Dungeon Crawl Stone Soup version 0.27-a0-994-g5030419646 (webtiles) character file. Game seed: 7830491145385197861 1 Nimbul the Vexing (level 1, -1/10 HPs) Began as a Deep Elf Enchanter on Apr 16, 2021. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:13 (90 turns). Nimbul the Vexing (Deep Elf Enchanter) Turns: 90, Time: 00:01:14 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 16% Magic: 5/6 EV: 12 Int: 19 God: Gold: 16 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Skills: + Level 0.2 Fighting - Level 1.0 Short Blades - Level 2.4 Dodging - Level 3.6 Stealth - Level 3.0 Spellcasting - Level 4.0 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 20% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 9% 3 Tukima's Dance Hex 18% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 20% N/A 10% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A ball python zombie comes into view. You see here 16 gold pieces. The helpless ball python zombie fails to defend itself. You puncture the ball python zombie! You destroy the ball python zombie! You now have 16 gold pieces. You open the large door. There is a large open door here. There is a large open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the large door. There is a large open door here. A hobgoblin comes into view. There is a large open door here. The hobgoblin shouts! The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. The hobgoblin hits you. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is a large open door here. There is a large open door here. There is an open door here. Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (lightly wounded, chance to affect: 73%) The hobgoblin is outlined in light. The hobgoblin hits you. You die... ########....# .........######## #####............ #####!..####### ≈≈≈≈≈≈≈≈.≈≈≈≈≈≈≈ #####♣##'##♣###### #'#≈♣≈#8..# ##8##.##8##...# +........g@...# ###8#+#8###...# #♣##+##♣##8.8# #+# ♣≈.....≈♣##'## #.##♣.......♣##.# ###.8#.........#8.# # #≈#.##...≈♣≈...##.#≈# ♣8.''...♣8♣...''.8♣ #≈#.##...≈♣≈...##.#≈# You could see a hobgoblin (corona). Vanquished Creatures A ball python zombie (D:1) A giant cockroach zombie (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nimbul the Deep Elf Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 90 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_rooms Action || total -------------------------++------- Melee: Dagger || 9 Cast: Corona || 2 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 89 | 89 | 0 | 0 | 57 | 1 | 89.0 | Dungeon | 89 | 89 | 0 | 0 | 57 | 1 | 89.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 89 daAuts