Dungeon Crawl Stone Soup version 0.27-a0-1026-gbab068f60c (webtiles) character file. Game seed: 3569533728761812204 55 Nimbul the Vexing (level 3, -1/27 HPs) Began as a Vampire Enchanter on Apr 18, 2021. Slain by a goblin ... wielding a +2 dagger of electrocution (20 damage) ... on level 3 of the Dungeon. The game lasted 00:10:42 (2192 turns). Nimbul the Vexing (Vampire Enchanter) Turns: 2192, Time: 00:10:43 Health: -1/27 AC: 2 Str: 7 XL: 3 Next: 67% Magic: 5/6 EV: 12 Int: 17 God: Gold: 113 SH: 0 Dex: 15 Spells: 0/6 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . g - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.29/turn (no ring) MPRegen 0.10/turn (no ring) @: regenerating quickly A: alive, fangs 3, see invisible, unbreathing 1, vampiric 2 a: Exsanguinate You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) s - a +0 dagger of speed Missiles b - 3 boomerangs o - 14 stones Armour g - a +0 robe (worn) Wands F - a wand of flame (14) Scrolls d - a scroll of amnesia f - a scroll of enchant weapon {unknown} Potions c - a potion of curing {unknown} e - a potion of flight {unknown} Skills: - Level 2.0 Fighting + Level 2.2 Short Blades + Level 2.4 Dodging + Level 4.4 Stealth - Level 2.0 Spellcasting + Level 4.4 Hexes * Level 0.7 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level h - Ensorcelled Hibernat Hex/Ice 20% N/A 10% 2 o - Corona Hex 17% N/A 3% 1 t - Confusing Touch Hex 16% N/A 10% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 16% N/A 10% 3 Dazzling Flash Conj/Hex 18% N/A 24% 3 Gell's Gravitas Tloc 0% N/A 50% 3 Petrify Tmut/Erth 1% N/A 88% 4 Metabolic Englaciation Hex/Ice 5% N/A 88% 5 Yara's Violent Unravell Hex/Tmut 4% 3d4 91% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. You are afflicted with vampirism and can become a bat while bloodless. Message History You hit the rat. You kill the rat! Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 hunting sling and quivering stones (chance to affect: 59%) Okay, then. A worm comes into view. The goblin shoots a stone. The stone misses you. You see here a rat corpse. Press: ? - help, v - describe, . - travel Here: a goblin, wielding a +2 dagger of electrocution The floor. Unknown command. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +2 dagger of electrocution (chance to affect: 59%) The goblin looks drowsy... The goblin shoots a stone. The stone hits you. The goblin shoots a stone. The stone hits you. The goblin shouts! The goblin hits you with a +2 dagger of electrocution. The goblin shoots a stone. The stone hits you. Found a stone staircase leading down. You closely miss the goblin. The goblin hits you with a +2 dagger of electrocution. The goblin shoots a stone. The stone closely misses you. The goblin shoots a stone. The stone closely misses you. The goblin shoots a stone. The stone barely misses you. The goblin shoots a stone. The stone closely misses you. There is a stone staircase leading down here. The goblin shoots a stone. The stone barely misses you. The goblin shoots a stone. The stone barely misses you. There is a stone staircase leading up here. The goblin hits you with a +2 dagger of electrocution. You are electrocuted!! Ouch! That really hurt! You die... ######## ##......## ##....g@..## #..........# #####.>....†...# #.....g........# #..............# #..............# ##....#........## #...............# #.###...........# You could see 2 goblins. Vanquished Creatures 3 worms A dart slug (D:1) 7 endoplasms A giant cockroach (D:2) 3 goblins 8 hobgoblins 2 quokkas 4 ball pythons 3 bats A frilled lizard (D:1) 5 kobolds 3 rats 41 creatures vanquished. Vanquished Creatures (others) 5 plants (D:1) 5 creatures vanquished. Grand Total: 46 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nimbul the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 74 | D:1 | Reached skill level 1 in Fighting 188 | D:1 | Reached XP level 2. HP: 20/21 MP: 3/5 191 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 228 | D:1 | Found a faded altar of an unknown god. 1300 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1300 | D:2 | Reached XP level 3. HP: 24/27 MP: 6/6 1304 | D:2 | Learned a level 3 spell: Confusing Touch 2192 | D:3 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_basic, chequers_ecumenical_altar_simple_redux, st_stairs_4, minmay_stone_trees_large, roderic_lattice_a, serial_bayou_pond_a D:2: layout_basic, st_stairs_7 D:3: layout_rooms, kennysheep_ying_yang Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.0 Short Blades | 2 | 2.2 Dodging | | 2.4 Stealth | | 4.4 Spellcasting | | 2.0 Hexes | | 4.4 Ice Magic | | 0.7 Action || total -------------------------++------- Melee: Dagger || 131 Bite || 10 Cast: Corona || 12 Ensorcelled Hiber || 11 Use: Scroll || 5 Stab: Sleeping || 20 Armor: Robe || 19 Dodge: Dodged || 72 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2179 | 2156 | 23 | 304 | 1379 | 3 | 726.3 | Dungeon | 2179 | 2156 | 23 | 304 | 1379 | 3 | 726.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1255 daAuts D:2: 866 daAuts D:3: 57 daAuts