NikiYani Level 1 of the Dungeon [Shop] Lehawuim's Weapon Shoppe a +0 quarterstaff of speed (196 gold) a +0 dagger (28 gold) a +0 spear (42 gold) a +0 dagger (28 gold) the +1 hand axe "Ozxoij" {flame, rC+ Str+2} (400 gold) Str+2: It affects your strength (+2). rC+: It protects you from cold. a +3 shortbow of freezing (313 gold) a +0 flail (49 gold) a +0 hand axe (42 gold) 4 stones (5 gold) 9 stones (12 gold) (0, 0, D:1) a +0 leather armour (3, -22, D:1) a +1 dagger of venom (8, 6, D:1) a +0 robe (10, -12, D:1) a +0 club (16, 3, D:1) 4 poisoned darts (17, -7, D:1) a +0 dagger (25, -19, D:1) a +0 dagger (26, 0, D:1) a +3 whip (29, 11, D:1) a +0 dagger (38, -24, D:1) a +1 short sword of draining 2 stones (44, -24, D:1) a +1 mace of venom (51, 3, D:1) a +0 dagger Level 2 of the Dungeon (6, -10, D:2) a +0 helmet (18, 1, D:2) a +0 hand axe (28, -1, D:2) a +0 dagger of speed (30, -19, D:2) a +0 hammer (31, 25, D:2) a +0 hand axe (33, 7, D:2) a +0 flail (34, 15, D:2) a +0 long sword (35, 5, D:2) a +0 flail (48, -7, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, -32, D:3) a +0 whip (6, -28, D:3) a +0 club (6, -7, D:3) a +0 whip (13, -20, D:3) a +0 robe a +0 scythe (14, -2, D:3) a +0 short sword (17, 8, D:3) a +0 club (18, -3, D:3) a +0 trident (19, -7, D:3) a +0 dagger (20, -3, D:3) a +0 helmet (20, 3, D:3) a +0 short sword (21, 6, D:3) a +0 club (22, -6, D:3) a +0 whip (22, -4, D:3) a +0 short sword 2 boomerangs (26, 1, D:3) a +0 club (28, 7, D:3) a +0 whip (40, -19, D:3) 5 curare-tipped darts (40, -10, D:3) 7 stones (44, -30, D:3) a scroll of blinking an amulet of faith a ring of magical power a ring of magical power Level 4 of the Dungeon [Shop] Xeviss's Magic Scroll Shop a scroll of blinking (90 gold) a scroll of teleportation (36 gold) a scroll of enchant armour (90 gold) a scroll of blinking (90 gold) a scroll of fear (48 gold) a scroll of teleportation (36 gold) (0, 0, D:4) a +0 dagger (5, 11, D:4) a +0 dagger (13, 7, D:4) 6 large rocks (17, 1, D:4) a +0 dagger (23, 13, D:4) a +0 spear (27, 16, D:4) a +0 whip (27, 18, D:4) a +0 spear (30, 24, D:4) a +0 spear 5 stones (31, 23, D:4) a +0 club (40, 16, D:4) a +3 flail (42, 19, D:4) a +0 club (47, -10, D:4) a +0 halberd (48, -10, D:4) a +0 club (62, 11, D:4) a +0 spear a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 club (9, 3, D:5) a +0 whip (10, 4, D:5) a +0 whip (11, 4, D:5) a +0 club a +0 leather armour (12, 3, D:5) a +0 club (17, -26, D:5) a +0 flail (17, -23, D:5) a serpent talisman (19, -20, D:5) a +0 dagger a +0 robe (20, -19, D:5) a +0 short sword a +0 short sword of distortion a +0 scale mail (25, -4, D:5) a scroll of blinking (38, -4, D:5) 5 stones (41, -34, D:5) a +0 pair of boots (41, -32, D:5) a +0 dagger a +0 leather armour (41, -31, D:5) a +0 club a +0 chain mail (41, -7, D:5) 3 atropa-tipped darts (42, -29, D:5) a +0 dagger a +0 chain mail (43, -31, D:5) a +0 flail (44, -31, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Muitz's Jewellery Boutique a ring of resist corrosion (280 gold) an amulet of guardian spirit (420 gold) a ring of flight (245 gold) the ring of Eptuerch {Will++ MP-9 Int+6 Slay+2 SInv} (709 gold) [ring of intelligence] Int+6: It affects your intelligence (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Will++: It greatly increases your willpower. MP-9: It affects your magic capacity (-9). SInv: It lets you see invisible. a blade talisman (420 gold) a ring of ice (350 gold) a ring of positive energy (280 gold) a ring of wizardry (420 gold) a +6 ring of strength (504 gold) (0, 0, D:6) 6 stones (0, 26, D:6) 2 stones (8, -21, D:6) the maw talisman "Wez Mutha" {rF+ Will- Dex+5 Stlth+} [maw talisman] Dex+5: It affects your dexterity (+5). rF+: It protects you from fire. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. (13, 17, D:6) a +0 whip (18, -3, D:6) a +0 falchion (19, -3, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (20, 0, D:6) a +0 ring mail (32, 14, D:6) a +0 robe (35, 23, D:6) a +0 scale mail a +0 trident (35, 24, D:6) a +0 spear (36, 23, D:6) a +0 club a +0 club a +0 flail of holy wrath a +0 whip (41, 34, D:6) a +0 spear (41, 36, D:6) a +0 halberd (42, 34, D:6) a +0 halberd a +0 ring mail a +0 trident (43, 33, D:6) a +0 flail a +0 flail (59, -15, D:6) a +0 giant spiked club (66, -18, D:6) 4 stones (66, -10, D:6) a +0 leather armour Level 7 of the Dungeon (14, 16, D:7) a +0 chain mail (22, 14, D:7) a +0 robe (25, -6, D:7) a +0 hand axe (26, -1, D:7) the +1 helmet "Efrur" {rElec Str+4 Int+2 SInv} Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. (29, 33, D:7) a +0 dagger (30, 17, D:7) a stone (39, -1, D:7) a +0 great mace (39, 1, D:7) a +0 giant club a +0 giant club a +0 dagger a +0 robe a +0 giant club a +0 giant club (40, 28, D:7) a +0 chain mail a +0 scimitar (41, -6, D:7) 5 stones (41, -3, D:7) a +0 robe a +0 whip a +0 leather armour a +0 whip (41, -2, D:7) a +0 spear (41, 27, D:7) a +1 flail of protection (41, 28, D:7) a +0 ring mail a +0 club (45, 1, D:7) a +0 long sword Level 8 of the Dungeon (3, -3, D:8) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 club (3, -2, D:8) a +0 dagger a +0 robe (4, -3, D:8) a +0 falchion (4, -1, D:8) a +0 club (5, -1, D:8) a +0 mace (15, 13, D:8) 5 stones (18, 13, D:8) 6 stones (29, -5, D:8) +0 fire dragon scales (32, 12, D:8) a +0 mace (33, -29, D:8) a +0 ring mail (40, 8, D:8) 7 stones (44, -19, D:8) a +0 hand axe a +0 robe a +0 dagger (45, -18, D:8) a +0 plate armour a +0 mace (46, -17, D:8) a +0 chain mail a +0 hand axe (50, -12, D:8) a +0 leather armour a +0 dagger (52, -11, D:8) a +0 robe a +0 dagger (52, -10, D:8) a +0 robe a +0 dagger a +0 scimitar of flaming (53, -11, D:8) a +0 hand axe (57, -18, D:8) a +0 scale mail (61, -4, D:8) 2 stones Level 9 of the Dungeon (0, 0, D:9) 6 stones (0, 8, D:9) a +0 giant club (0, 16, D:9) a +0 dagger 2 poisoned darts a +0 pair of boots (1, 1, D:9) a +0 dagger a +0 robe (2, -24, D:9) a +0 falchion 4 stones (2, -23, D:9) a +0 club a +0 leather armour a +0 hand axe a +0 leather armour (3, -25, D:9) a +2 dagger of protection a +0 robe (3, -20, D:9) a +0 mace (5, 8, D:9) a +0 short sword (9, -4, D:9) 8 stones (9, 9, D:9) a +0 troll leather armour (12, -20, D:9) 6 boomerangs (12, -5, D:9) a +0 giant club a +0 giant club (15, 0, D:9) a +0 club (16, 30, D:9) 6 stones (17, -23, D:9) a +0 helmet (22, 9, D:9) the +12 trident "Orb Guardian's Peril" {heavy, Dex+3} Dex+3: It affects your dexterity (+3). (25, 8, D:9) a +0 shortbow (26, 5, D:9) a +0 dagger (27, 3, D:9) a +0 morningstar a +0 dire flail a +0 chain mail a +0 orcbow (27, 4, D:9) a +0 dagger a +0 robe (27, 5, D:9) a +0 dagger a +0 robe (28, 2, D:9) a +0 halberd a +0 plate armour (39, -17, D:9) 6 stones (41, -19, D:9) a +0 dagger a +0 short sword a +0 dagger a stone a +0 whip 2 poisoned darts a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (42, -19, D:9) a +0 club 5 stones (46, 11, D:9) a +0 spear a +0 robe (47, 7, D:9) a +3 spear a +0 robe of willpower (48, 8, D:9) a +5 spear a +0 robe (48, 10, D:9) a +1 hand axe a +0 robe (48, 12, D:9) a +0 halberd a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 club (1, -9, D:10) a +0 ring mail (1, -1, D:10) a +0 flail (3, -1, D:10) a +0 trident a +0 scale mail a +0 buckler (4, -9, D:10) a +1 flail of protection a +0 hand axe a +0 short sword a +0 chain mail (4, -8, D:10) a +0 mace (4, 1, D:10) a +0 club 6 stones (7, -17, D:10) a +0 shortbow (7, -9, D:10) a +0 chain mail a +0 dagger (15, 5, D:10) a +0 club (20, 15, D:10) 5 stones (32, 6, D:10) a +1 troll leather armour {Snorg} (36, -12, D:10) a +0 giant club a +0 giant spiked club (37, -12, D:10) a +0 orcbow Level 11 of the Dungeon [Shop] Zicwim's Antique Weapon Emporium a +1 heavy spear (347 gold) a +0 glaive (182 gold) a +0 flail (98 gold) a +0 scimitar (112 gold) a +0 spear (84 gold) a +0 great mace (182 gold) the +3 hand axe "Conservator" {freeze, Int+3} (943 gold) Int+3: It affects your intelligence (+3). (5, 8, D:11) a +0 long sword (7, 36, D:11) a +0 orcbow (10, 31, D:11) a +0 hand axe (12, 10, D:11) a potion of curing (13, 10, D:11) a scroll of acquirement (14, 19, D:11) a killer bee corpse (15, 12, D:11) 7 stones (15, 13, D:11) 22 gold pieces a +0 dagger a +0 robe a +0 troll leather armour a troll corpse (15, 14, D:11) a +0 troll leather armour a troll corpse (15, 18, D:11) a +0 shortbow (16, 12, D:11) a +0 dagger a +0 robe an orc corpse (17, 10, D:11) 8 gold pieces (21, 16, D:11) a +0 falchion (28, 26, D:11) a +0 dagger a +0 robe (30, 25, D:11) a +0 dagger a +0 robe (30, 26, D:11) a +2 hand axe of freezing a +0 ring mail an orc skeleton (37, 12, D:11) a stone (38, 23, D:11) a +0 trident (42, 5, D:11) a +0 barding (42, 14, D:11) a +4 ring of protection a ring of ice a +4 ring of protection 2 large rocks (51, 21, D:11) the +5 trident of the Eternal Void {vamp, rN+ Str+3 Int+2 Dex+3} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. the Ecumenical Temple