NihilVerum Level 1 of the Dungeon (1, 6, D:1) a +0 spear (3, 50, D:1) 17 stones (4, 50, D:1) 11 stones (6, 5, D:1) a +0 dagger (13, 13, D:1) a cursed -1 dagger (15, 8, D:1) 11 poisoned needles (18, 14, D:1) a +0 club (31, 9, D:1) 2 stones (31, 10, D:1) a stone (31, 11, D:1) a stone (31, 16, D:1) a +0 short sword (31, 17, D:1) a +0 club (35, 47, D:1) 5 stones (41, 52, D:1) a +0 dagger (43, 19, D:1) a +0 dagger (45, 57, D:1) a +0 club (48, 14, D:1) 10 poisoned needles (48, 58, D:1) a +0 club (52, -2, D:1) 2 tomahawks (61, 10, D:1) a stone (61, 13, D:1) a +0 dagger (65, 11, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (9, -8, D:2) a +0 club (11, 8, D:2) a stone (12, -14, D:2) 5 stones (18, 2, D:2) 11 stones (18, 4, D:2) a +0 club 14 stones (21, 10, D:2) a +0 robe (23, -10, D:2) 15 poisoned needles (36, -12, D:2) a +0 club (43, -12, D:2) 11 sling bullets (51, -7, D:2) 22 poisoned needles (54, -16, D:2) 29 sling bullets (62, -4, D:2) a +0 war axe Level 3 of the Dungeon (18, 13, D:3) a +0 leather armour (31, -7, D:3) a +0 whip (33, -1, D:3) a +0 plate armour (45, 20, D:3) a +0 club a +0 short sword (51, 16, D:3) a +0 club (51, 17, D:3) a cursed -2 club (56, 18, D:3) 19 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (19, 0, D:4) a +0 rapier a +0 leather armour (36, 3, D:4) a cursed +0 spear (36, 5, D:4) a +0 halberd (41, 3, D:4) a +0 robe (46, -1, D:4) 4 curare-tipped needles Level 5 of the Dungeon [Shop] Qetemyxa's Assorted Antiques a potion of haste (260 gold) a +0 battleaxe (169 gold) a +0 mace (78 gold) a +0 ring mail (104 gold) a potion of might (104 gold) a scroll of teleportation (78 gold) a scroll of identify (52 gold) a scroll of identify (52 gold) a scroll of magic mapping (91 gold) a +0 ring mail (104 gold) a scroll of fear (91 gold) [Shop] Foblaenn's General Store a scroll of blinking (112 gold) a ration (75 gold) a scroll of magic mapping (52 gold) the +11 hand axe of an ice cave {antimagic, +Blink rElec Int+4 Dex-5} (1243 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It affects your dexterity (-5). It insulates you from electricity. It lets you blink. a +4 plate armour of cold resistance (750 gold) a ration (75 gold) a +2 whip of draining (247 gold) a scroll of random uselessness (15 gold) the cursed +1 plate armour of Satisfaction {rElec Dex+4 Stlth-} (690 gold) It affects your dexterity (+4). It insulates you from electricity. It makes you less stealthy. It has a curse placed upon it. a ration (75 gold) (0, 0, D:5) a javelin (2, 0, D:5) a +0 ring mail a +0 giant club (5, -2, D:5) a cursed -1 halberd (6, 0, D:5) a +0 dagger a +0 ring mail a javelin (7, 0, D:5) a cursed -1 hand axe 5 javelins (9, 2, D:5) a +0 short sword a +0 robe (12, 6, D:5) a +0 mace (25, -4, D:5) 20 sling bullets (31, 14, D:5) 21 sling bullets (40, -9, D:5) a +0 robe (41, -9, D:5) a +0 flail (52, 17, D:5) 24 arrows Level 6 of the Dungeon (0, 0, D:6) a scroll of immolation (2, 9, D:6) a +0 long sword (4, -7, D:6) a +2 vampiric spear (5, -7, D:6) a +0 club (6, -6, D:6) a cursed +0 whip (8, 8, D:6) a +0 flail a +0 whip a +0 club a gnoll skeleton (9, 4, D:6) a +0 club (10, 3, D:6) a +0 whip (12, -7, D:6) a +0 spear (14, -7, D:6) a +0 whip of draining (14, -1, D:6) a cursed +0 club (15, 8, D:6) a cursed -1 spear (16, 0, D:6) a +2 flail of crushing a gnoll corpse (skeletalised by now) (16, 1, D:6) a +0 flail (17, 1, D:6) a +0 club a gnoll corpse (skeletalised by now) (18, 3, D:6) a scroll of remove curse (21, 0, D:6) a +0 club (30, -7, D:6) a +0 halberd (35, -8, D:6) a +0 dagger (46, -43, D:6) a cursed -1 mace (46, -11, D:6) an uncursed ring of ice (46, -10, D:6) a +0 hunting sling (47, -23, D:6) a +0 trident (49, -46, D:6) 20 poisoned needles (56, -4, D:6) a +0 robe (57, -28, D:6) a +0 club (57, 4, D:6) an uncursed staff of earth (65, -4, D:6) a +0 rapier