NiggerDarts7 Level 1 of the Dungeon (0, 2, D:1) a +0 scale mail (2, -35, D:1) a +0 dagger a +0 robe (9, -24, D:1) a +0 mace (10, -40, D:1) a +0 leather armour (13, -27, D:1) a +0 short sword (28, -15, D:1) a +0 short sword (31, -17, D:1) a +0 falchion (36, -14, D:1) a +0 spear (39, -13, D:1) a +0 whip (43, -39, D:1) a +0 club (45, -42, D:1) a +0 sling Level 2 of the Dungeon [Shop] Zaum's Book Shop an Everburning Encyclopedia (364 gold) a book of Displacement (336 gold) a book of Blood (392 gold) the Vellum of the Coarse Winter (364 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Passwall Transmutation/Earth 2 c - Simulacrum Ice/Necromancy 6 a book of Fire (616 gold) a book of Dreams (336 gold) a book of Flames (420 gold) a book of Dangerous Friends (560 gold) a book of Maledictions (364 gold) a book of Changes (252 gold) (13, 17, D:2) a +0 hand axe (20, -5, D:2) a +0 scale mail (22, -13, D:2) a +0 dagger (31, 1, D:2) a +0 dagger (33, 5, D:2) a +0 club (37, 3, D:2) a +0 hand axe (38, -8, D:2) a +0 club a +0 dagger (58, -22, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 mace (0, 1, D:3) a +0 dagger (7, -14, D:3) a +0 whip (8, -6, D:3) a +0 club (13, 14, D:3) a +0 hand axe (14, -20, D:3) a Trismegistus Codex (14, -2, D:3) a book of Displacement (14, 14, D:3) a +0 dagger a +0 robe (15, 16, D:3) a +0 dagger a +0 robe (30, 22, D:3) a +0 scale mail (31, -17, D:3) a +0 whip (41, -3, D:3) a book of Winter (47, -13, D:3) a +0 robe (50, -26, D:3) a +0 scale mail Level 4 of the Dungeon (7, 26, D:4) a +0 club a +0 club a +0 dagger (8, 26, D:4) a +0 club a +0 dagger (9, 26, D:4) a +0 club (10, 26, D:4) a +0 club a +0 helmet a +0 animal skin a +0 trident (11, 26, D:4) a +0 club a +0 sling (50, 1, D:4) a +0 quarterstaff (53, -2, D:4) a +0 chain mail Level 5 of the Dungeon (12, 26, D:5) a +0 giant spiked club (14, 30, D:5) a +0 rapier (21, 27, D:5) a +0 war axe (26, 17, D:5) a +0 hand axe (43, 31, D:5) a +0 ring mail (51, 36, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, 1, D:6) a +0 dagger a +0 dagger a +0 whip a +0 dagger (2, 1, D:6) a +0 short sword a +0 dagger a +0 short sword (2, 7, D:6) a +0 mace (3, 7, D:6) a +0 ring mail (9, -5, D:6) a +0 ring mail (14, -9, D:6) a +0 scale mail (18, -1, D:6) a +0 rapier (20, -4, D:6) a +0 giant club a +2 vampiric dagger a +0 robe a +0 hand axe (22, -6, D:6) a +0 plate armour (23, 0, D:6) a +0 dagger a +0 robe (34, -6, D:6) a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +0 spear (0, 1, D:7) a +0 club a +0 leather armour (0, 2, D:7) a +0 spear (0, 3, D:7) a +0 spear (6, 17, D:7) a +0 helmet (10, -6, D:7) a +0 mace (19, -23, D:7) a +0 club a +0 short sword a +0 ring mail a +1 spear of freezing a +0 ring mail a +0 club (19, -22, D:7) a +0 flail a +0 ring mail (20, -24, D:7) a +0 flail (20, -23, D:7) a +0 whip (20, -22, D:7) a +0 falchion a +0 leather armour (23, -8, D:7) a +0 scale mail (35, -3, D:7) 2 gold pieces (36, -4, D:7) a gold piece (36, -3, D:7) a gold piece (36, -2, D:7) 2 gold pieces (41, 2, D:7) a +0 robe (43, -10, D:7) a +0 scale mail (43, 17, D:7) a +0 robe (49, -5, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 sling (3, 32, D:8) the +2 robe "Ydiunosk" {Harm rF- Will++ Dex+3} Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. Harm: It increases damage dealt and taken. Will: It greatly increases your willpower. (6, 5, D:8) a +0 sling (13, 32, D:8) a +0 dagger a +0 robe (13, 33, D:8) a +0 dire flail a +0 plate armour (13, 34, D:8) a +0 dagger a +0 short sword a +0 ring mail (14, -2, D:8) +0 acid dragon scales (15, 32, D:8) a +0 club (20, 49, D:8) 3 potions of degeneration (29, 37, D:8) a +0 whip (29, 38, D:8) a +0 club a +0 robe a +0 dagger (35, 21, D:8) a +0 war axe (36, 34, D:8) a +0 dagger (36, 35, D:8) a +0 dagger (37, 35, D:8) a +0 shortbow a +0 dagger a +0 dagger a +0 club a +0 dagger a +0 short sword (42, 18, D:8) a +0 shortbow (43, 18, D:8) a +0 giant spiked club a +0 giant club (46, 10, D:8) a +0 robe (51, -11, D:8) a +0 quarterstaff (60, 49, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (7, -31, D:9) a +0 morningstar (12, -25, D:9) a +0 ring mail a +0 flail (17, -19, D:9) a +0 chain mail (22, -20, D:9) a +0 robe a +0 giant club (24, -16, D:9) a +0 dagger (32, -26, D:9) a +0 robe a +0 dagger (35, -24, D:9) a +0 longbow (36, -17, D:9) a +0 leather armour a +0 hand axe (38, -23, D:9) a +0 chain mail a +0 mace (39, -23, D:9) a +0 mace a +0 leather armour a +0 club a +0 chain mail a +0 dagger a +0 club a +0 club a +0 club (40, -23, D:9) a +0 falchion a +0 robe a +1 dagger of speed a +0 plate armour a +0 mace (41, 11, D:9) a +0 dagger (42, -1, D:9) a +0 dagger a +0 robe (42, 7, D:9) a book of Fire (42, 10, D:9) a +0 short sword (43, -1, D:9) a +0 dagger a +0 robe a +0 hand axe (57, -24, D:9) a +0 dagger (57, -21, D:9) a +0 whip a +0 ring mail (57, -15, D:9) a +0 hand axe (57, -14, D:9) a +0 dagger a +0 robe a +0 halberd a +0 chain mail a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 plate armour (47, 33, D:10) a potion of degeneration Level 11 of the Dungeon (0, 0, D:11) a +0 club (4, 16, D:11) a +0 leather armour (7, 12, D:11) a +0 robe (16, -16, D:11) a +0 tower shield (26, -21, D:11) a +0 robe (30, -10, D:11) a +0 morningstar (31, 9, D:11) a scroll of magic mapping (32, 13, D:11) a +0 leather armour (34, 11, D:11) 27 gold pieces (36, -19, D:11) 3 large rocks (38, -17, D:11) a +0 war axe (39, -18, D:11) a +0 troll leather armour (39, -17, D:11) a ring of wizardry (39, -16, D:11) 4 potions of brilliance (39, 14, D:11) 20 gold pieces (43, 10, D:11) a +0 mace (44, -22, D:11) a potion of brilliance (46, -5, D:11) 4 large rocks Level 12 of the Dungeon (0, 0, D:12) a +0 spear of freezing (2, -27, D:12) a +2 antimagic dire flail (2, 8, D:12) a +0 hand axe (4, -16, D:12) a +0 hat (5, -15, D:12) a +0 helmet (7, -19, D:12) a +0 morningstar (8, -22, D:12) a +0 shortbow (27, -23, D:12) a +0 scimitar (34, -3, D:12) a +0 robe a +0 dagger (35, -5, D:12) a +0 flail (36, 0, D:12) a +0 leather armour a +0 mace a +0 whip a +0 hand axe (40, -22, D:12) a +0 plate armour a +0 great sword a +0 troll leather armour (42, -22, D:12) a +0 dire flail a +0 leather armour a +0 great mace Level 13 of the Dungeon (0, 0, D:13) the +5 whip of Dismay {vamp, Fly rN+ Str-3 Dex+9} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (-3). Dex: It affects your dexterity (+9). rN: It protects you from negative energy. Fly: It grants you flight. (5, -5, D:13) a +0 mace (14, 3, D:13) a +0 longbow (15, -23, D:13) a +0 glaive (19, -23, D:13) a +0 shortbow (21, -10, D:13) a +0 shortbow (28, -1, D:13) a +0 chain mail (31, 10, D:13) a +1 vorpal war axe (32, -29, D:13) a +0 falchion (40, -36, D:13) 7 stones (40, -5, D:13) 4 stones a +0 dagger (41, -23, D:13) a +0 long sword (41, -7, D:13) a +0 robe a +0 dagger (44, 2, D:13) a +0 longbow (46, 11, D:13) a +0 hand axe a +0 leather armour (47, -23, D:13) 5 large rocks (47, 10, D:13) a +0 hand axe a +0 robe (49, 10, D:13) a +0 hand axe a +0 robe Level 14 of the Dungeon (2, 1, D:14) 5 large rocks (25, 4, D:14) a +0 scale mail (26, -6, D:14) a scroll of teleportation the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 plate armour a +0 battleaxe (3, -6, Orc:1) a +0 giant club (6, -6, Orc:1) a +0 trident (7, -6, Orc:1) a +0 chain mail a +0 dagger a +0 dagger a +0 falchion (8, -6, Orc:1) a +0 chain mail a +2 scimitar of protection (12, -23, Orc:1) a +0 robe a +0 dagger a +0 falchion (12, -22, Orc:1) a +0 leather armour a +0 club (12, -21, Orc:1) a +0 hand axe (12, -20, Orc:1) a +0 glaive (12, -19, Orc:1) a +0 short sword (13, -21, Orc:1) a +3 plate armour (13, -20, Orc:1) a +0 hand axe (14, -23, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 scimitar (14, -22, Orc:1) a +0 leather armour of willpower a +0 mace (14, -19, Orc:1) a +0 chain mail a +0 glaive (20, -32, Orc:1) a +0 giant club (21, -40, Orc:1) a +0 plate armour a +0 scimitar a +0 plate armour a +0 long sword (23, -38, Orc:1) a +0 chain mail a +0 war axe a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (27, -4, Orc:1) a +0 robe a +0 dagger a +0 chain mail a +0 scimitar (28, -4, Orc:1) a +0 club a +0 giant spiked club a +0 club a +0 flail a +0 leather armour a +0 flail a +0 scale mail of fire resistance a +0 glaive (29, -38, Orc:1) a +0 robe a +0 dagger (29, -37, Orc:1) a +0 club (31, -38, Orc:1) a +0 flail a +0 ring mail a +0 club a +0 robe a +0 dagger a +0 leather armour a +0 club a +0 chain mail a +0 mace 4 large rocks (33, -9, Orc:1) a +0 mace (34, -10, Orc:1) a +0 robe a +0 dagger (39, -20, Orc:1) a +2 robe a +0 dagger (40, -20, Orc:1) a +0 chain mail a +0 short sword Level 2 of the Orcish Mines [Shop] Exkuvur's Antique Weapon Emporium a +0 long sword (105 gold) a +0 club (30 gold) a +0 broad axe (120 gold) a +0 rapier (120 gold) a +0 sling (45 gold) a +0 trident (105 gold) a +2 long sword of freezing (549 gold) [Shop] Fuoli's Antique Armour Emporium a +1 robe of positive energy (320 gold) a +0 leather armour (66 gold) a +0 buckler (148 gold) a +0 cloak (148 gold) a +0 robe (23 gold) a +2 helmet of see invisible (709 gold) a +0 ring mail (132 gold) a +0 pair of boots (148 gold) a +0 scale mail (132 gold) [Shop] Buoneq's Jewellery Emporium the amulet "Syeritol" {Acrobat rPois Str-2 Int+6} (843 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Str: It affects your strength (-2). Int: It affects your intelligence (+6). rPois: It protects you from poison. a +4 ring of evasion (612 gold) a ring of fire (425 gold) the amulet of Redulo {Spirit Will+} (724 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Will: It increases your willpower. a ring of positive energy (340 gold) a ring of see invisible (255 gold) a +6 ring of dexterity (612 gold) a ring of wizardry (510 gold) an amulet of faith (680 gold) [Shop] Qoppatt's General Store a +0 ring mail of poison resistance (136 gold) 3 stones (5 gold) the ring "Cialul" {rCorr MP+9 Str+6 Int-5} (816 gold) [ring of resist corrosion] Str: It affects your strength (+6). Int: It affects your intelligence (-5). MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. a +2 robe of willpower (300 gold) a +0 rapier of electrocution (204 gold) a scroll of poison (68 gold) the +4 whip of Piber {freeze, *Rage Fly Will+ Int+2} (702 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+2). Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It increases your willpower. a +2 scale mail of cold resistance (357 gold) [Shop] Mituath's Antique Weapon Boutique a +0 dagger (60 gold) the +1 dagger of Untimely Demise {vorpal, rPois rF+ Str+5} (1101 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+5). rF: It protects you from fire. rPois: It protects you from poison. a +0 morningstar of holy wrath (276 gold) a +0 club (30 gold) a +0 short sword (90 gold) a +0 hand axe (90 gold) a +0 war axe (105 gold) a +0 dagger (60 gold) the +1 great sword "Ledwomut" {antimagic, rCorr Dex-3 SInv Stlth+} (1134 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (-3). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. a +0 morningstar (120 gold) [Shop] Hovoh's Weapon Shop a +0 club (16 gold) a +0 great sword of holy wrath (219 gold) 3 stones (4 gold) 5 stones (8 gold) a +0 dire flail (64 gold) the +8 short sword "Ehua" {vorpal, *Rage Str+4 SInv Stlth+} (1036 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+4). SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth: It makes you more stealthy. a +0 battleaxe (104 gold) the +1 falchion of Teupoc {elec, rF+} (424 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. rF: It protects you from fire. [Shop] Molem's Weapon Shoppe a +0 war axe (52 gold) 4 silver javelins (144 gold) a +3 shortbow of flaming (336 gold) a +0 flail (52 gold) a +0 dire flail (60 gold) 6 poisoned darts (36 gold) the +8 bardiche of Ekeg {antimagic, rPois rCorr Str+2 Int+2} (1383 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+2). Int: It affects your intelligence (+2). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +1 war axe of freezing (199 gold) a +2 dagger of speed (270 gold) 3 stones (4 gold) (9, -29, Orc:2) a +0 chain mail (11, -28, Orc:2) a +0 rapier (17, -19, Orc:2) a +0 dagger (17, -18, Orc:2) a +0 ring mail a +0 hand axe (17, -10, Orc:2) a +0 plate armour a +0 glaive (18, -21, Orc:2) a +0 chain mail a +0 long sword a +0 arbalest (18, -19, Orc:2) a +0 mace a +0 whip (19, -19, Orc:2) a +0 ring mail a +0 dagger (19, -18, Orc:2) a +0 whip a +0 ring mail a +0 dagger (19, -17, Orc:2) a +0 barding a +2 longbow of flaming (20, -21, Orc:2) a +0 robe a +0 dagger (21, -22, Orc:2) a +0 troll leather armour (22, -21, Orc:2) a +0 war axe a +0 leather armour a +0 dagger of venom a +0 plate armour a +0 mace (23, -22, Orc:2) a +0 chain mail a +0 glaive a +0 plate armour a +0 great sword (23, -21, Orc:2) a +0 plate armour a +0 dire flail a +0 arbalest a +0 plate armour a +0 short sword a +0 flail (25, -18, Orc:2) a +0 plate armour a +0 scimitar of holy wrath (26, -31, Orc:2) a +0 chain mail a +0 dire flail (26, -19, Orc:2) a +0 war axe (26, -18, Orc:2) a +1 robe of willpower a +0 dagger (26, -17, Orc:2) 92 stones (27, -18, Orc:2) a +0 giant club (27, -17, Orc:2) a +0 long sword (28, -21, Orc:2) a +0 plate armour a +0 glaive (29, -35, Orc:2) a +0 cloak a +0 dagger (29, -29, Orc:2) a +0 plate armour a +1 long sword of chaos (29, -19, Orc:2) a +0 hand axe (30, -38, Orc:2) a +0 glaive a +0 chain mail (30, -19, Orc:2) a +0 falchion (30, -18, Orc:2) a +0 chain mail a +0 battleaxe (30, -17, Orc:2) a +0 leather armour a +0 dagger (31, -38, Orc:2) a +0 chain mail a +0 short sword (31, -37, Orc:2) a +2 robe of positive energy a +0 dagger (32, -38, Orc:2) a +0 giant club (32, 2, Orc:2) a +0 hand axe a +0 ring mail (34, 1, Orc:2) a +0 short sword a +0 scale mail (34, 2, Orc:2) a +0 short sword (37, 4, Orc:2) a +0 giant club (38, 3, Orc:2) a +0 giant club (39, 4, Orc:2) a +0 plate armour a +0 great sword a +0 arbalest (54, -31, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) 15 gold pieces (1, -4, Lair:1) a cane toad corpse (4, 1, Lair:1) a bullfrog corpse (6, 32, Lair:1) an amulet of guardian spirit (7, 16, Lair:1) 7 stones (7, 31, Lair:1) a +3 vampiric war axe (7, 32, Lair:1) a +0 buckler (12, 34, Lair:1) 11 gold pieces