NihilVerum Level 1 of the Dungeon (0, 1, D:1) a +0 club (5, 8, D:1) an uncursed ring of fire (6, 3, D:1) a +0 whip (12, -17, D:1) a +0 short sword (12, -2, D:1) a +0 club (12, 5, D:1) a +0 club (16, -11, D:1) a +0 club (23, -28, D:1) a +0 dagger (25, -2, D:1) a cursed -1 dagger (30, -24, D:1) 17 stones (33, -21, D:1) a +0 short sword (41, -20, D:1) 14 stones Level 2 of the Dungeon (0, 0, D:2) a +0 naga barding (16, -37, D:2) a +0 short sword a +0 robe (18, -22, D:2) a +0 club (21, -23, D:2) 4 arrows (21, -2, D:2) 28 stones (24, -34, D:2) 10 stones (33, -46, D:2) a +0 leather armour (34, -34, D:2) a +0 club (40, -1, D:2) a +0 scale mail (41, -42, D:2) a +0 dagger (44, -7, D:2) a +0 robe (50, -3, D:2) a +0 dagger Level 3 of the Dungeon (1, -1, D:3) a +0 giant club (2, 7, D:3) a +0 dagger (17, 34, D:3) 18 sling bullets (18, 25, D:3) a +0 dagger 20 stones (20, 26, D:3) a stone (22, 26, D:3) a stone (22, 27, D:3) a stone (27, 10, D:3) a +0 dagger (34, 7, D:3) a +0 giant club (35, 16, D:3) a +0 hand axe (37, 13, D:3) 9 stones a +0 short sword (39, 20, D:3) 11 poisoned needles (43, 25, D:3) an uncursed amulet of harm (44, 2, D:3) a +0 whip (51, 13, D:3) a +0 hand axe (54, 28, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 7 stones (17, -10, D:4) 12 stones (18, -12, D:4) a +0 club a +0 dagger (20, -14, D:4) a +0 spear a +0 animal skin a +2 helmet a +0 dagger (21, -15, D:4) a +0 club a +0 dagger (22, -15, D:4) a +0 club a +0 ring mail (26, 12, D:4) a +0 quarterstaff (33, 4, D:4) a +0 dagger (34, 4, D:4) a +0 dagger a +0 dagger a +0 robe a +0 flail (37, -8, D:4) 11 arrows (48, 1, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (5, -20, D:5) 21 sling bullets a +0 ring mail (10, -10, D:5) a +0 war axe (15, -28, D:5) a +0 robe (17, -33, D:5) 15 poisoned needles (17, -16, D:5) a +0 club Level 6 of the Dungeon [Shop] Jutogg's Food Boutique a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) [Shop] Naofisu's Assorted Antiques a scroll of amnesia (70 gold) a +0 mace (60 gold) an uncursed ring of see invisible (300 gold) a scroll of teleportation (60 gold) a potion of agility (80 gold) a fan of gales (800 gold) a +2 chain mail of positive energy (370 gold) a scroll of identify (40 gold) an uncursed ring of magical power (400 gold) a potion of might (80 gold) [Shop] Jiwnazuy's Book Boutique a book of Maledictions (300 gold) a book of Changes (300 gold) a book of Necromancy (360 gold) a book of Cantrips (240 gold) Sif Muna's Disquisition on the Fiery Glacier (804 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Freeze Ice 1 c - Sticky Flame Conjuration/Fire 4 d - Ozocubu's Refrigeration Ice 6 e - Ignition Fire 8 a book of Debilitation (480 gold) the Guide on Cold and Calling (728 gold) Spells Type Level a - Freeze Ice 1 b - Summon Butterflies Summoning 1 c - Summon Small Mammal Summoning 1 d - Ensorcelled Hibernation Hexes/Ice 2 e - Recall Summoning/Translocation 3 f - Simulacrum Ice/Necromancy 6 g - Ozocubu's Refrigeration Ice 6 the Papyrus of Orientation and Necromancy (900 gold) Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Corpse Rot Necromancy 2 c - Gell's Gravitas Translocation 3 d - Dispel Undead Necromancy 5 e - Death Channel Necromancy 6 a book of Frost (420 gold) a book of Frost (420 gold) [Shop] Mouwicet's Book Shop a book of Maledictions (325 gold) a book of Cantrips (260 gold) a book of Cantrips (260 gold) the Handbook of Sinister Bewitchment (975 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Confuse Hexes 3 c - Excruciating Wounds Charms/Necromancy 5 a book of Air (455 gold) a book of Maledictions (325 gold) a Young Poisoner's Handbook (520 gold) a book of Clouds (585 gold) a book of Battle (520 gold) [Shop] Qaliv's Antique Weapon Shop a +0 hand crossbow (94 gold) a cursed +0 whip (2 gold) a +0 glaive (175 gold) the +9 glaive of Defiance {flame, rN+} (1833 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from negative energy. a +0 great sword (175 gold) a +0 trident (94 gold) a +0 glaive (175 gold) (18, -1, D:6) a +0 robe (19, -24, D:6) a +0 flail (19, 24, D:6) 12 stones (21, 1, D:6) 18 stones (34, -17, D:6) a +0 short sword (44, -9, D:6) a +0 mace (51, -1, D:6) a +0 ring mail (52, 10, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 hunting sling (6, -17, D:7) a cursed -2 dire flail a +0 giant club (28, 4, D:7) 23 stones (31, -27, D:7) a bolt (35, 0, D:7) a +0 club a +0 leather armour (36, -3, D:7) a +0 club 2 tomahawks of returning (38, -2, D:7) a cursed -2 club (40, -2, D:7) a +0 club (42, -3, D:7) a bullfrog corpse Level 8 of the Dungeon (0, 0, D:8) a bolt (2, 0, D:8) a ration (3, -4, D:8) 2 bolts (4, -24, D:8) an iguana corpse (8, -19, D:8) a quokka corpse (19, -12, D:8) a +0 leather armour (22, -12, D:8) a +0 dagger (25, -24, D:8) 9 arrows the Ecumenical Temple