Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 3382096500692086013 53 Nightingale the Magician (level 4, -8/31 HPs) Began as a Djinni Alchemist on July 20, 2024. Mangled by a gnoll ... wielding a +0 halberd (13 damage) ... on level 2 of the Dungeon. The game lasted 00:02:06 (1041 turns). Nightingale the Magician (Djinni Alchemist) Turns: 1041, Time: 00:02:07 Health: -8/31 AC: 2 Str: 7 XL: 4 Next: 10% Gold: 99 EV: 11 Int: 18 God: SH: 4 Dex: 14 rFire + + . (no weapon) rCold x . . i - +0 buckler rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-9 HP) @: enlightened, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. Inventory: Missiles h - 2 throwing nets Armour a - a +0 robe (worn) i - a +0 buckler (worn) Jewellery b - a ring of resist corrosion Scrolls c - 2 scrolls of identify {unknown} d - 2 scrolls of enchant weapon {unknown} Potions f - a potion of heal wounds {unknown} g - a potion of attraction {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 2.0 Shields + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 64% 1d7 6% 1 b - Foxfire Conj/Fire 64% 2x1d7 6% 1 c - Mephitic Cloud Conj/Alch/Air 16% N/A 17% 3 d - Sticky Flame Fire/Alch 16% 2d5 50% 4 e - Mercury Vapours Alch/Air 32% N/A 9% 2 j - Olgreb's Toxic Radia Alch 16% N/A 50% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You conjure some foxfire! The foxfire hits the gnoll. You kill the gnoll! The foxfire hits the gnoll. The gnoll is lightly wounded. Your Shields skill increases to level 2! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll. The gnoll is lightly wounded. The foxfire hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the gnoll. The gnoll is severely wounded. The foxfire hits the gnoll. You kill the gnoll! The gnoll closely misses you. You have reached level 4! You feel agile. The foxfire hits the gnoll. The gnoll is lightly wounded. The foxfire hits the gnoll. The gnoll is lightly wounded. Your magical contamination has completely faded away. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel more buoyant. The gnoll hits you from afar with a +0 halberd! You die... #...........# #...........# ## #...........# ..### ##...........# #.... #............ .... ##........#.# #.#. ....†.......# #.## #..)g.@...# #..# #.......#..... #.# #######.# ..# ##.† .# . ####... .. ....)... ##. ####..## .. #.# .# #.. #. You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) A ball python (D:2) 2 bats (D:2) An endoplasm (D:1) A giant cockroach (D:1) 4 goblins 2 hobgoblins 2 jackals (D:2) 3 frilled lizards 5 rats 24 creatures vanquished. Vanquished Creatures (others) 17 foxfires (D:2) 17 creatures vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nightingale the Djinni Alchemist began the quest for the | Orb. 0 | D:1 | Nightingale set off with the following spells memorised: | Sting, Mercury Vapours, Mephitic Cloud, Olgreb's Toxic | Radiance, Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 235 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 1022 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 1022 | D:2 | Learned a level 1 spell: Foxfire 1026 | D:2 | Reached skill level 1 in Shields 1039 | D:2 | Reached XP level 4. HP: 9/31 MP: 0/0 1041 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_ring, minmay_misc_feat_roman D:2: layout_rooms, chequers_ecumenical_altar_simple Skill XL: | 1 2 3 | ---------------+----------+----- Shields | 2 | 2.0 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.5 Conjurations | | 3.5 Hexes | | 3.5 Summonings | | 3.5 Necromancy | | 3.5 Translocations | | 3.5 Fire Magic | | 3.5 Ice Magic | | 3.5 Air Magic | | 3.5 Earth Magic | | 3.5 Alchemy | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Sting | 39 | || 39 Foxfire | 9 | || 9 Use: Potion | | 1 || 1 Armour: Robe | 9 | 2 || 11 Dodge: Dodged | 11 | || 11 Block: Buckler | 4 | || 4