Nimbul Level 1 of the Dungeon (0, 0, D:1) a +0 mace (13, 32, D:1) 8 arrows (17, 12, D:1) a +0 mace (28, 25, D:1) a +0 ring mail (30, -2, D:1) a +0 dagger (32, 0, D:1) a cursed -3 club (45, -2, D:1) a +0 dagger (51, 12, D:1) a +0 large shield Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, -9, D:2) a cursed -3 dagger (8, -31, D:2) a cursed -2 spear (9, -4, D:2) a +0 club (11, -31, D:2) a +0 club (22, -31, D:2) a +0 whip (30, -27, D:2) a +0 leather armour (37, 10, D:2) a +0 ring mail (37, 20, D:2) 21 sling bullets (51, 12, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (8, 30, D:3) a +0 club (12, 22, D:3) a +0 ring mail (20, 0, D:3) a +0 club (21, -6, D:3) a +0 leather armour (23, 0, D:3) a +0 robe (40, -7, D:3) a +0 leather armour a +0 dagger (43, -9, D:3) 18 arrows (46, -10, D:3) a cursed -1 giant spiked club (46, -3, D:3) a +0 flail (55, -10, D:3) a +0 ring mail a +0 flail a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 robe a +0 dagger a +0 trident (1, 0, D:4) a +0 scale mail (3, -2, D:4) a +0 club a cursed +0 hand axe (5, -3, D:4) a +0 leather armour (7, -3, D:4) a +0 robe a +0 dagger (10, -9, D:4) a +0 giant club (15, -5, D:4) a +0 falchion (18, -29, D:4) a +0 hand axe (20, -25, D:4) 2 potions of mutation (20, -8, D:4) a +0 leather armour (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) (22, -23, D:4) 9 bolts (23, -12, D:4) a +0 dagger (24, 6, D:4) a +0 rapier (28, -24, D:4) a +0 leather armour (29, -33, D:4) a +0 flail (37, -39, D:4) a cursed +0 leather armour (37, -29, D:4) a +0 long sword (40, 0, D:4) a +0 halberd Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 ring mail a +0 whip a +0 mace (12, -6, D:5) a scroll of recharging (21, -11, D:5) 3 stones (25, -14, D:5) an uncursed staff of death (28, 13, D:5) 15 sling bullets (30, -4, D:5) a +0 dagger (32, 23, D:5) a +0 giant club (37, 9, D:5) a +1 trident of venom (38, -10, D:5) a +0 ring mail (39, 15, D:5) a +0 giant club (41, 21, D:5) a +0 shortbow 16 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 scale mail (1, 38, D:6) a +0 shield (11, 28, D:6) a +0 mace (13, 12, D:6) a cursed +0 giant club (14, 6, D:6) the +8 mace "Hiddakuj" {speed, *Rage +Rage Int+5 Dex+2} Attacks with this weapon are significantly faster. It affects your intelligence (+5). It affects your dexterity (+2). It lets you go berserk. It may make you go berserk in combat. (16, 24, D:6) a +0 shield (20, 30, D:6) a +0 falchion (20, 38, D:6) 27 bolts (24, 1, D:6) a +0 giant spiked club (27, 17, D:6) 3 potions of heal wounds (32, 9, D:6) a +0 halberd (38, 22, D:6) a +0 blowgun Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (13, -21, D:7) a +0 robe (20, -40, D:7) a +0 dagger a +0 robe (20, -39, D:7) a +2 whip of electrocution (21, -38, D:7) a +0 short sword (22, -38, D:7) a +0 whip (22, -37, D:7) a cursed +0 leather armour (24, -40, D:7) a +0 chain mail (26, -40, D:7) a +0 dagger (26, -24, D:7) a +0 shortbow 20 arrows (27, -40, D:7) a +0 hand axe a +0 chain mail (31, 1, D:7) a +0 giant club (31, 3, D:7) 21 arrows a +0 shortbow (36, -24, D:7) a scroll of remove curse (36, -22, D:7) a scroll of random uselessness (37, -38, D:7) a +0 whip (55, 6, D:7) a +0 trident (56, -10, D:7) a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a tomahawk (15, 10, D:8) a +0 shortbow 20 arrows (28, -4, D:8) a +0 leather armour (31, 17, D:8) a +0 hand axe a +0 chain mail (32, 17, D:8) a +0 dagger a +0 scale mail (34, 13, D:8) a cursed -3 hunting sling (61, 8, D:8) 2 throwing nets