Nightingale Level 1 of the Dungeon (0, 0, D:1) a +2 dagger of venom (6, -4, D:1) a +0 whip (10, 13, D:1) a +0 robe (12, 13, D:1) a staff of earth (15, 9, D:1) 5 stones (16, -11, D:1) a ball python corpse (skeletalised by now) (17, -12, D:1) a +0 robe (17, -9, D:1) a +0 robe (18, 18, D:1) a +0 buckler 3 poisoned darts (19, 6, D:1) a +0 club (22, 18, D:1) a rat corpse (skeletalised by now) (27, -16, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (28, 20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (29, -17, D:1) a +0 robe (29, 19, D:1) a +0 dagger (30, 16, D:1) 8 stones (31, 15, D:1) a bat corpse (skeletalised by now) (46, 14, D:1) a hobgoblin skeleton (47, -8, D:1) a hobgoblin corpse (skeletalised by now) (49, 3, D:1) a +0 plate armour (51, 24, D:1) a jackal skeleton (56, 26, D:1) a jackal skeleton (57, 26, D:1) a jackal skeleton (69, 30, D:1) a ball python skeleton Level 2 of the Dungeon (2, -1, D:2) a potion of curing (7, -1, D:2) 5 stones (14, -16, D:2) a +0 hammer (15, -3, D:2) 5 stones (17, -3, D:2) 3 poisoned darts (19, 8, D:2) a bat corpse (20, 9, D:2) a +0 club a goblin corpse (32, 34, D:2) 8 stones (39, 8, D:2) a dart slug corpse (45, 0, D:2) a +0 short sword