Nightblair Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 19, D:1) 20 arrows (15, 18, D:1) a +0 dagger (16, 14, D:1) 11 bolts (23, 14, D:1) a +0 club (28, 7, D:1) a +0 club (29, 45, D:1) a +0 dagger (44, 31, D:1) a stone (45, 31, D:1) a stone (48, 33, D:1) a +0 dagger (50, 4, D:1) a +0 short sword (51, 20, D:1) a +0 spear (56, 18, D:1) a stone (58, 18, D:1) a +0 short sword 3 stones (62, 35, D:1) a stone (62, 36, D:1) a +0 dagger Level 2 of the Dungeon (9, -1, D:2) a +0 hand axe (11, -15, D:2) a +2 quarterstaff of chaos (12, -17, D:2) a +0 mace (20, 7, D:2) a +0 club (21, 14, D:2) a +0 chain mail (25, -30, D:2) a +0 dagger a +1 robe of magic resistance (25, 0, D:2) a +0 club (26, -29, D:2) a +0 dagger (29, 0, D:2) a +0 club (37, -35, D:2) a +0 spear (37, -34, D:2) a +0 club (39, 7, D:2) 18 bolts (41, -15, D:2) a +0 whip (49, -26, D:2) a -2 ring of dexterity (49, -22, D:2) 24 bolts (50, -18, D:2) a +0 blowgun (53, -13, D:2) a +0 hunting sling a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (2, 24, D:3) a +0 whip (27, -9, D:3) a +0 dagger (27, 19, D:3) a +0 leather armour (30, 24, D:3) a +0 hunting sling (39, 30, D:3) 26 arrows (43, 17, D:3) a +0 ring mail (45, 33, D:3) 18 arrows Level 4 of the Dungeon (0, 16, D:4) a +0 ring mail (23, 28, D:4) 14 sling bullets (32, 16, D:4) a +0 robe (35, 1, D:4) a +0 robe (36, 0, D:4) a +0 dagger an uncursed ring of see invisible (38, 21, D:4) a +0 dagger (38, 22, D:4) a +0 ring mail (38, 26, D:4) a cursed -2 dagger a +0 robe a +0 dagger a +0 robe (38, 28, D:4) a +0 ring mail (39, 21, D:4) a +0 spear (39, 44, D:4) 28 sling bullets Level 5 of the Dungeon (0, 0, D:5) a hound corpse (7, 0, D:5) a +0 cloak (10, -5, D:5) a +0 short sword a +0 mace a +0 scale mail a +0 club a +0 leather armour a +0 falchion a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a necrophage corpse (skeletalised by now) an orc corpse (skeletalised by now) (23, -12, D:5) a quokka corpse (skeletalised by now) (25, -1, D:5) a +0 hand axe a +0 ring mail (25, 1, D:5) a +0 falchion (29, 5, D:5) a +0 ring mail (29, 14, D:5) a giant cockroach corpse (30, 5, D:5) a +0 ring mail (32, 7, D:5) a +0 rapier a +0 leather armour (33, 4, D:5) a +0 ring mail (38, 13, D:5) a +0 hand axe (unseen) (38, 15, D:5) a cursed -1 trident (unseen) (38, 18, D:5) a potion of curing (39, 13, D:5) a +0 morningstar (still there?) a +0 flail (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (40, 12, D:5) a scroll of identify (40, 13, D:5) a +0 whip (unseen) (40, 19, D:5) 18 gold pieces (40, 21, D:5) the +6 triple sword of Hyacse {flame, -Tele rPois MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (41, 15, D:5) a +0 club (42, 17, D:5) a +0 giant spiked club (48, 12, D:5) a +0 whip