Dungeon Crawl Stone Soup version 0.27-a0-1065-ge809cff456 (webtiles) character file. Game seed: 15932175673416075250 0 Nimbul the Vexing (level 1, 0/15 HPs) Began as a Barachi Arcane Marksman on Apr 23, 2021. Hit by a stone thrown by a kobold (4 damage) ... on level 1 of the Dungeon. The game lasted 00:02:07 (50 turns). Nimbul the Vexing (Barachi Arcane Marksman) Turns: 50, Time: 00:02:08 Health: 0/15 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 0/2 EV: 12 Int: 13 God: Gold: 8 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Missiles b - 25 stones c - 5 javelins (quivered) n - 2 throwing nets {!f} Armour a - a +0 robe (worn) Scrolls d - a scroll of noise {unknown} Skills: + Level 1.2 Fighting - Level 2.0 Throwing - Level 2.1 Dodging + Level 0.0 Unarmed Combat - Level 1.1 Spellcasting - Level 3.2 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 10% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 9% N/A 11% 2 Inner Flame Hex/Fire 4% N/A 38% 3 Portal Projectile Hex/Tloc 8% N/A 38% 3 Cause Fear Hex 4% N/A 58% 4 Leda's Liquefaction Hex/Erth 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History There is a staircase leading out of the dungeon here. d - a scroll labelled VILOORIBERCH You now have 8 gold pieces. b - 25 stones (gained 15) There is a dry fountain here. You open the door. There is an open door here. A kobold comes into view. It is wielding a +3 dagger of speed. The kobold shouts! The kobold hits you with a +3 dagger of speed! The kobold throws a stone. The stone barely misses you. Casting: Corona (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +3 dagger of speed and quivering stones (chance to affect: 62%) You miscast Corona. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold throws a stone. The stone barely misses you. The kobold throws a stone. The stone hits you. Your magical contamination has completely faded away. There is an open door here. The kobold throws a stone. The stone hits you but does no damage. Casting: Corona (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +3 dagger of speed and quivering stones (chance to affect: 62%) The kobold struggles to resist. Casting: Corona (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +3 dagger of speed and quivering stones (chance to affect: 62%) The kobold struggles to resist. The kobold throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * The kobold throws a stone. The stone hits you. You die... ############### ###.............##### .........⌠..........### ⌠.................⌠...## ....⌠...@.....⌠........## ..........K.............# .........<..........⌠...# ........................# ....⌠.....)...⌠........## ⌠.................⌠...## .........⌠..........### +##.............##'## ###############..# You could see a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nimbul the Barachi Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 50 | D:1 | Hit by a stone thrown by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_loops_ring, grunt_decor_mini_mirrors, moated_statue, corner_web_ring, hangedman_abyss_or_decor_stabs, minmay_crystal_room Action || total -------------------------++------- Cast: Corona || 2 Armor: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 58 | 58 | 0 | 0 | 28 | 1 | 58.0 | Dungeon | 58 | 58 | 0 | 0 | 28 | 1 | 58.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 58 daAuts