Dungeon Crawl Stone Soup version 0.27-a0-1065-ge809cff456 (webtiles) character file. Game seed: 16615263618892834788 20 Nimbul the Magician (level 2, 23/23 HPs) Began as a Djinni Enchanter on Apr 23, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:06:10 (1750 turns). Nimbul the Magician (Djinni Enchanter) Turns: 1750, Time: 00:06:11 Health: 23/23 AC: 5 Str: 7 XL: 2 Next: 79% Gold: 14 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +1 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . d - +2 pair of gloves Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles e - 3 stones (quivered) Armour b - a +0 robe (worn) d - a +2 pair of gloves (worn) Potions c - a potion of mutation {unknown} f - a potion of heal wounds {unknown} Skills: * Level 1.7 Fighting + Level 1.5 Short Blades - Level 2.1 Dodging - Level 2.4 Stealth - Level 2.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level c - Confusing Touch Hex 10% N/A 19% 3 d - Tukima's Dance Hex 10% N/A 19% 3 e - Dazzling Flash Conj/Hex 20% N/A 19% 3 h - Ensorcelled Hibernat Hex/Ice 20% N/A 10% 2 o - Corona Hex 11% N/A 6% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The endoplasm is outlined in light. Throw: 3 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (softly glowing, 97% to hit) You throw a stone. The stone hits the endoplasm but does no damage. Throw: 2 stones Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (softly glowing, 97% to hit) You throw a stone. The stone hits the endoplasm but does no damage. The endoplasm jiggles. Casting: Corona (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (softly glowing, chance to affect: 59%) The endoplasm resists with significant effort. You completely miss the endoplasm. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! Your magical contamination has completely faded away. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You hit the endoplasm. The endoplasm is almost dead. The endoplasm hits you but does no damage. You hit the endoplasm. You kill the endoplasm! HP restored. e - 2 stones (gained 1) e - 3 stones (gained 1) You now have 10 gold pieces. You now have 14 gold pieces (gained 4). A giant cockroach is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #####.8..∩..♣.....∩##.### #..............##.... #..............###### #._.....♣..♣..8# .... #..............###### #...............#...§ #.♣.....♣.....∩.≈§≈§≈ ######.###.#.##.#....#.### ...B.....@.............# ####......############# #..##### #..####### #........# #.######.####### #. #............ #. #.###.####### #. #.# You could see a giant cockroach. Vanquished Creatures 2 endoplasms (D:1) 4 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 5 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Nimbul the Djinni Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 106 | D:1 | Reached skill level 1 in Short Blades 705 | D:1 | Reached skill level 1 in Fighting 705 | D:1 | Reached XP level 2. HP: 6/22 MP: 0/0 1493 | D:1 | Found a faded altar of an unknown god. 1750 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial02, layout_loops_ring, hellmonk_ecumenical_altar_arch_garden, minmay_misc_feat_chi Skill XL: | 1 | ---------------+----+----- Short Blades | 1 | 1.5 Fighting | 1 | 1.7 Dodging | | 2.1 Stealth | | 2.4 Spellcasting | | 2.6 Action || total -------------------------++------- Melee: Dagger || 109 Throw: Stone || 7 Cast: Corona || 7 Ensorcelled Hiber || 5 Stab: Sleeping || 5 Armor: Robe || 57 Dodge: Dodged || 87 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1744 | 1739 | 5 | 729 | 697 | 1 | 1744.0 | Dungeon | 1744 | 1739 | 5 | 729 | 697 | 1 | 1744.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1744 daAuts