Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 2882011181631518437 61 NikiYani the Magician (level 4, 0/31 HPs) Began as a Djinni Conjurer on June 1, 2024. Slain by an orc priest ... wielding a +0 club (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:53 (2044 turns). NikiYani the Magician (Djinni Conjurer) Turns: 2044, Time: 00:02:54 Health: 0/31 AC: 3 Str: 6 XL: 4 Next: 27% Gold: 146 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . d - +1 dagger (vamp) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ h - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 146 gold pieces. Inventory: Hand Weapons d - a +1 vampiric dagger (weapon) Missiles c - 2 throwing nets Armour a - a +0 robe (worn) h - a +1 hat (worn) Scrolls b - 2 scrolls of torment {unknown} f - a scroll of identify {unknown} g - a scroll of revelation {unknown} Potions e - a potion of attraction {unknown} i - a potion of ambrosia {unknown} j - a potion of mutation {unknown} Skills: + Level 3.2 Dodging - Level 2.3 Stealth * Level 4.0 Spellcasting * Level 4.0 Conjurations * Level 4.0 Hexes Level 0.0 Charms * Level 4.0 Summonings * Level 4.0 Necromancy * Level 4.0 Translocations Level 0.0 Transmutations * Level 4.0 Fire Magic * Level 4.0 Ice Magic * Level 4.0 Air Magic * Level 4.0 Earth Magic * Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 22% 4 e - Sandblast Erth 44% 2d11 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc priest is moderately wounded. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is heavily wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the orc priest. The orc priest is heavily wounded. The orc priest hits you with a +0 club. You hit the orc priest. You feel better. The orc priest is heavily wounded. The orc priest completely misses you. Unknown command. You hit the orc priest. The orc priest is heavily wounded. The orc priest closely misses you. You hit the orc priest. You feel better. The orc priest is severely wounded. The orc priest barely misses you. You hit the orc priest. The orc priest is almost dead. The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss the orc priest. The orc priest is almost dead. The orc priest mumbles some strange prayers to Beogh against you. You barely resist. You hit the orc priest but do no damage. The orc priest is almost dead. The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the orc priest. The orc priest is almost dead. The orc priest hits you with a +0 club. You die... ### .. #) ##o##### #..@...# #..###.# ##..###.# #.......# #..##...# #.......# #.##.#.## #.##.#.# # #...^..# You could see an orc priest. Vanquished Creatures An adder (D:2) A dart slug (D:1) An orc (D:3) 6 ball pythons 4 bats 4 endoplasms (D:1) A giant cockroach (D:2) 2 goblins (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 3 kobolds 6 quokkas 4 frilled lizards (D:1) 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | NikiYani the Djinni Conjurer began the quest for the Orb. 0 | D:1 | NikiYani set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 342 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 539 | D:1 | Reached XP level 3. HP: 10/25 MP: 0/0 539 | D:1 | Learned a level 1 spell: Sandblast 800 | D:1 | Found a faded altar of an unknown god. 1303 | D:2 | Found Qohuc's Book Shoppe. 1446 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 2044 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_loops_ring, ebering_ecumenical_altar_abandoned, hangedman_abyss_or_decor_lesser_grid D:2: layout_basic, serial_bayou, serial_bayou_pond_a, serial_bayou_shore_b, serial_bayou_crossing, serial_bayou_lagoon_a, serial_shops, shop D:3: layout_loops_cross, mainiacjoe_overflow_catwalk_spiral Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.3 Dodging | 3 | 3.2 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 15 | 7 || 22 Cast: Magic Dart | 73 | 20 || 93 Searing Ray | 1 | || 1 Armour: Robe | 12 | 4 || 16 Dodge: Dodged | 21 | 3 || 24