Nightingale Level 1 of the Dungeon [Shop] Enefapn's Weapon Emporium a +1 trident of venom (156 gold) 4 stones (5 gold) a +0 hand axe (42 gold) a +0 sling (21 gold) a +0 spear (42 gold) a +0 flail (49 gold) the +5 falchion of the Shoals {venom, rCorr MP+9} (841 gold) rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). a +0 hand axe (42 gold) the +8 rapier of Ash {chaos, *Corrode Fly rC+} (845 gold) *Corrode: It may corrode you when you take damage. Fly: It grants you flight. rC+: It protects you from cold. (0, 0, D:1) 2 stones (0, 13, D:1) a hobgoblin corpse (skeletalised by now) (2, 2, D:1) a hobgoblin corpse (skeletalised by now) (16, 3, D:1) a rat corpse (skeletalised by now) (17, 26, D:1) a sanguine talisman (18, -1, D:1) a +0 ring mail (20, 5, D:1) a quokka corpse (skeletalised by now) (23, 7, D:1) a +0 hand axe (35, -8, D:1) a rat corpse (skeletalised by now) (38, -3, D:1) a +0 spear (39, 14, D:1) a quokka corpse (skeletalised by now) (44, 4, D:1) a +0 robe (45, 1, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (10, -23, D:2) a ring of poison resistance (10, 4, D:2) a +0 dagger (16, 15, D:2) 3 flux baubles (18, -16, D:2) a +0 club (19, 1, D:2) an adder corpse (skeletalised by now) (20, 10, D:2) a +0 scale mail (26, 7, D:2) a hobgoblin skeleton (27, -22, D:2) a bat skeleton (28, 7, D:2) a +0 dagger (29, -13, D:2) a quill talisman (31, -14, D:2) an adder corpse (skeletalised by now) (31, 6, D:2) a hobgoblin skeleton (34, 13, D:2) a +0 dagger (40, -10, D:2) a +0 dagger (48, 18, D:2) a staff of cold (59, 9, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (9, 6, D:3) a +0 short sword (16, 0, D:3) a +0 dagger 3 stones (17, 0, D:3) a +0 dagger a +0 robe a +0 hand axe a +0 flail an orc corpse an orc corpse (18, 0, D:3) a +0 whip (25, 2, D:3) a +0 short sword a +0 scale mail an orc corpse (29, 3, D:3) a +0 short sword a +0 leather armour an orc corpse (30, 4, D:3) 6 gold pieces