NihilVerum Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 2, D:1) a +0 dagger (10, 11, D:1) a +0 whip (14, 16, D:1) a +0 robe (15, 11, D:1) a +0 ring mail (15, 18, D:1) a +0 short sword (19, 44, D:1) a +0 short sword (23, 22, D:1) a +0 pair of gloves (25, 52, D:1) 13 poisoned needles (29, 23, D:1) a +0 dagger (29, 41, D:1) a +0 robe (30, 33, D:1) a +0 club (32, 44, D:1) a +0 short sword (42, 17, D:1) a scroll of remove curse (42, 24, D:1) a +0 leather armour (52, 18, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +2 dagger of venom (9, 8, D:2) a +0 dagger (16, 38, D:2) a +0 club (17, 1, D:2) a +0 dagger (17, 40, D:2) 8 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (4, 3, D:3) a +0 robe (13, 15, D:3) a +0 short sword a +0 chain mail (14, 19, D:3) a +0 mace (17, -12, D:3) a +0 leather armour (29, 1, D:3) 19 arrows (35, 23, D:3) a +0 club a +0 blowgun 4 poisoned needles (39, 20, D:3) 4 poisoned needles (41, 18, D:3) a +0 rapier (46, 20, D:3) a +0 club (47, 31, D:3) a +1 dagger of pain (48, -11, D:3) a +0 cloak (51, 7, D:3) a +0 dagger (52, 29, D:3) 10 arrows (54, -12, D:3) a +0 short sword (56, -11, D:3) a potion of degeneration a cursed -3 dagger (58, -11, D:3) a +0 club a +0 spear a +0 animal skin a +2 helmet Level 4 of the Dungeon [Shop] Orchusmuta's Magic Scroll Boutique a scroll of immolation (35 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of random uselessness (10 gold) a scroll of immolation (35 gold) a scroll of teleportation (30 gold) a scroll of remove curse (30 gold) a scroll of immolation (35 gold) a scroll of remove curse (30 gold) a scroll of remove curse (30 gold) a scroll of remove curse (30 gold) (0, 0, D:4) 6 needles of sleeping (1, -2, D:4) a +0 dagger (9, 13, D:4) a +0 club (12, 37, D:4) 17 poisoned needles (17, -7, D:4) a +0 giant club (18, 34, D:4) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (21, 14, D:4) a +0 ring mail (22, 46, D:4) a +0 dagger a +0 leather armour (23, 45, D:4) a cursed +0 flail a +0 leather armour a +0 giant club (23, 46, D:4) a +0 falchion (24, 42, D:4) a +0 leather armour (25, 39, D:4) a +0 mace a +0 leather armour (30, 19, D:4) a +0 spear a +0 club (31, 20, D:4) a +0 flail (32, 32, D:4) the +4 scale mail of Altruism {rF+ Str+6 Stlth+} It affects your strength (+6). It protects you from fire. It makes you more stealthy. (32, 41, D:4) a +0 pair of boots Level 5 of the Dungeon (0, 0, D:5) 2 throwing nets (11, -15, D:5) a +0 chain mail (14, -16, D:5) a +0 shortbow (16, -20, D:5) a +1 dagger of venom (16, -9, D:5) 16 poisoned needles (18, -18, D:5) a +0 falchion (22, -26, D:5) a potion of degeneration (27, -27, D:5) a +0 giant club (36, 6, D:5) 8 gold pieces (37, 6, D:5) 9 gold pieces (38, 6, D:5) 8 gold pieces (39, 6, D:5) 7 gold pieces (40, -27, D:5) a +0 shortbow of freezing 24 arrows (40, 6, D:5) 16 gold pieces (41, -27, D:5) a +0 giant club (45, -27, D:5) an arrow (47, -27, D:5) 3 arrows (55, -25, D:5) a +0 robe (58, -23, D:5) the +5 chain mail "Koatoq" {-Tele rN+ Str+4} It affects your strength (+4). It protects you from negative energy. It prevents most forms of teleportation. (58, -17, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a cursed +0 buckler (4, 9, D:6) 24 sling bullets (28, -12, D:6) a +0 short sword a +0 plate armour a +2 buckler (30, -13, D:6) a +2 war axe of electrocution (33, -15, D:6) a +0 dagger a +0 robe (34, -1, D:6) 20 bolts (35, -15, D:6) a +0 dagger a +0 robe (35, 15, D:6) a +0 mace (36, -15, D:6) a +0 club (37, -5, D:6) a +0 flail a +0 scale mail (37, 1, D:6) a +0 chain mail (40, 7, D:6) a +0 quarterstaff (42, -6, D:6) a +0 spear (43, 10, D:6) 21 arrows (44, -2, D:6) a cursed -3 dagger a scroll of immolation (47, -3, D:6) a +0 club (48, -4, D:6) a +0 dagger a +0 ring mail (50, -22, D:6) a +3 dagger a +0 robe (52, -22, D:6) a +0 dagger a +0 robe (64, -18, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 ring mail (1, 1, D:7) a +0 short sword a +0 chain mail (3, -1, D:7) a +0 flail (5, -17, D:7) a +0 war axe a cursed -4 ring of strength (15, -19, D:7) a +0 flail a +0 scale mail (26, -28, D:7) a +0 rapier (32, 16, D:7) the +1 leather armour of Osoys {*Drain Int+4 Dex+3} It affects your intelligence (+4). It affects your dexterity (+3). It causes draining when unequipped. (34, -10, D:7) a +0 robe (44, -1, D:7) a scroll of immolation (45, -13, D:7) a +2 quarterstaff of chaos a +1 hunting sling a book of Flames (47, -4, D:7) a +1 helmet (47, 6, D:7) 3 scrolls of noise (49, -7, D:7) a +0 dagger a +0 robe (59, -19, D:7) a +2 short sword of venom (60, -11, D:7) a +0 dagger (62, -11, D:7) a +0 dagger (63, -11, D:7) a +0 flail a +0 robe a +0 dagger Level 8 of the Dungeon [Shop] Sung's Antique Weapon Emporium a +0 whip (72 gold) the +8 great sword "Hapresea" {flame, rElec} (1905 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. a +1 hand axe of freezing (359 gold) the +9 mace of Mulem {crush, Str+2} (1760 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). a +0 club (29 gold) a +1 great sword of flaming (542 gold) the +1 dagger of the Lost Mice {antimagic, +Fly rC+} (785 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. It lets you fly. a +2 dagger of flaming (452 gold) a +2 flail of protection (469 gold) a +0 longbow of freezing (292 gold) a +0 trident (101 gold) a +0 broad axe (116 gold) a +1 dagger of draining (307 gold) (0, 0, D:8) a poisoned tomahawk (0, 1, D:8) 2 poisoned tomahawks (0, 3, D:8) a +0 ring mail (1, 3, D:8) 2 poisoned tomahawks (2, 4, D:8) a +0 ring mail (9, -11, D:8) 5 bolts (11, 6, D:8) a +0 hand axe a +0 plate armour (13, -8, D:8) 18 sling bullets (13, 6, D:8) an uncursed staff of poison a book of Misfortune an uncursed ring of flight a +3 whip a book of Conjurations an uncursed amulet of rage a book of Minor Magic a +0 large shield (23, -3, D:8) a +0 giant club (26, -7, D:8) a +0 club a cursed +0 leather armour (26, -4, D:8) a +0 falchion a cursed +0 leather armour (27, -16, D:8) a scroll of immolation (27, -3, D:8) a +0 dagger a cursed +0 robe (35, 12, D:8) a +0 war axe (36, 18, D:8) 14 bolts (38, 3, D:8) a +0 ring mail (57, 13, D:8) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 shortbow (1, -29, Lair:1) 12 arrows (17, -11, Lair:1) a +0 scimitar (17, -5, Lair:1) a +0 hand crossbow (31, -12, Lair:1) a +0 dagger (32, -26, Lair:1) a +0 scale mail (42, -12, Lair:1) a +0 club (42, -8, Lair:1) a +0 robe (54, -26, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 spear (12, -27, Lair:2) a +0 halberd (15, -22, Lair:2) a scroll of random uselessness (17, -40, Lair:2) a +0 leather armour (28, -16, Lair:2) a +0 dagger of venom (35, -8, Lair:2) a +0 flail (40, 0, Lair:2) a +0 trident (44, 0, Lair:2) a +0 war axe (48, -29, Lair:2) 28 sling bullets (48, -8, Lair:2) a +3 war axe Level 3 of the Lair of Beasts (0, 0, Lair:3) 24 arrows (37, 11, Lair:3) a +0 leather armour (42, 20, Lair:3) a cursed +0 hand axe (63, -14, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) a potion of degeneration (1, -23, Lair:4) 16 arrows (11, 2, Lair:4) a book of Flames (14, -24, Lair:4) a +0 long sword (14, -23, Lair:4) a cursed -2 hand axe Level 5 of the Lair of Beasts (0, 0, Lair:5) a poisoned javelin an ice cave (0, 0, IceCv) a yak corpse (1, -1, IceCv) a death yak corpse (35, 31, IceCv) a +8 halberd of freezing