mail (48, -3, Depths:2) a staff of poison (50, 11, Depths:2) a +1 great sword of flaming (55, -25, Depths:2) 6 stones (59, -25, Depths:2) a +0 flail (60, -4, Depths:2) 2 scrolls of enchant weapon Level 3 of the Depths (0, 0, Depths:3) a +1 battleaxe of freezing (0, 1, Depths:3) a potion of might (3, 8, Depths:3) a +0 robe (8, -36, Depths:3) +0 ice dragon scales (9, -34, Depths:3) a +3 battleaxe of freezing (9, -19, Depths:3) a +0 robe (12, -24, Depths:3) a +0 dagger a +0 robe (12, -23, Depths:3) a +2 battleaxe of freezing (12, -19, Depths:3) a +1 battleaxe of freezing (14, -25, Depths:3) a +2 battleaxe of freezing (15, -22, Depths:3) 4 poisoned darts (17, -4, Depths:3) 6 stones (20, -1, Depths:3) a +0 dire flail a +0 dire flail (21, -20, Depths:3) a +2 vorpal falchion (21, -18, Depths:3) a +0 trident (21, -12, Depths:3) a +0 troll leather armour (21, -11, Depths:3) +0 gold dragon scales (22, -19, Depths:3) a +1 long sword of electrocution (22, -2, Depths:3) a +0 great sword of flaming (24, -10, Depths:3) a +1 mace of protection a +0 robe a potion of flight (24, -9, Depths:3) a +1 great sword of flaming (25, -25, Depths:3) the +5 quarterstaff of Faokam {pain, rF+ Will+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rF: It protects you from fire. Will: It increases your willpower. (26, -28, Depths:3) a +0 battleaxe of freezing (26, -10, Depths:3) a +1 long sword of venom (35, -44, Depths:3) a book of Displacement (35, -11, Depths:3) a +0 scale mail (37, -29, Depths:3) an amulet of guardian spirit (40, 2, Depths:3) a ring of magical power (45, -3, Depths:3) a wand of polymorph (3) (47, -6, Depths:3) a book of Necromancy (50, -5, Depths:3) a scroll of identify (52, -1, Depths:3) a +0 troll leather armour (54, -12, Depths:3) a +3 ring mail of fire resistance (56, -14, Depths:3) a +2 trident of flaming a +0 leather armour (56, -13, Depths:3) a +0 trident of flaming a +0 robe (56, -2, Depths:3) a +0 troll leather armour (57, -28, Depths:3) the +7 plate armour of the Wild Haggis {rF+ Slay+4} Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rF: It protects you from fire. (58, -7, Depths:3) a +2 demon trident of venom (60, -18, Depths:3) a scroll of summoning Level 4 of the Depths (0, 0, Depths:4) a +0 robe a +0 dagger (13, 1, Depths:4) a +0 leather armour (16, 3, Depths:4) +0 ice dragon scales (21, 5, Depths:4) a +0 robe (21, 7, Depths:4) a +0 glaive (22, 5, Depths:4) a +0 dire flail a +0 great mace (23, -17, Depths:4) a +0 troll leather armour (24, -14, Depths:4) a +0 ring mail (24, 18, Depths:4) 6 stones (26, -6, Depths:4) a +0 war axe (27, -14, Depths:4) a +0 mace (27, 8, Depths:4) +0 storm dragon scales (28, 7, Depths:4) +0 fire dragon scales (28, 8, Depths:4) 2 curare-tipped darts (30, -8, Depths:4) a +0 glaive (30, 24, Depths:4) a +5 glaive (31, -23, Depths:4) a +0 dagger a +0 robe (31, 14, Depths:4) a scroll of noise (31, 17, Depths:4) a +4 ring of protection (33, -23, Depths:4) a +5 long sword a +0 plate armour (33, -16, Depths:4) 7 stones (33, 15, Depths:4) a +2 rapier of venom a +0 robe a +0 buckler a +7 quick blade a +0 robe a +0 buckler (33, 17, Depths:4) a +0 robe (33, 25, Depths:4) a +0 plate armour (34, 5, Depths:4) a +0 scimitar (35, -8, Depths:4) a +0 cloak a +0 whip (37, -23, Depths:4) a +4 glaive of flaming a +0 plate armour a +3 demon trident a +0 plate armour (37, -11, Depths:4) 6 stones (37, 6, Depths:4) a +0 cloak a +0 long sword (38, -23, Depths:4) a +3 long sword a +0 plate armour a +5 battleaxe a +0 plate armour (40, -4, Depths:4) a +0 mace (41, 25, Depths:4) a +0 arbalest (45, -23, Depths:4) a potion of might (45, 4, Depths:4) a +0 mace (52, -2, Depths:4) a +0 antimagic war axe a +0 animal skin (59, 32, Depths:4) a +0 robe a +1 lajatang of electrocution (60, 31, Depths:4) a +0 spear (61, -14, Depths:4) 4 stones (61, 30, Depths:4) a +0 spear (63, 25, Depths:4) a potion of brilliance a scroll of noise the +6 mace of Desperation {speed, rPois rC- rCorr Dex+3} Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+3). rC: It makes you vulnerable to cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (64, -13, Depths:4) a +0 robe (65, 7, Depths:4) a +0 robe