Nightingale Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (11, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (11, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, 31, D:1) a bat skeleton (18, 19, D:1) a frilled lizard skeleton (21, -13, D:1) a +0 club a gnoll skeleton (22, -7, D:1) a frilled lizard skeleton (28, -5, D:1) a +0 club a goblin skeleton (34, -20, D:1) a ball python corpse (skeletalised by now) (40, -14, D:1) 5 stones (41, 5, D:1) a +0 club (44, -9, D:1) 7 stones (47, 0, D:1) a ring of poison resistance (55, -12, D:1) a +0 mace (64, -18, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a book of Frost (2, -4, D:2) a +0 whip a kobold corpse (skeletalised by now) (5, -3, D:2) 8 stones a +0 war axe (12, 5, D:2) a +0 hand axe (16, -34, D:2) a +0 club a goblin skeleton (18, -32, D:2) a bat skeleton (20, -34, D:2) 5 stones (20, -30, D:2) an adder skeleton (20, -23, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (22, 3, D:2) a ball python corpse (skeletalised by now) (26, 10, D:2) a frilled lizard corpse (skeletalised by now) (31, -34, D:2) a rat skeleton (31, -32, D:2) a +0 plate armour (39, -13, D:2) a rat corpse (skeletalised by now) (41, -45, D:2) a +0 whip (42, -15, D:2) a +0 pair of boots (45, -26, D:2) a +0 ring mail (45, -7, D:2) a +0 pair of boots (48, -40, D:2) a +0 whip (49, -37, D:2) a ring of flight (49, -31, D:2) a +0 heavy spear Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (3, 8, D:3) a +0 dagger a goblin corpse (skeletalised by now) (18, 16, D:3) a rat skeleton (19, 11, D:3) a +1 whip of draining (23, 1, D:3) a +0 club a goblin corpse (skeletalised by now) (24, -7, D:3) a +2 falchion of holy wrath (36, 23, D:3) a +0 dagger of draining (41, -8, D:3) a stone (41, 43, D:3) a +0 scale mail (43, 24, D:3) a +0 whip (47, 21, D:3) a +0 short sword (47, 22, D:3) a +0 mace an orc skeleton (47, 23, D:3) a +0 whip an orc skeleton (47, 24, D:3) a +0 flail a +0 ring mail (51, 45, D:3) an adder corpse (skeletalised by now) (54, 31, D:3) a +0 ring mail (61, 29, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 flail (2, -2, D:4) Great Wizards, Vol. VII (2, 33, D:4) a +0 robe (3, 2, D:4) a +0 dagger 3 boomerangs an iguana skeleton an orc skeleton (3, 3, D:4) a +0 whip an orc skeleton (5, 4, D:4) a +0 dagger a goblin skeleton (5, 22, D:4) an adder skeleton (7, 14, D:4) a +3 falchion (10, 39, D:4) an iguana skeleton (13, 36, D:4) an iguana skeleton (17, -1, D:4) a +0 whip (17, 7, D:4) a +0 robe (17, 22, D:4) 3 stones (34, 29, D:4) a +0 dagger (44, -15, D:4) a +0 leather armour (46, 4, D:4) a +0 short sword (52, 4, D:4) a +0 ring mail (57, -18, D:4) 3 stones Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (2, 10, D:5) a +0 flail of protection a gnoll corpse (skeletalised by now) (4, 10, D:5) a +0 spear (5, -3, D:5) 6 stones (6, 8, D:5) a +0 club a gnoll corpse (skeletalised by now) (8, -17, D:5) a +1 chain mail of willpower a +0 dagger (19, -7, D:5) 4 stones (23, -4, D:5) a book of Geomancy (27, -8, D:5) an iguana skeleton (29, -22, D:5) 3 boomerangs a +0 short sword an orc skeleton (29, -20, D:5) a +0 dagger a +0 leather armour a +0 flail a +0 ring mail a +0 flail (29, -19, D:5) a +0 flail an orc skeleton (30, -24, D:5) a +0 ring mail a +0 club an orc skeleton (32, -5, D:5) a +0 shortbow an iguana corpse (skeletalised by now) (35, 7, D:5) a +0 dagger a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) an adder skeleton (2, -26, D:6) a +0 whip (5, 13, D:6) a +0 short sword a +0 hand axe 2 boomerangs a +0 flail an orc skeleton (21, 6, D:6) 4 stones (37, -5, D:6) 4 stones (40, -20, D:6) a book of Party Tricks (40, -2, D:6) a +0 leather armour (42, 6, D:6) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (45, -4, D:6) a +0 dagger (46, 10, D:6) a +0 shortbow (52, -16, D:6) a +0 mace a +0 scale mail (53, -15, D:6) a +0 mace a +0 leather armour (54, -15, D:6) a +0 hand axe a +0 ring mail (56, -17, D:6) a howler monkey corpse (skeletalised by now) (64, 27, D:6) a +0 scale mail Level 7 of the Dungeon [Shop] Lietem's Weapon Shoppe a +0 war axe (52 gold) a +0 rapier (60 gold) 4 stones (6 gold) a +0 trident (52 gold) a +0 quarterstaff (60 gold) a +0 rapier (60 gold) 4 stones (6 gold) 5 stones (7 gold) (0, 0, D:7) a Compendium of Siegecraft (8, 20, D:7) 5 stones (16, -5, D:7) a +4 spear (19, -10, D:7) a +0 scale mail (24, -12, D:7) a human corpse (skeletalised by now) (24, -10, D:7) a +0 quarterstaff (28, -9, D:7) a +0 spear (29, 3, D:7) a +0 chain mail a +4 dagger an orc skeleton (29, 4, D:7) a +0 club (31, 6, D:7) a +0 mace an orc skeleton (35, 8, D:7) 4 stones (41, 19, D:7) a +0 dagger a +0 flail a +0 chain mail a +0 mace an orc skeleton an orc skeleton (43, -6, D:7) an amulet of magic regeneration (43, 30, D:7) a +0 long sword (44, 22, D:7) a +0 robe a +0 dagger an orc skeleton (45, 34, D:7) a scroll of noise (47, 23, D:7) 6 large rocks Level 8 of the Dungeon (0, 0, D:8) a book of Touch (20, 33, D:8) a +0 ring mail a +0 trident a gnoll skeleton (21, -24, D:8) a +0 orcbow (46, 14, D:8) a +0 halberd a gnoll skeleton Level 9 of the Dungeon (0, 0, D:9) a howler monkey corpse (skeletalised by now) Level 10 of the Dungeon (0, 0, D:10) a +0 giant spiked club a +0 giant club (13, -3, D:10) a yak skeleton (13, -2, D:10) a yak skeleton (14, -2, D:10) a yak skeleton a yak skeleton Level 11 of the Dungeon (0, 0, D:11) a book of Geomancy (8, 25, D:11) a hydra corpse (skeletalised by now) (9, 27, D:11) the +6 lajatang of Noffixefu {heavy, rPois Int+4 Stlth+} Int+4: It affects your intelligence (+4). rPois: It protects you from poison. Stlth+: It makes you more stealthy. (9, 41, D:11) a +0 dire flail (15, -12, D:11) a potion of degeneration (20, 36, D:11) 3 curare-tipped darts (24, 32, D:11) 6 stones (31, 37, D:11) an elephant skeleton (52, -1, D:11) 2 large rocks Level 12 of the Dungeon (3, 12, D:12) 3 large rocks Level 13 of the Dungeon [Shop] Qaycupit's Antique Armour Shoppe (Shop contents are unknown) [Shop] Feutetwy's Antique Weapon Boutique a +0 scimitar (140 gold) a +0 dagger (70 gold) a +0 spear (105 gold) a +2 dire flail of protection (588 gold) a +0 sling (52 gold) a +2 orcbow of freezing (640 gold) a +0 mace (105 gold) [Shop] Akiboe's Distillery a potion of lignification (42 gold) a potion of berserk rage (70 gold) 2 potions of lignification (84 gold) a potion of heal wounds (70 gold) a potion of might (56 gold) a potion of enlightenment (70 gold) a potion of ambrosia (112 gold) a potion of degeneration (14 gold) [Shop] Ethresem's Antique Armour Shoppe a +3 plate armour of willpower (1125 gold) a +0 buckler (112 gold) a +1 chain mail of fire resistance (412 gold) the +4 plate armour of Distant Shores {rElec} (1425 gold) rElec: It insulates you from electricity. a +2 pair of boots (412 gold) a +2 leather armour of positive energy (400 gold) a +0 ring mail (100 gold) a +0 plate armour (575 gold) the +1 ring mail "Nerorr" {Harm rPois Str+3} (662 gold) Str+3: It affects your strength (+3). rPois: It protects you from poison. Harm: It increases damage dealt and taken. a +2 plate armour of cold resistance (1000 gold) a +0 plate armour (575 gold) [Shop] Rotruema's Distillery a potion of curing (42 gold) a potion of brilliance (56 gold) a potion of curing (42 gold) a potion of ambrosia (112 gold) 2 potions of berserk rage (140 gold) a potion of mutation (112 gold) 3 potions of attraction (126 gold) a potion of degeneration (14 gold) a potion of magic (112 gold) (0, 0, D:13) the orb of the Harvest {mayhem, Dex-3 Necro Ice Earth} Dex-3: It affects your dexterity (-3). Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. Earth: It increases the power of your Earth spells. (8, 4, D:13) the +9 sling "Puhup" {drain, rN+} rN+: It protects you from negative energy. (18, 30, D:13) the +5 ring mail "Qynuuzio" {rC+ rCorr Str+3} Str+3: It affects your strength (+3). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Level 14 of the Dungeon (0, 0, D:14) a +0 ring mail (4, -29, D:14) a manticore corpse (skeletalised by now) (4, -26, D:14) a +0 trident (6, -1, D:14) an ugly thing skeleton (7, -2, D:14) an ugly thing skeleton (7, 0, D:14) an ugly thing skeleton (7, 1, D:14) a +0 ring mail Level 15 of the Dungeon (0, 0, D:15) 3 poisoned darts (12, -5, D:15) an amulet of faith a ring of ice an amulet of the acrobat a ring of positive energy (13, -6, D:15) the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. (14, -13, D:15) 3 large rocks a cyclops corpse (skeletalised by now) (48, -7, D:15) a +2 scimitar of flaming (50, -9, D:15) an ugly thing corpse (skeletalised by now) (52, -11, D:15) an ugly thing corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Lomahir's Antique Weapon Emporium a +0 long sword (115 gold) a +3 orcbow (676 gold) a +0 dagger (66 gold) a +0 long sword (115 gold) a +0 broad axe (132 gold) a +0 short sword (99 gold) a +0 hand axe of flaming (244 gold) Level 2 of the Orcish Mines [Shop] Dopej's Antique Weapon Shop a +0 war axe (126 gold) a +4 short sword of freezing (986 gold) a +0 scimitar (144 gold) a +0 flail (126 gold) the +1 scimitar of Tomorrow {freeze, ^Fragile Fly rPois} (716 gold) rPois: It protects you from poison. Fly: It grants you flight. ^Fragile: It will be destroyed if unequipped. a +0 club (36 gold) a +0 dire flail (144 gold) a +1 falchion of holy wrath (446 gold) [Shop] Fiakouth's Antique Armour Boutique a +0 leather armour (56 gold) a +0 pair of boots (126 gold) an orb of wrath (364 gold) a +0 chain mail (126 gold) a +0 pair of gloves (126 gold) a +0 cloak (126 gold) a +2 chain mail of cold resistance (602 gold) [Shop] Idwi's Weapon Shoppe a +0 spear (36 gold) a +0 rapier (48 gold) a +0 sling (18 gold) the +4 war axe of the Telling Messenger {speed, rF+ Int+3} (609 gold) Int+3: It affects your intelligence (+3). rF+: It protects you from fire. a +6 quick blade of electrocution (834 gold) the +7 orcbow of the Magi {elec, Fly rPois rCorr Dex-5} (625 gold) Dex-5: It affects your dexterity (-5). rPois: It protects you from poison. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. 4 stones (4 gold) the +8 war axe of Famine {spect, Will+ Int+2} (786 gold) Int+2: It affects your intelligence (+2). Will+: It increases your willpower. [Shop] Eblustatt's Armour Boutique a +0 leather armour (36 gold) a +0 ring mail (72 gold) a +0 scale mail (72 gold) a +0 pair of gloves (81 gold) a +0 leather armour (36 gold) a +2 plate armour of cold resistance (720 gold) a +0 ring mail (72 gold) a +0 kite shield (81 gold) a +0 scale mail (72 gold) [Shop] Melovurryl's Weapon Boutique a +0 spear (48 gold) a +0 club (16 gold) a +0 club (16 gold) a +2 battleaxe of distortion (451 gold) a +0 great sword (104 gold) a +0 shortbow (48 gold) 5 stones (8 gold) the +5 flail "Ariolugo" {pain, Will+} (740 gold) Will+: It increases your willpower. a +0 long sword (56 gold) (0, 0, Orc:2) a stone (0, 1, Orc:2) a stone (1, 1, Orc:2) a stone Level 1 of the Elven Halls (2, -29, Elf:1) the staff "Xekuh" {Fly rF+++ rC+ Str+6 Dex-4 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+6: It affects your strength (+6). Dex-4: It affects your dexterity (-4). rF+++: It renders you almost immune to fire. rC+: It protects you from cold. Fly: It grants you flight. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (3, -24, Elf:1) a staff of cold (12, -29, Elf:1) a +0 scimitar a +0 ring mail (12, -23, Elf:1) a +1 short sword of freezing (19, -21, Elf:1) a +0 long sword a +0 leather armour the ring "Xeosyt" {Ice rCorr} [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. an elf corpse (skeletalised by now) (34, -25, Elf:1) a +0 long sword (34, -3, Elf:1) a Codex of Conductivity Level 2 of the Elven Halls [Shop] Rocadoazo's Mass Market 4 large rocks (108 gold) a +0 tower shield (81 gold) a +0 great mace (117 gold) a +0 giant club (30 gold) a +0 plate armour (414 gold) a +0 great mace (117 gold) a +0 plate armour (414 gold) a +0 giant spiked club (34 gold) 4 large rocks (108 gold) [Shop] Nixuc's Book Shop a book of Winter (720 gold) a book of Air (396 gold) a book of Storms (468 gold) a book of Weapons (504 gold) a book of the Wilderness (684 gold) a book of Hexes (792 gold) a book of the Earth (648 gold) a book of the Hunter (468 gold) a book of Frost (360 gold) [Shop] Postiska's Jewellery Emporium a +4 ring of slaying (540 gold) a +4 ring of protection (540 gold) a +5 ring of evasion (540 gold) a ring of protection from cold (375 gold) a talisman of death (1200 gold) a ring of willpower (375 gold) a ring of protection from cold (375 gold) a ring of resist corrosion (300 gold) a +5 ring of evasion (540 gold) [Shop] Soilos's Book Shop a book of Scorching (360 gold) a book of Maladies (408 gold) a book of Blood (384 gold) a book of Blood (384 gold) a book of Chaos (600 gold) a book of Hexes (528 gold) (0, 0, Elf:2) a +2 dire flail of holy wrath (10, -45, Elf:2) 5 scrolls of enchant weapon 2 scrolls of torment 3 scrolls of brand weapon a ring of resist corrosion the amulet "Rimino" {RegenMP+ Dex+7 SInv} [amulet of magic regeneration] It increases your rate of magic regeneration. Dex+7: It affects your dexterity (+7). SInv: It lets you see invisible. RegenMP+: It increases your rate of magic regeneration. (11, -60, Elf:2) a +0 long sword (14, -59, Elf:2) a scroll of noise (16, -55, Elf:2) 4 poisoned darts (27, -55, Elf:2) a scroll of identify (35, -50, Elf:2) a +0 club (50, -26, Elf:2) a +0 dire flail of draining (52, -23, Elf:2) a +0 leather armour a +0 long sword an elf corpse (skeletalised by now) (57, -32, Elf:2) a +1 whip of venom a +0 robe a human corpse (skeletalised by now) (59, -26, Elf:2) 4 stones (60, -27, Elf:2) the +2 hat "Cint" {rF+ MP+9 Int+3} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). (60, -26, Elf:2) a +0 scale mail (60, -25, Elf:2) a +0 dagger (61, -34, Elf:2) a +0 heavy quarterstaff (61, -27, Elf:2) a +0 ring mail (61, -25, Elf:2) a +0 dagger (64, -50, Elf:2) a +0 robe a +0 dagger (64, -27, Elf:2) a +0 flail (65, -21, Elf:2) a +0 long sword an elf corpse (skeletalised by now) Level 3 of the Elven Halls [Shop] Saeff's Antique Weapon Shoppe a +0 halberd (140 gold) a +0 arbalest (157 gold) the +3 sling of the Cursing Visionary {flame, rC+} (1109 gold) rC+: It protects you from cold. a +0 long sword (122 gold) a +0 long sword (122 gold) a +0 broad axe (140 gold) a +0 club (35 gold) a +0 halberd (140 gold) a +1 mace of protection (371 gold) a +0 falchion of draining (259 gold) a +0 rapier (140 gold) (0, 0, Elf:3) the Compilation of Sidekicks Spells Type Level a - Summon Blazeheart Golem Fire/Summoning 4 b - Dragon's Call Summoning 9 (5, -1, Elf:3) a +0 rapier a +0 chain mail an elf corpse (skeletalised by now) (5, 0, Elf:3) a +0 long sword a +0 leather armour a +0 short sword of freezing a +0 scale mail a +0 trident a +0 ring mail an elf corpse (skeletalised by now) (5, 7, Elf:3) the +2 spear "Waycza" {venom, MP+9} MP+9: It affects your magic capacity (+9). (7, -24, Elf:3) a +0 pair of gloves (7, 10, Elf:3) 2 potions of magic (7, 11, Elf:3) an amulet of guardian spirit (8, 10, Elf:3) a staff of cold (8, 11, Elf:3) a +0 leather armour (10, 9, Elf:3) a stone (10, 10, Elf:3) the Octavo of Vexing Projection Spells Type Level a - Sting Conjuration/Alchemy 1 b - Sigil of Binding Hexes 3 c - Discord Hexes 8 (11, 11, Elf:3) the staff of Cititec {+Blink rN+ Dex+5 Stlth- Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+5: It affects your dexterity (+5). rN+: It protects you from negative energy. +Blink: It lets you blink. Stlth-: It makes you less stealthy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (12, 10, Elf:3) the +12 shortbow "Killer Klown's Peril" {flame, Dex+6} Dex+6: It affects your dexterity (+6). (15, 10, Elf:3) Zafut's Secrets of Frigorific Degeneration Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Leda's Liquefaction Alchemy/Earth 4 c - Hoarfrost Cannonade Ice/Alchemy 5 d - Eringya's Noxious Bog Alchemy 6 (15, 11, Elf:3) the Codex of the Gift and Snow Spells Type Level a - Freeze Ice 1 b - Mercury Vapours Alchemy/Air 2 c - Leda's Liquefaction Alchemy/Earth 4 d - Ignite Poison Fire/Alchemy 4 (21, -25, Elf:3) a +0 ring mail (22, -37, Elf:3) a +0 lajatang an elf corpse (skeletalised by now) (25, 2, Elf:3) the +2 cloak "Jelesoik" {rPois rN+ Str-4} Str-4: It affects your strength (-4). rPois: It protects you from poison. rN+: It protects you from negative energy. (33, -4, Elf:3) a +0 rapier (33, 0, Elf:3) a +0 ring mail of poison resistance (33, 5, Elf:3) 4 stones (34, -10, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour a +0 long sword a +0 leather armour a +0 short sword of draining a +0 shortbow an elf skeleton an elf skeleton an elf skeleton (41, -21, Elf:3) a ring of magical power (42, -27, Elf:3) a +0 long sword an elf corpse (skeletalised by now) (51, -22, Elf:3) a +0 long sword an elf skeleton (51, -21, Elf:3) a +0 leather armour a +0 short sword a +0 shortbow an elf skeleton (53, -19, Elf:3) a +0 dagger of protection a +0 leather armour a +1 dagger of venom a +2 shortbow of freezing (54, -18, Elf:3) a +0 long sword a +0 shortbow an elf skeleton (63, -13, Elf:3) 6 stones (64, -17, Elf:3) a scroll of identify (65, 0, Elf:3) a +0 robe (66, -45, Elf:3) a +0 plate armour a +0 ring mail Level 1 of the Lair of Beasts (6, -17, Lair:1) a basilisk corpse (skeletalised by now) (8, -38, Lair:1) a +0 rapier (10, -50, Lair:1) 2 stones (13, -16, Lair:1) a +0 ring mail (15, -54, Lair:1) a +1 demon whip of venom the demonspawn corpse of Amaemon (skeletalised by now) (15, -16, Lair:1) a +0 war axe (28, -31, Lair:1) a +0 trident (37, -38, Lair:1) a cane toad skeleton (43, -7, Lair:1) a +0 club (49, -14, Lair:1) a +0 rapier (52, -23, Lair:1) a +3 trident of draining a +0 robe an orb of energy Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (5, 11, Lair:2) a +0 rapier (12, 10, Lair:2) a black bear skeleton (13, 10, Lair:2) a +2 short sword of electrocution (21, -20, Lair:2) a +0 battleaxe (34, -20, Lair:2) a yak skeleton (36, -23, Lair:2) a yak skeleton a komodo dragon skeleton (36, -7, Lair:2) a +0 robe (44, -34, Lair:2) a ring of positive energy a ring of positive energy Level 3 of the Lair of Beasts (2, 1, Lair:3) 4 potions of degeneration (5, -1, Lair:3) a yak skeleton (42, 9, Lair:3) a yak skeleton a yak skeleton (42, 10, Lair:3) a black mamba skeleton (43, 10, Lair:3) a yak skeleton a yak skeleton (43, 13, Lair:3) a yak skeleton (44, 12, Lair:3) a yak skeleton (52, 21, Lair:3) a stone (52, 26, Lair:3) a stone (55, -6, Lair:3) a scroll of noise (55, -3, Lair:3) a +0 mace (55, 27, Lair:3) a stone (57, 1, Lair:3) a bullfrog skeleton (57, 24, Lair:3) a stone (58, -7, Lair:3) a staff of alchemy (60, 1, Lair:3) a +2 battleaxe of flaming a +0 scale mail the human skeleton of Rupert (64, 9, Lair:3) a serpent talisman (66, 13, Lair:3) a komodo dragon skeleton (66, 21, Lair:3) a death yak corpse (skeletalised by now) a death yak corpse (skeletalised by now) a death yak corpse (skeletalised by now) (66, 25, Lair:3) a death yak corpse (skeletalised by now) Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (3, 42, Lair:4) a bullfrog skeleton a rime drake skeleton (5, 43, Lair:4) a bullfrog skeleton (10, 48, Lair:4) the +0 troll leather armour of Agnosticism {Regen+ Dex+3 Slay+5} Dex+3: It affects your dexterity (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Regen+: It increases your rate of health regeneration. a +1 troll leather armour (19, 0, Lair:4) 5 stones (23, 46, Lair:4) a hydra skeleton (24, 36, Lair:4) 6 stones (26, 43, Lair:4) a hydra skeleton (32, 0, Lair:4) a cane toad corpse (skeletalised by now) (39, 45, Lair:4) a +0 chain mail (42, -1, Lair:4) a +0 club (43, 11, Lair:4) a cane toad skeleton (50, 1, Lair:4) a yak corpse (skeletalised by now) (50, 2, Lair:4) a cane toad corpse (skeletalised by now) (50, 4, Lair:4) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (50, 5, Lair:4) a yak corpse (skeletalised by now) (55, 33, Lair:4) the +0 buckler "Urghavust" {+Inv rPois rCorr Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rPois: It protects you from poison. +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. a +0 kite shield Level 5 of the Lair of Beasts (0, 0, Lair:5) a cane toad corpse (skeletalised by now) (8, 1, Lair:5) a bullfrog corpse (skeletalised by now) (21, -8, Lair:5) an elephant corpse (skeletalised by now) (45, -7, Lair:5) an elephant corpse (skeletalised by now) (45, -5, Lair:5) an elephant corpse (skeletalised by now) Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident a +0 leather armour (4, -26, Shoals:1) a harpy corpse (skeletalised by now) (5, -13, Shoals:1) a harpy corpse (skeletalised by now) (7, -13, Shoals:1) a harpy corpse (skeletalised by now) (18, -8, Shoals:1) a book of the Hunter (22, -32, Shoals:1) the +0 leather armour "Kaohorotoa" {rPois Int+3 Dex+2} Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. (29, -32, Shoals:1) 9 stones Level 2 of the Shoals [Shop] Gaqumor's Distillery a potion of brilliance (76 gold) a potion of curing (57 gold) a potion of curing (57 gold) a potion of haste (190 gold) a potion of ambrosia (152 gold) a potion of magic (152 gold) 2 potions of attraction (114 gold) a potion of magic (152 gold) a potion of mutation (152 gold) (6, -26, Shoals:2) a sea snake corpse (skeletalised by now) (16, -22, Shoals:2) a +0 pair of gloves (19, -24, Shoals:2) a +0 trident (20, -25, Shoals:2) a +0 rapier a +0 robe (21, -26, Shoals:2) a harpy corpse (skeletalised by now) (25, -24, Shoals:2) a +0 sling a +0 spear (34, -30, Shoals:2) a +2 spear of freezing a javelin a +0 leather armour (42, -13, Shoals:2) the Atlas of the Arsonist and Topography Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Petrify Alchemy/Earth 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Ignition Fire 8 Level 3 of the Shoals (11, -25, Shoals:3) the +1 leather armour of Intercession {rC+ Will+ Stlth+} rC+: It protects you from cold. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (13, -15, Shoals:3) a +0 shortbow (26, -34, Shoals:3) a +0 trident Level 4 of the Shoals [Shop] Mugo's Distillery a potion of enlightenment (60 gold) 2 potions of curing (72 gold) a potion of attraction (36 gold) a potion of ambrosia (96 gold) 2 potions of degeneration (24 gold) a potion of brilliance (48 gold) a potion of degeneration (12 gold) a potion of curing (36 gold) 2 potions of attraction (72 gold) (0, 0, Shoals:4) the staff "Loepidu" {rElec rPois Int-5 Stlth- Fire Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-5: It affects your intelligence (-5). rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth-: It makes you less stealthy. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (7, 10, Shoals:4) a +0 trident (10, 11, Shoals:4) a +0 spear a +0 sling a +0 spear a +0 longbow a faun corpse (skeletalised by now) (10, 12, Shoals:4) a +0 leather armour 2 silver javelins a +2 spear of venom 4 large rocks a merfolk corpse (skeletalised by now) a cyclops corpse (skeletalised by now) (10, 13, Shoals:4) a +0 spear a +0 longbow a +0 spear a +0 sling a +0 leather armour a silver javelin a +5 heavy spear a +0 spear a +0 sling a satyr corpse (skeletalised by now) a merfolk corpse (skeletalised by now) a faun corpse (skeletalised by now) a faun corpse (skeletalised by now) (10, 14, Shoals:4) a +0 leather armour of fire resistance a +3 demon trident of venom (10, 15, Shoals:4) a +0 robe a +0 rapier (14, 11, Shoals:4) a +0 spear (28, 27, Shoals:4) a +1 quarterstaff of speed a +2 sling of flaming (40, -18, Shoals:4) a +0 spear 2 silver javelins a +0 leather armour (40, -5, Shoals:4) a +0 spear of venom a +0 sling (43, -7, Shoals:4) a +0 club a +0 sling (48, -9, Shoals:4) the serpent talisman "Tebiask" {Str+2} [serpent talisman] Str+2: It affects your strength (+2). Level 1 of the Spider Nest (0, 0, Spider:1) a staff of death (0, 10, Spider:1) 5 javelins (0, 14, Spider:1) the +5 ring mail of Complete Protection {rC- rN+ Int+5} Int+5: It affects your intelligence (+5). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. (4, -12, Spider:1) a +0 pair of boots (8, 9, Spider:1) a potion of degeneration (9, 3, Spider:1) a potion of degeneration (19, -15, Spider:1) a +0 pair of gloves a +0 cloak a +2 rapier of electrocution Level 2 of the Spider Nest Level 3 of the Spider Nest (0, 0, Spider:3) the Vademecum on the Ill-starred Cwm Spells Type Level a - Summon Mana Viper Hexes/Summoning 5 b - Permafrost Eruption Ice/Earth 6 c - Shatter Earth 9 (18, 32, Spider:3) a -2 robe (18, 33, Spider:3) a -2 robe (18, 34, Spider:3) a -2 robe (18, 35, Spider:3) a +1 pair of gloves (18, 36, Spider:3) a -2 robe (18, 37, Spider:3) a -2 robe Level 4 of the Spider Nest (4, 23, Spider:4) a +0 ring mail (6, 3, Spider:4) a +0 double sword a +2 chain mail of willpower a +0 kite shield the human corpse of Donald (skeletalised by now) (11, 29, Spider:4) a +0 hat (16, 28, Spider:4) a +1 pair of boots of flying (18, 28, Spider:4) a scarf of harm (25, -5, Spider:4) a +0 hand axe (27, 22, Spider:4) a +0 hand axe a +0 robe Level 5 of the Pits of Slime (28, -8, Slime:5) the +1 longbow of Ycoi {heavy, ^Drain rElec rF- Str+8} Str+8: It affects your strength (+8). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. ^Drain: It drains your maximum health when unequipped. (29, -10, Slime:5) the +7 sceptre of Torment {pain, torment} (29, 8, Slime:5) the +7 scimitar of Experimentation {heavy, rC++ Will+ Dex-3} Dex-3: It affects your dexterity (-3). rC++: It greatly protects you from cold. Will+: It increases your willpower. (29, 10, Slime:5) the +2 robe "Omuyteps" {Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (31, 8, Slime:5) the Commentary on Skeletons Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Anguish Hexes/Necromancy 4 d - Curse of Agony Necromancy 5 (32, 10, Slime:5) the +1 robe of Reason {Str+2 Dex-5 Archmagi} Str+2: It affects your strength (+2). Dex-5: It affects your dexterity (-5). Archmagi: It increases the power of your magical spells. (33, 10, Slime:5) the Directory of Phantasmal Anathema Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Summon Ice Beast Ice/Summoning 3 c - Animate Armour Summoning/Earth 4 d - Summon Forest Summoning/Translocation 5 e - Summon Cactus Giant Summoning 6 (49, -2, Slime:5) the +7 glaive of Ureil {heavy, Will++ Str-2 Int+5} Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). Will++: It greatly increases your willpower. (49, 1, Slime:5) the +8 scale mail of Eternity {Harm +Blink Str+2} Str+2: It affects your strength (+2). +Blink: It lets you blink. Harm: It increases damage dealt and taken. (50, -1, Slime:5) the +7 war axe of Pestilence {drain, rPois rF+ Will+ MP-6} rF+: It protects you from fire. rPois: It protects you from poison. Will+: It increases your willpower. MP-6: It affects your magic capacity (-6). (50, 0, Slime:5) the +3 morningstar "Ciluce" {protect, Str+6} Str+6: It affects your strength (+6). Level 1 of the Vaults (0, 0, Vaults:1) a +0 ring mail a +0 falchion (4, -3, Vaults:1) a +2 robe of willpower a +0 dagger (6, -3, Vaults:1) a scroll of identify (6, 37, Vaults:1) a +0 great sword (13, 33, Vaults:1) a +2 hand cannon of flaming a +0 war axe a +0 ring mail a yaktaur corpse (skeletalised by now) a human corpse (skeletalised by now) (14, 33, Vaults:1) 6 stones (15, 33, Vaults:1) a lindwurm corpse (skeletalised by now) (24, -4, Vaults:1) 7 stones (25, -1, Vaults:1) a scroll of noise (43, 15, Vaults:1) an amulet of magic regeneration (71, 35, Vaults:1) a +0 arbalest a +0 long sword a +0 scale mail of willpower Level 2 of the Vaults (0, 0, Vaults:2) a +0 dagger a +0 robe (2, 0, Vaults:2) an ugly thing corpse (skeletalised by now) (3, -1, Vaults:2) an ugly thing corpse (skeletalised by now) (4, -37, Vaults:2) the +1 leather armour of Voli {rF+ rC+ Regen+} rF+: It protects you from fire. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. (40, -45, Vaults:2) a deep troll corpse (skeletalised by now) (67, -11, Vaults:2) a +0 dagger a +0 robe a human corpse (skeletalised by now) (67, -1, Vaults:2) a +0 falchion of electrocution a +0 scale mail (68, -5, Vaults:2) a +0 arbalest a +0 flail a +0 barding a yaktaur corpse (skeletalised by now) (68, -4, Vaults:2) a +0 shortbow Level 3 of the Vaults (0, 0, Vaults:3) a +0 flail a +0 ring mail (3, -1, Vaults:3) 4 stones (3, 15, Vaults:3) an ugly thing corpse (skeletalised by now) (5, 15, Vaults:3) an ugly thing corpse (skeletalised by now) (5, 47, Vaults:3) a +0 ring mail a +0 flail a human corpse (skeletalised by now) (5, 48, Vaults:3) a +0 falchion (7, 31, Vaults:3) a +0 arbalest (7, 46, Vaults:3) a +0 great mace a +0 chain mail a +0 chain mail a +0 battleaxe a human corpse (skeletalised by now) (7, 56, Vaults:3) a +0 great mace a +0 scale mail a tengu corpse (skeletalised by now) (8, 55, Vaults:3) a +0 long sword a +0 chain mail a +0 shortbow an orc corpse (skeletalised by now) (8, 57, Vaults:3) a +0 arbalest a +0 battleaxe a +0 chain mail (10, 57, Vaults:3) a +0 arbalest (11, 57, Vaults:3) a +0 great mace a +0 chain mail an orc corpse (skeletalised by now) (14, 23, Vaults:3) a +0 arbalest a yaktaur skeleton (14, 24, Vaults:3) a +0 great mace a +0 chain mail a human skeleton (14, 27, Vaults:3) a +2 great mace of protection (14, 48, Vaults:3) a +0 dire flail a +0 arbalest (14, 49, Vaults:3) a +0 arbalest (15, 21, Vaults:3) a +0 arbalest a yaktaur skeleton (15, 24, Vaults:3) a +0 dire flail a +0 animal skin an ogre skeleton (15, 46, Vaults:3) a +0 ring mail a +0 broad axe (16, 21, Vaults:3) a +0 flail of protection (16, 26, Vaults:3) a +0 flail a +0 ring mail (16, 31, Vaults:3) a +0 plate armour (17, 27, Vaults:3) a +4 dagger a +0 robe (17, 29, Vaults:3) a +0 dire flail a +0 scale mail a human corpse (skeletalised by now) (19, 41, Vaults:3) a +0 great mace a +0 chain mail a human corpse (skeletalised by now) (21, 39, Vaults:3) a +0 great mace a +0 plate armour (21, 40, Vaults:3) a +0 morningstar a +0 ring mail (23, 17, Vaults:3) a +2 ring mail of willpower (24, 17, Vaults:3) a +0 arbalest (25, 17, Vaults:3) 5 stones (25, 49, Vaults:3) a +0 great mace a +0 scale mail (28, 4, Vaults:3) a +0 sling (28, 15, Vaults:3) a +0 battleaxe a +0 plate armour (28, 17, Vaults:3) a +0 great sword a +0 plate armour a human skeleton (28, 35, Vaults:3) a +0 orcbow (28, 50, Vaults:3) a +0 falchion a +0 arbalest a +0 ring mail a human corpse (skeletalised by now) (29, 14, Vaults:3) a +0 dire flail a +0 ring mail a human skeleton (29, 57, Vaults:3) a +0 flail (30, 14, Vaults:3) a +0 war axe a +0 plate armour a +0 dire flail a +0 scale mail (31, 14, Vaults:3) a +0 dagger a +0 robe a human skeleton (31, 15, Vaults:3) a +0 arbalest a yaktaur skeleton (33, 15, Vaults:3) a +0 flail a +0 ring mail a human skeleton (33, 16, Vaults:3) a +3 heavy war axe a +0 chain mail (33, 33, Vaults:3) a +0 troll leather armour a deep troll skeleton (33, 36, Vaults:3) a deep troll skeleton (34, 18, Vaults:3) a +0 dire flail a +0 animal skin a +0 arbalest a yaktaur skeleton (34, 19, Vaults:3) a +0 arbalest a yaktaur skeleton (34, 33, Vaults:3) a +0 troll leather armour a deep troll skeleton a deep troll skeleton (35, 34, Vaults:3) a +0 leather armour a +0 morningstar a human skeleton (36, 13, Vaults:3) a +0 dire flail a +0 animal skin an ogre skeleton (38, 25, Vaults:3) a potion of degeneration (40, 44, Vaults:3) a +0 arbalest a +0 plate armour a +0 glaive a human skeleton (40, 45, Vaults:3) a +0 arbalest a +0 arbalest a yaktaur skeleton a yaktaur skeleton (41, 17, Vaults:3) a +2 great sword of holy wrath a +0 plate armour a human skeleton (41, 26, Vaults:3) a potion of degeneration (41, 44, Vaults:3) a +0 arbalest a yaktaur skeleton (43, 16, Vaults:3) a +0 great sword a +0 chain mail (43, 18, Vaults:3) a +0 mace a +0 scale mail (43, 26, Vaults:3) a potion of degeneration (44, 15, Vaults:3) a +0 morningstar a +0 ring mail a human skeleton (44, 23, Vaults:3) a potion of degeneration (44, 25, Vaults:3) a potion of degeneration (45, 56, Vaults:3) a +0 arbalest a +0 long sword a +0 ring mail a +0 battleaxe a human corpse (skeletalised by now) (58, 54, Vaults:3) a +0 robe (60, 5, Vaults:3) a +0 scale mail a +0 dire flail (61, 41, Vaults:3) a +0 arbalest (62, 40, Vaults:3) a +0 arbalest a yaktaur corpse (skeletalised by now) (63, 41, Vaults:3) a +3 arbalest a yaktaur corpse (skeletalised by now) (64, 18, Vaults:3) a +0 scale mail Level 4 of the Vaults (0, 0, Vaults:4) a +0 arbalest a yaktaur corpse (skeletalised by now) (3, 1, Vaults:4) a +0 arbalest (8, 0, Vaults:4) a scroll of silence (39, 10, Vaults:4) the +6 hand axe of Living Prudence {distort, rN+ Int+3} Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. Level 5 of the Vaults (0, 0, Vaults:5) the +6 rapier of Lize {drain, rN+ Str+3} Str+3: It affects your strength (+3). rN+: It protects you from negative energy. (8, -41, Vaults:5) a +0 leather armour (9, -42, Vaults:5) a +0 robe (9, -38, Vaults:5) a scroll of identify (11, -40, Vaults:5) an amulet of faith (11, -38, Vaults:5) a +0 dire flail (12, -41, Vaults:5) a ring of poison resistance (12, -39, Vaults:5) a +0 whip (14, -4, Vaults:5) the ring "Bigget Ageu" {rN+ Will+ Str-4 SInv} [ring of see invisible] Str-4: It affects your strength (-4). rN+: It protects you from negative energy. Will+: It increases your willpower. SInv: It lets you see invisible. (16, -34, Vaults:5) a book of the Spheres (17, -15, Vaults:5) the ring of the Catfish {rN+ Int+3 Dex+4} [ring of positive energy] Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). rN+: It protects you from negative energy. (29, -28, Vaults:5) the +2 long sword of Vyejink {pain, ^Drain rCorr Int+5 Stlth-} Int+5: It affects your intelligence (+5). rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. Stlth-: It makes you less stealthy. the +5 chain mail of Ashroarr {rPois rC- rCorr Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rC-: It makes you vulnerable to cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (45, -41, Vaults:5) a book of Spectacle Level 22 of a ziggurat (0, 0, Zig:22) a +6 hand axe (unseen) (3, -3, Zig:22) a +5 quarterstaff (3, 0, Zig:22) a +12 club of flaming (unseen) (3, 2, Zig:22) a +6 heavy giant spiked club (5, 0, Zig:22) a +9 flail (unseen) (5, 1, Zig:22) a +3 broad axe (unseen) (8, -5, Zig:22) a +0 heavy giant club Level 1 of the Depths [Shop] Keinn's Book Shop the Omnibus of Molten Charms (550 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Inner Flame Hexes/Fire 3 c - Summon Blazeheart Golem Fire/Summoning 4 d - Yara's Violent Unravelling Hexes/Alchemy 5 e - Hellfire Mortar Fire/Earth 7 a book of Transmutation (440 gold) a book of Burglary (242 gold) a book of Conjurations (220 gold) a book of Death (484 gold) a book of Battle (352 gold) a book of Blasting (308 gold) [Shop] Wenwowka's Armour Boutique a +0 plate armour (276 gold) a +0 robe (8 gold) the +1 leather armour of the Swamp {-Tele +Inv Str+5} (294 gold) Str+5: It affects your strength (+5). +Inv: It lets you turn invisible. -Tele: It prevents most forms of teleportation. +0 golden dragon scales (960 gold) the +2 robe "Ilul Beg" {+Blink rN+++ Dex+3 Slay-3} (472 gold) Dex+3: It affects your dexterity (+3). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). rN+++: It renders you almost immune to negative energy. +Blink: It lets you blink. a +0 scale mail (48 gold) a +0 scale mail (48 gold) a +0 cloak (54 gold) (5, -13, Depths:1) the +4 faerie dragon scales {Regen+ rCorr Int+3} Int+3: It affects your intelligence (+3). Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (49, 13, Depths:1) a +0 shortbow Level 2 of the Depths (1, -7, Depths:2) the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. (6, -24, Depths:2) the ring of Spite {rElec rN+++ MP-10 SInv} [ring of see invisible] rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. MP-10: It affects your magic capacity (-10). SInv: It lets you see invisible. (7, -24, Depths:2) the ring of Conflict {rF+ Wiz Str+3} [ring of wizardry] It improves your spell success rate. Str+3: It affects your strength (+3). rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. (59, -1, Depths:2) the Disquisition on the Fair Folk Spells Type Level a - Jinxbite Hexes 2 b - Sigil of Binding Hexes 3 c - Yara's Violent Unravelling Hexes/Alchemy 5