Nightblair Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -17, D:1) 16 sling bullets (11, -18, D:1) a +0 mace (13, 2, D:1) a +0 club (35, -22, D:1) a +0 hunting sling (44, -22, D:1) a +0 club (49, -16, D:1) a +0 club (53, -25, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 22 sling bullets (4, -6, D:2) a +0 ring mail (6, -33, D:2) a cursed -2 club (15, -9, D:2) a +0 short sword (16, -28, D:2) a +0 club (52, -15, D:2) 16 sling bullets (52, -12, D:2) a +0 ring mail (55, 0, D:2) a +0 ring mail (57, -1, D:2) 22 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 club (11, 23, D:3) a scroll of random uselessness (19, 9, D:3) a +0 dagger (22, -2, D:3) 16 bolts (33, -4, D:3) a +0 dagger (36, 21, D:3) a +0 flail a +0 mace (36, 22, D:3) a cursed -1 dagger (37, 20, D:3) a +0 trident a +0 chain mail (49, 12, D:3) a +0 short sword (50, 13, D:3) a +0 whip (52, 23, D:3) a +0 short sword (57, -21, D:3) a +0 hunting sling (59, -30, D:3) 5 large rocks (59, -29, D:3) 25 arrows (60, -30, D:3) a +0 hand axe (62, -19, D:3) a +0 hunting sling (65, -18, D:3) a +0 club (67, -19, D:3) a +0 dagger (68, -26, D:3) a +0 club a +0 hunting sling (68, -17, D:3) a +0 dagger a +2 scale mail of magic resistance (70, -28, D:3) a +0 club (70, -27, D:3) a +0 dagger a +0 club a +0 club (70, -26, D:3) a cursed +0 animal skin a +0 dagger (71, -27, D:3) a cursed -1 dagger Level 4 of the Dungeon (0, 0, D:4) a scroll of random uselessness (3, 4, D:4) a +0 dagger (8, 2, D:4) a +0 helmet (10, -5, D:4) a potion of degeneration (16, -29, D:4) a +0 trident (16, -1, D:4) a +0 hand axe (34, -9, D:4) a +0 club (36, -16, D:4) a +0 leather armour a +0 short sword (38, 2, D:4) a +2 whip of venom (39, -19, D:4) a +0 short sword (39, 5, D:4) a +0 club a +0 club (40, -14, D:4) a +0 club (40, 1, D:4) a +0 chain mail a +0 dagger (42, -26, D:4) a +0 scale mail a +0 mace (45, -1, D:4) a +0 flail of venom Level 5 of the Dungeon (0, 0, D:5) 21 arrows (3, 2, D:5) a +0 giant spiked club (18, 31, D:5) a +0 ring mail (34, -12, D:5) a +0 dagger (41, -1, D:5) a +0 giant club (49, -22, D:5) a +2 whip of flaming Level 6 of the Dungeon [Shop] Aduocau's Jewellery Shop the amulet of Cekugob {Dismiss -Tele rElec rPois rN++ AC+1 EV+1} (676 gold) [amulet of dismissal] It may teleport away creatures that harm you. It affects your AC (+1). It affects your evasion (+1). It insulates you from electricity. It protects you from poison. It greatly protects you from negative energy. It prevents most forms of teleportation. an uncursed amulet of rage (440 gold) an uncursed ring of protection from cold (275 gold) an uncursed ring of sustain attributes (192 gold) the ring "Darrus" {Ice *Corrode rN+ Int+4} (429 gold) [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It may corrode you when you take damage. (0, 0, D:6) an uncursed amulet of magic regeneration (9, 21, D:6) a +0 flail (10, 2, D:6) a +0 falchion (11, -8, D:6) a +0 leather armour (11, 16, D:6) a +0 leather armour (13, -4, D:6) a +0 flail (15, -3, D:6) a +0 dagger a +0 ring mail (16, 15, D:6) 15 arrows (21, -8, D:6) a +0 dagger (21, -7, D:6) a +0 whip (21, -6, D:6) a +0 dagger a +0 leather armour (23, -6, D:6) a +0 giant club (36, 6, D:6) an uncursed amulet of magic regeneration Level 7 of the Dungeon (0, 0, D:7) a quokka skeleton (11, -2, D:7) a +0 giant spiked club a +0 ring mail (11, 9, D:7) a +0 short sword a water moccasin corpse (12, -4, D:7) a +0 battleaxe (unseen) (23, -2, D:7) a +0 war axe a +0 plate armour (23, 0, D:7) a +0 ring mail (25, 1, D:7) a +0 hand axe a +0 leather armour the Ecumenical Temple