Nigilith Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (9, -3, D:1) a +0 club (9, 6, D:1) 2 stones (11, 9, D:1) a stone (12, 9, D:1) a stone (23, 0, D:1) a +0 whip (24, 0, D:1) a cursed -1 ring mail (27, 8, D:1) a +0 dagger (29, -5, D:1) a stone (37, 17, D:1) a stone (37, 18, D:1) 3 stones (37, 21, D:1) a +0 club (40, 14, D:1) 10 stones (43, 14, D:1) a stone (46, 16, D:1) a stone (48, 16, D:1) a +0 short sword (49, 11, D:1) a cursed -1 club (54, 1, D:1) a +0 dagger (61, 8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 13 stones (3, 43, D:2) a +0 whip (5, 31, D:2) 15 stones (6, 40, D:2) a +0 hand axe (18, 35, D:2) a +0 club (19, 34, D:2) a +0 dagger (20, 34, D:2) a +0 flail (26, 19, D:2) 19 bolts (29, 23, D:2) a +0 club (47, 14, D:2) a +0 ring mail (49, 7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 robe (6, -12, D:3) a cursed +0 dagger a +0 robe (7, 27, D:3) a +0 animal skin (9, 23, D:3) a -2 hand axe (15, -18, D:3) 21 stones (17, -7, D:3) 4 stones (18, 21, D:3) a +0 rapier (19, -8, D:3) 12 stones (20, -14, D:3) a stone (20, -8, D:3) a +0 spear (21, -8, D:3) a +0 club (22, -11, D:3) a +0 short sword (22, -9, D:3) a +0 whip (23, -8, D:3) a +0 club (23, 16, D:3) a +0 hand axe (23, 17, D:3) a +0 ring mail (24, -14, D:3) 7 gold pieces (25, -5, D:3) a +0 spear (26, -11, D:3) a +0 ring mail (27, -10, D:3) a +0 spear (28, -4, D:3) a +0 club (28, -2, D:3) a +0 club a +0 club a +0 club (28, 28, D:3) a stone (29, -4, D:3) a cursed -2 animal skin a +3 short sword (29, 29, D:3) a stone (30, -4, D:3) a +0 club (30, -3, D:3) a +0 dagger (30, 22, D:3) a +0 club (31, -9, D:3) a +0 hand axe (31, -2, D:3) 4 tomahawks a +0 club (31, 10, D:3) a +0 club (32, 10, D:3) a +0 whip (34, 19, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 flail a +2 ring mail of positive energy (1, -5, D:4) a +0 short sword a +0 giant club (9, 4, D:4) a +0 trident (10, -7, D:4) a +0 dagger a +0 robe (11, -6, D:4) a +0 scale mail of magic resistance (12, -2, D:4) 13 arrows (15, -13, D:4) 9 stones (15, 0, D:4) 18 stones (19, -1, D:4) a +0 dagger a +0 robe (29, 4, D:4) a +0 leather armour a +0 dagger (41, 14, D:4) a +0 scale mail (43, 13, D:4) a +0 robe (44, 24, D:4) 17 arrows (49, 22, D:4) a +0 hand axe (50, 12, D:4) a +0 whip a +0 chain mail Level 5 of the Dungeon [Shop] Bejo Leo's Antique Armour Emporium a +0 robe (14 gold) a +2 chain mail of magic resistance (430 gold) a +2 leather armour of fire resistance (380 gold) a +0 helmet (90 gold) a +0 ring mail (80 gold) a +2 leather armour of positive energy (320 gold) a +0 robe (14 gold) (0, 0, D:5) a +0 giant spiked club (9, 3, D:5) a +0 mace (9, 5, D:5) a +0 falchion (11, 3, D:5) a +0 spear (11, 5, D:5) a +0 hand axe (18, -29, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (5, -24, D:6) a +0 whip (8, -25, D:6) 2 arrows (12, -7, D:6) an arrow (12, -4, D:6) an arrow (12, -3, D:6) an arrow (12, -2, D:6) 10 stones (12, -1, D:6) 20 arrows a +0 shortbow (15, -25, D:6) a +0 shortbow 17 arrows (20, 0, D:6) 12 bolts (21, -29, D:6) 35 bolts (25, -5, D:6) a +0 rapier (26, 2, D:6) a +0 flail (27, 2, D:6) a +0 flail a +0 robe a +0 dagger (28, 7, D:6) a +0 dagger (30, -37, D:6) a +0 dagger (32, 6, D:6) an arrow (32, 9, D:6) 3 arrows (33, 9, D:6) an arrow (35, 6, D:6) a +0 rod of clouds (10/10) (35, 8, D:6) a +0 chain mail (36, 7, D:6) a +0 giant club (37, -27, D:6) a +0 leather armour a +0 dire flail (40, 13, D:6) a +0 short sword (unseen) (42, 4, D:6) an arrow (44, 4, D:6) 2 arrows (45, 4, D:6) an arrow Level 7 of the Dungeon [Shop] Casil's Armour Shop a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +2 robe of fire resistance (230 gold) the +0 scale mail "Juampaab" {rElec rPois rC+ MR-} (325 gold) It protects you from cold. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +0 ring mail (52 gold) a +2 ring mail of fire resistance (273 gold) a +0 plate armour (299 gold) a +4 chain mail of poison resistance (370 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) (0, 0, D:7) a +0 flail a +0 robe 6 gold pieces (2, 11, D:7) 16 arrows (17, 6, D:7) a +0 short sword (18, 26, D:7) a +0 dagger (28, -2, D:7) 20 bolts (28, 21, D:7) a cursed +0 leather armour (42, 7, D:7) 28 stones (47, 27, D:7) an arrow (47, 34, D:7) a +0 shortbow 20 arrows (48, 28, D:7) an arrow (53, 7, D:7) 22 stones (55, 12, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 whip a +0 robe (10, 19, D:8) a +0 mace a +0 spear (13, 11, D:8) a +0 war axe (18, 3, D:8) a +0 giant club (20, -17, D:8) a +0 giant club a +0 giant club (24, -9, D:8) a +0 leather armour (32, -4, D:8) a +0 chain mail (33, -11, D:8) a +0 leather armour (40, -8, D:8) a +0 scale mail (46, -30, D:8) a cursed -1 giant club a +0 dire flail (51, 30, D:8) a +0 club a +0 flail a +0 ring mail a +0 dagger a +0 robe (62, -25, D:8) a cursed -2 hunting sling (63, -5, D:8) 19 stones Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (2, -5, D:9) a +0 whip (4, -1, D:9) a +0 shortbow 19 arrows (14, 1, D:9) a +0 falchion (17, -7, D:9) a +0 giant club (27, -21, D:9) a +0 robe (40, 13, D:9) a +0 mace of holy wrath a +0 club a +0 leather armour a +0 hand axe a +0 chain mail (41, 13, D:9) a +0 dagger a +0 robe (41, 15, D:9) a +0 flail a +0 leather armour (43, 7, D:9) an uncursed amulet of magic regeneration a -3 rod of ignition (12/12) a wand of polymorph (5/24) a +1 ring of protection a +1 robe (44, 10, D:9) a cursed +0 giant club (48, 5, D:9) 24 stones (49, -26, D:9) a +0 falchion Level 10 of the Dungeon (0, 0, D:10) 22 stones (1, 43, D:10) a +0 dagger a +0 robe (3, 36, D:10) an arrow (3, 37, D:10) an arrow (4, 36, D:10) an arrow (5, 14, D:10) a +0 long sword a +0 plate armour (5, 45, D:10) a +0 robe a +2 battleaxe (6, 41, D:10) a wand of polymorph (14/24) 2 throwing nets a wand of confusion (10/48) 140 sling bullets (6, 45, D:10) an arrow (6, 46, D:10) an arrow (7, 14, D:10) a +0 hand axe a +0 leather armour (7, 34, D:10) an arrow (7, 41, D:10) the +0 plate armour of Mirth {-Cast rElec rPois MR+} It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It prevents spellcasting. (7, 45, D:10) an arrow (8, 33, D:10) a +0 buckler a +0 scale mail (8, 41, D:10) a +0 giant club (9, 33, D:10) 3 arrows a +0 shortbow (10, 18, D:10) a +0 leather armour a cursed -3 short sword (10, 44, D:10) an arrow (11, -1, D:10) an arrow (11, 32, D:10) an arrow (12, 32, D:10) 2 arrows (14, -3, D:10) 2 arrows (14, 31, D:10) 2 arrows (14, 32, D:10) a +0 spear (15, 31, D:10) 6 arrows (16, -2, D:10) a +0 shortbow 12 arrows (17, 25, D:10) 5 tomahawks of returning (21, 34, D:10) a +0 falchion (21, 37, D:10) a +0 robe a cursed -1 dagger (21, 39, D:10) a +0 robe a +0 dagger (22, 38, D:10) a +0 plate armour a +0 halberd (23, 38, D:10) a +0 shortbow (24, 36, D:10) an arrow (24, 48, D:10) 20 bolts (25, 38, D:10) 6 arrows (25, 39, D:10) an arrow (26, 21, D:10) a +0 chain mail (26, 32, D:10) a +0 robe a cursed +0 flail (26, 38, D:10) an arrow (27, 6, D:10) a +0 whip (27, 22, D:10) a +0 giant club (27, 23, D:10) a +0 dire flail (27, 28, D:10) 2 arrows (27, 30, D:10) a +0 robe a cursed +0 dire flail (27, 38, D:10) an arrow a +0 robe a +0 dagger (27, 39, D:10) an arrow (28, 24, D:10) an arrow (28, 27, D:10) 2 arrows (28, 31, D:10) a +0 quarterstaff a cursed +0 leather armour a +0 short sword 21 arrows a +0 shortbow (28, 32, D:10) an arrow a +0 robe a +0 halberd (28, 33, D:10) a +0 robe a +2 battleaxe (28, 38, D:10) an arrow (28, 40, D:10) 2 arrows (29, 39, D:10) an arrow (30, 39, D:10) 3 arrows (31, -1, D:10) a potion of degeneration (32, 24, D:10) a +0 mace (32, 32, D:10) a +0 ring mail (42, 14, D:10) a +0 hand axe (46, -2, D:10) a +0 giant club a +0 giant club (46, 25, D:10) a troll hide (49, 46, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 blowgun (3, 5, D:11) 15 stones (3, 24, D:11) a +0 giant club (4, 8, D:11) a +0 whip (11, 1, D:11) a +0 leather armour a +0 hand axe a +0 flail (13, 35, D:11) a +0 hand axe (14, 34, D:11) a +0 giant spiked club (15, 5, D:11) a yak corpse (skeletalised by now) (18, 41, D:11) a +0 club a +0 leather armour a +2 dagger of venom a +0 robe a +0 leather armour (19, 41, D:11) a +0 giant club (20, 13, D:11) a +1 dagger of speed (24, 2, D:11) a +1 flail of protection a cursed +0 leather armour a +0 short sword (24, 4, D:11) a cursed -1 scimitar a +0 chain mail (27, 9, D:11) a +0 short sword (27, 31, D:11) a stone 2 poisoned needles (28, 10, D:11) a +0 battleaxe a +0 leather armour (28, 30, D:11) a stone a poisoned needle (29, 7, D:11) a +0 chain mail a +1 dagger of speed a +0 dire flail (29, 8, D:11) a +0 scale mail a +0 trident (29, 9, D:11) a +0 trident (29, 12, D:11) a +0 robe a +0 dagger (29, 29, D:11) a +0 giant spiked club a +0 giant club (30, 6, D:11) a +0 club (30, 26, D:11) 2 stones a cursed -2 long sword (30, 27, D:11) a stone a cursed -3 blowgun a +0 whip 12 poisoned needles (31, 10, D:11) a +0 mace (32, 31, D:11) a +0 shortbow 15 arrows (36, 14, D:11) a +0 short sword 3 stones a +0 morningstar (38, 23, D:11) a +0 greatsling (41, 9, D:11) a +0 short sword (54, 16, D:11) a +0 great mace Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (3, -5, Orc:1) a +0 leather armour (4, -4, Orc:1) 11 gold pieces (6, 2, Orc:1) 8 gold pieces