Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 12773809828754142285 108 Nightingale the Magician (level 5, -3/36 HPs) Began as a Djinni Conjurer on July 4, 2024. Slain by Terence ... wielding a +0 morningstar (7 damage) ... on level 3 of the Dungeon on July 7, 2024. The game lasted 00:03:30 (1882 turns). Nightingale the Magician (Djinni Conjurer) Turns: 1882, Time: 00:03:31 Health: -3/36 AC: 3 Str: 6 XL: 5 Next: 12% Gold: 102 EV: 13 Int: 21 God: SH: 0 Dex: 12 rFire + + . o - +1 short sword (venom) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . h - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: infuse magic (-4 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons m - a +3 spear o - a +1 short sword of venom (weapon) Armour a - a +0 robe (worn) h - a +0 pair of gloves (worn) Scrolls d - a scroll of silence {unknown} f - a scroll of torment {unknown} g - 2 scrolls of poison {unknown} i - a scroll of enchant weapon {unknown} j - a scroll of fear {unknown} k - a scroll of teleportation {unknown} l - a scroll of brand weapon {unknown} n - 3 scrolls of vulnerability {unknown} p - a scroll of identify {unknown} Potions b - a potion of resistance {unknown} c - 3 potions of curing {unknown} e - 2 potions of haste {unknown} Skills: + Level 0.3 Fighting + Level 3.7 Dodging + Level 3.0 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Summon Small Mammal Summ 76% N/A 2% 1 c - Fulminant Prism Conj/Alch 9% 3d7 26% 4 e - Searing Ray Conj 38% 2d5 3% 2 l - Blink Tloc 38% N/A 3% 2 n - Iskenderun's Mystic Conj/Tloc 19% 2d6 26% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Zin Shops: D:1 *(*: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 morningstar and wearing a +0 scale mail (lightly wounded, 100% to hit) The magic dart hits Terence. Terence is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 morningstar and wearing a +0 scale mail (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 morningstar and wearing a +0 scale mail (lightly wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 morningstar and wearing a +0 scale mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence hits you with a +0 morningstar! Casting: Iskenderun's Mystic Blast (extremely dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. You are caught in a violent explosion! * * * LOW HITPOINT WARNING * * * x2 Terence hits you with a +0 morningstar! You die... Terence says, "That felt goooood." . #.####...##.# # ..# ##.## #.. #.# #. #.# #. #.# # .######.###### .. .............# #.#.# ########.###.##...... #.#...@@...⌠.. #.#.#.#....... #.....##...⌠.. ###.### ...... #. #.#.# # ..$. ### You could see Terence. Vanquished Creatures 4 gnolls 2 adders (D:2) 2 dart slugs A ribbon worm (D:2) 4 endoplasms A giant cockroach (D:1) 4 goblins 2 hobgoblins (D:1) 2 jackals (D:2) 5 kobolds 3 quokkas 7 ball pythons 6 bats 3 frilled lizards 4 rats (D:1) 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nightingale the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | Nightingale set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 98 | D:1 | Found Coowaggiu's Assorted Antiques. 124 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 277 | D:1 | Found a faded altar of an unknown god. 434 | D:1 | Found Omun's Weapon Boutique. 440 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 440 | D:1 | Learned a level 1 spell: Summon Small Mammal 485 | D:1 | Found Waseso's Book Shoppe. 513 | D:1 | Found Egez's Assorted Antiques. 715 | D:2 | Reached XP level 4. HP: 8/31 MP: 0/0 1281 | D:2 | Found a broken altar of Ashenzari. 1587 | D:3 | Reached XP level 5. HP: 34/35 MP: 0/0 1587 | D:3 | Learned a level 2 spell: Blink 1813 | D:3 | Found a glowing silver altar of Zin. 1875 | D:3 | Noticed Terence 1882 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_basic, basic_ecumenical_altar, serial_shops, nicolae_shop_tiny_statue_garden, nicolae_diamond_shop, shop, shop, dreamdust_princess_corridor D:2: layout_basic, basic_altar D:3: layout_loops_ring, elyvilon_altar_5, zin_academy, serial_shops, shop, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 3 | 3.0 Dodging | 3 | 3.7 Fighting | | 0.3 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 45 | 64 || 109 Searing Ray | 2 | 3 || 5 Iskenderun's Myst | | 1 || 1 Summon Small Mamm | | 1 || 1 Armour: Robe | 2 | 9 || 11 Dodge: Dodged | 6 | 9 || 15