NihilVerum Level 1 of the Dungeon (0, 0, D:1) a cursed -1 hand axe (1, -19, D:1) a +0 vampiric dagger a stone (1, -14, D:1) a +0 spear (3, -33, D:1) a cursed +0 club (8, -2, D:1) a +0 robe (12, 7, D:1) a +0 club (20, -23, D:1) 14 stones (23, -21, D:1) a +0 robe (23, 12, D:1) a +0 hand axe (26, -31, D:1) a +0 leather armour (30, -12, D:1) a +0 dagger (34, -1, D:1) a stone (35, 1, D:1) 2 stones (37, 5, D:1) 2 stones (41, 21, D:1) 29 stones (46, 13, D:1) a +0 club (59, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 4 stones (5, -42, D:2) a +0 spear (8, -37, D:2) a +0 short sword (10, -38, D:2) a stone (12, -13, D:2) a +0 hunting sling (14, -40, D:2) a stone (21, 5, D:2) a +0 club (32, -33, D:2) a +0 robe (35, -38, D:2) a +0 club a +0 club (35, -37, D:2) a +0 dagger (37, -36, D:2) a cursed -2 dagger a +0 animal skin a +0 helmet (38, -40, D:2) a +0 dagger (40, -34, D:2) a +0 dagger (44, 6, D:2) a +0 scale mail (45, 15, D:2) a +0 club (48, 3, D:2) a +0 short sword 2 stones (52, 17, D:2) a +0 club (57, -20, D:2) a +0 dagger (58, -4, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a cursed -3 spear (9, 0, D:3) 23 arrows (20, -15, D:3) a stone (24, -13, D:3) a +0 club a stone (24, 6, D:3) a +0 dagger a stone (25, -19, D:3) a +0 hand axe (31, 2, D:3) 25 arrows (32, -14, D:3) a +0 robe (34, 10, D:3) a +0 dagger (34, 16, D:3) a +0 club a +0 blowgun (35, 12, D:3) a +0 trident (38, -18, D:3) a +0 dagger (38, -9, D:3) 25 stones (46, -1, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (3, -27, D:4) the cursed +0 leather armour of the Lily {+Fly rElec Dex-3} It affects your dexterity (-3). It insulates you from electricity. It lets you fly. It has a curse placed upon it. (3, -17, D:4) a +0 flail (20, -15, D:4) a cursed -2 spear (32, -15, D:4) 21 stones (32, -8, D:4) a cursed -3 short sword (51, -1, D:4) a +0 robe Level 5 of the Dungeon (12, 6, D:5) 18 stones (12, 8, D:5) 14 sling bullets (12, 30, D:5) a +0 chain mail (17, 3, D:5) a +0 falchion (19, 44, D:5) a +0 giant club (22, 20, D:5) a cursed +0 giant club (22, 40, D:5) a +0 dagger a +0 robe (26, 42, D:5) a +0 short sword (27, 40, D:5) a +0 dagger a +0 robe (27, 42, D:5) a +0 club a +0 chain mail (32, 3, D:5) a +0 giant spiked club (37, 22, D:5) 20 stones (43, 3, D:5) a cursed -1 club Level 6 of the Dungeon (0, 0, D:6) the +4 mace "Vausain" {vamp, rF- rC+ Str+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It makes you vulnerable to fire. It protects you from cold. (3, -15, D:6) a +0 halberd (3, 0, D:6) a +3 quarterstaff of chaos a +0 cloak (4, -11, D:6) 16 stones (5, -31, D:6) a +0 quarterstaff (6, -26, D:6) a +0 spear (6, -25, D:6) a +0 flail (10, -37, D:6) a wand of flame (31) (10, -32, D:6) a +0 giant club (11, -32, D:6) a +0 ring mail a +1 flail of draining (15, -11, D:6) a +0 halberd (23, -33, D:6) an uncursed staff of poison (26, -32, D:6) a +0 halberd (34, -31, D:6) a +0 rapier (34, -10, D:6) a +0 leather armour (35, -32, D:6) a +0 dagger (36, -16, D:6) a +4 chain mail (37, -36, D:6) 20 arrows (50, -22, D:6) a wand of flame (7) (50, -19, D:6) a +0 pair of gloves Level 7 of the Dungeon (0, 0, D:7) 28 stones (11, -6, D:7) a +0 dagger an orc corpse (27, -8, D:7) a +0 robe (27, 5, D:7) a +0 leather armour (29, -6, D:7) a +0 dagger a +0 robe (36, -9, D:7) a +0 robe (44, -13, D:7) 16 sling bullets (60, -16, D:7) a jackal corpse